34 虚函数与多态(一)

静态绑定与动态绑定

静态绑定
绑定过程出现在编译阶段,在编译期就已确定要调用的函数。
动态绑定
绑定过程工作在程序运行时执行,在程序运行时才确定将要调用的函数。
只有通过基类指针或引用调用虚函数才能引发动态绑定

#include <iostream>
using namespace std;

class Base
{
public:
    virtual void Fun1()
    {
        cout << "Base::Fun1 ..." << endl;
    }
    virtual void Fun2()
    {
        cout << "Base::Fun2 ..." << endl;
    }
    void Fun3()
    {
        cout << "Base::Fun3 ..." << endl;
    }

};
class Derived :public Base
{
public:
    /*virtual*/ void Fun1()//如果一个函数在基类中被声明为虚函数,则他在所有派生类中都是虚函数
    {
        cout << "Derived::Fun1 ..." << endl;
    }
    /*virtual*/ void Fun2()
    {
        cout << "Derived::Fun2 ..." << endl;
    }
    void Fun3()
    {
        cout << "Derived::Fun3 ..." << endl;
    }
};

int main(void)
{
    Base* p;
    Derived d;

    p = &d;
    p->Fun1(); //Fun1是虚函数,基类指针指向派生类对象,调用的是派生类对象的虚函数
    p->Fun2();
    p->Fun3(); //Fun3非虚函数,根据p指针实际类型来调用相应类的成员函数
    return 0;
}

这里写图片描述

#include <iostream>
using namespace std;

class Base
{
public:
    virtual void Fun1()
    {
        cout << "Base::Fun1 ..." << endl;
    }
    virtual void Fun2()
    {
        cout << "Base::Fun2 ..." << endl;
    }
    void Fun3()
    {
        cout << "Base::Fun3 ..." << endl;
    }
    Base()
    {
        cout << "Base ..." << endl;
    }
    //如果一个类要做为多态基类,要将析构函数定义成虚函数
    virtual ~Base()
    {
        cout << "~Base ..." << endl;
    }

};
class Derived :public Base
{
public:
    /*virtual*/ void Fun1()//如果一个函数在基类中被声明为虚函数,则他在所有派生类中都是虚函数
    {
        cout << "Derived::Fun1 ..." << endl;
    }
    /*virtual*/ void Fun2()
    {
        cout << "Derived::Fun2 ..." << endl;
    }
    void Fun3()
    {
        cout << "Derived::Fun3 ..." << endl;
    }
    Derived()
    {
        cout << "Derived ..." << endl;
    }
    ~Derived()
    {
        cout << "~Derived ..." << endl;
    }
};

int main(void)
{
    Base* p;
    p = new Derived;

    p->Fun1();
    delete p;//当通过基类指针删除派生类对象时,如果基类析构函数不是virtual,则派生类析构函数不会调用

    return 0;
}

这里写图片描述

虚表指针

虚函数的动态绑定是通过虚表指针来实现的
包含虚函数的类头4个字节存放指向虚表的指针

#include <iostream>
using namespace std;

class Base
{
public:
    virtual void Fun1()
    {
        cout << "Base::Fun1 ..." << endl;
    }
    virtual void Fun2()
    {
        cout << "Base::Fun2 ..." << endl;
    }
    int data1_;
};
class Derived :public Base
{
public:
    void Fun2()
    {
        cout << "Derived::Fun2 ..." << endl;
    }
    virtual void Fun3()
    {
        cout << "Derived::Fun3 ..." << endl;
    }
    int data2_;
};
typedef void(*FUNC)();
int main(void)
{
    cout << sizeof(Base) << endl;
    cout << sizeof(Derived) << endl;
    Base b;
    long** p = (long**)&b;
    FUNC fun = (FUNC)p[0][0];
    fun();
    fun = (FUNC)p[0][1];
    fun();
    cout << endl;

    Derived d;
    p = (long**)&d;
    fun = (FUNC)p[0][0];
    fun();
    fun = (FUNC)p[0][1];
    fun();
    fun = (FUNC)p[0][2];
    fun();
    return 0;
}

输出

object slicing与虚函数

#include <iostream>
using namespace std;

class CObject
{
public:
    virtual void Serialize()
    {
        cout << "CObject::Serialize ..." << endl;
    }
};

class CDocument : public CObject
{
public:
    int data1_;
    void func()
    {
        cout << "CDocument::func ..." << endl;
        Serialize();
    }
    virtual void Serialize()
    {
        cout << "CDocument::Serialize ..." << endl;
    }
    CDocument()
    {
        cout << "CDocument" << endl;
    }
    CDocument(const CDocument& other)
    {
        cout << "CDocument(const CDocument& other)" << endl;
    }
};
class CMyDoc : public CDocument
{
public:
    int data2_;
    virtual void Serialize()
    {
        cout << "CMyDoc::Serialize ..." << endl;
    }
};

int main()
{
    CMyDoc mydoc;
    CMyDoc* pmydoc = new CMyDoc;

    cout << "#1 testing" << endl;
    mydoc.func();

    cout << "#2 testing" << endl;
    ((CDocument*)(&mydoc))->func();

    cout << "#3 testing" << endl;
    pmydoc->func();

    cout << "#4 testing" << endl;
    ((CDocument)mydoc).func();//mydoc对象强制转换为CDocument对象,向上转型
                             //完完全全将派生类对象转化为了基类对象,调用拷贝构造函数
    return 0;
}

这里写图片描述

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