[leetcode] Kth Smallest Element in a BST

题目链接在此


Given a binary search tree, write a function kthSmallest to find the kth smallest element in it.

Note: 
You may assume k is always valid, 1 ≤ k ≤ BST's total elements.

Follow up:
What if the BST is modified (insert/delete operations) often and you need to find the kth smallest frequently? How would you optimize the kthSmallest routine?

Hint:

  1. Try to utilize the property of a BST.
  2. What if you could modify the BST node's structure?
  3. The optimal runtime complexity is O(height of BST).

最直观的解法是中序遍历,找到所寻找的那个节点。时间复杂度是O(k)。

struct TreeNode {
     int val;
     TreeNode *left;
	 TreeNode *right;
	 TreeNode() {}
     TreeNode(int x) : val(x), left(NULL), right(NULL) {}
};

class Solution {
public:
	int kthSmallest(TreeNode* root, int k) {
		vector<int> v;
		inorder(root, v, k);
		return v[k - 1];
	}

private:
	void inorder(TreeNode* root, vector<int>& v, int k) {
		if (root == NULL || v.size() == k)
			return;

		inorder(root->left, v, k);
		v.push_back(root->val);
		inorder(root->right, v, k);

	}
};


但是让我不理解的是,即使树的结构有这么一个属性,如果节点的增删频繁,依然需要实时地花费时间重新度量这个属性。这样一来, 时间复杂度是否真的降低了呢?


以下是未加新属性的一份代码,而是实时统计一棵树的左子树数量。

class Solution2 {
public:
	int kthSmallest(TreeNode* root, int k) {
		//  若k == node.leftCnt + 1:则返回node
		//  否则,若k > node.leftCnt:则令k -= node.leftCnt + 1,令node = node.right
		//  否则,node = node.left

		if (root == NULL)
			return 0;

		int leftCount = countTree(root->left);

		if (k == leftCount + 1)
			return root->val;
		else if (leftCount >= k)
			return kthSmallest(root->left, k);
		else
			return kthSmallest(root->right, k - leftCount - 1);

		return root->val;
	}

private:
	int countTree(TreeNode* root){
			if (root == NULL)
				return 0;

			return 1 + countTree(root->left) + countTree(root->right);
	}
};



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