Parallelogram is Back

CodeForces - 749B
Long time ago Alex created an interesting problem about parallelogram. The input data for this problem contained four integer points on the Cartesian plane, that defined the set of vertices of some non-degenerate (positive area) parallelogram. Points not necessary were given in the order of clockwise or counterclockwise traversal.

Alex had very nice test for this problem, but is somehow happened that the last line of the input was lost and now he has only three out of four points of the original parallelogram. He remembers that test was so good that he asks you to restore it given only these three points.

Input
The input consists of three lines, each containing a pair of integer coordinates xi and yi ( - 1000 ≤ xi, yi ≤ 1000). It’s guaranteed that these three points do not lie on the same line and no two of them coincide.

Output
First print integer k — the number of ways to add one new integer point such that the obtained set defines some parallelogram of positive area. There is no requirement for the points to be arranged in any special order (like traversal), they just define the set of vertices.

Then print k lines, each containing a pair of integer — possible coordinates of the fourth point.

Example
Input
0 0
1 0
0 1
Output
3
1 -1
-1 1
1 1
Note
If you need clarification of what parallelogram is, please check Wikipedia page:

https://en.wikipedia.org/wiki/Parallelogram

题目大意:给你三个坐标,找到第四个坐标,使得四个点围成的图形是平行四边形,输出所有满足条件的坐标。

思路:一般人都能看出来是三个,根据平行四边形对边平行且相等,就可以求出来第四个坐标。

code:

#include<iostream>
#include<stdio.h>
using namespace std;
int x[4],y[4];

int main()
{
    for(int i=1;i<=3;i++)
        scanf("%d%d",&x[i],&y[i]);
    int xx = x[1]-x[2];
    int yy = y[1]-y[2];
    int dx = x[3] - x[1];
    int dy = y[3] - y[1];
    printf("3\n");
    printf("%d %d\n",x[2]-dx,y[2]-dy);
    printf("%d %d\n",x[3]+xx,y[3]+yy);
    printf("%d %d\n",x[3]-xx,y[3]-yy);
    return 0;
}
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