<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>手机软件开发</title><link>http://blog.csdn.net/LuWei103/</link><description>www.smobdev.com</description><dc:language>zh-CN</dc:language><lastUpdateTime>Mon, 08 Dec 2008 12:26:00 GMT</lastUpdateTime><ttl>60</ttl><item><dc:creator>卢伟</dc:creator><title>手机软件开发</title><link>http://blog.csdn.net/LuWei103/archive/2008/12/08/3475556.aspx</link><pubDate>Mon, 08 Dec 2008 12:24:00 GMT</pubDate><guid>http://blog.csdn.net/LuWei103/archive/2008/12/08/3475556.aspx</guid><wfw:comment>http://blog.csdn.net/LuWei103/comments/3475556.aspx</wfw:comment><comments>http://blog.csdn.net/LuWei103/archive/2008/12/08/3475556.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/LuWei103/comments/commentRss/3475556.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=3475556</trackback:ping><description>最近办了一个关于手机软件开发的网站，&lt;br /&gt;有兴趣的朋友一定要来看看。&lt;br /&gt;&lt;br /&gt;www.smobdev.com&lt;br /&gt;&lt;img src ="http://blog.csdn.net/LuWei103/aggbug/3475556.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>卢伟</dc:creator><title>strutsでstreamを出力</title><link>http://blog.csdn.net/LuWei103/archive/2006/08/24/1111123.aspx</link><pubDate>Thu, 24 Aug 2006 09:31:00 GMT</pubDate><guid>http://blog.csdn.net/LuWei103/archive/2006/08/24/1111123.aspx</guid><wfw:comment>http://blog.csdn.net/LuWei103/comments/1111123.aspx</wfw:comment><comments>http://blog.csdn.net/LuWei103/archive/2006/08/24/1111123.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/LuWei103/comments/commentRss/1111123.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1111123</trackback:ping><description>strutsでstreamを出力&lt;img src ="http://blog.csdn.net/LuWei103/aggbug/1111123.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>卢伟</dc:creator><title>自分で作成するhttpリクエストとレスポンス</title><link>http://blog.csdn.net/LuWei103/archive/2006/08/24/1111079.aspx</link><pubDate>Thu, 24 Aug 2006 09:20:00 GMT</pubDate><guid>http://blog.csdn.net/LuWei103/archive/2006/08/24/1111079.aspx</guid><wfw:comment>http://blog.csdn.net/LuWei103/comments/1111079.aspx</wfw:comment><comments>http://blog.csdn.net/LuWei103/archive/2006/08/24/1111079.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/LuWei103/comments/commentRss/1111079.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1111079</trackback:ping><description>自分で作成するhttpリクエストとレスポンス&lt;img src ="http://blog.csdn.net/LuWei103/aggbug/1111079.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>NewLC</dc:creator><title>项目中如何添加新类？</title><link>http://blog.csdn.net/LuWei103/archive/2005/04/22/359128.aspx</link><pubDate>Fri, 22 Apr 2005 22:39:00 GMT</pubDate><guid>http://blog.csdn.net/LuWei103/archive/2005/04/22/359128.aspx</guid><wfw:comment>http://blog.csdn.net/LuWei103/comments/359128.aspx</wfw:comment><comments>http://blog.csdn.net/LuWei103/archive/2005/04/22/359128.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/LuWei103/comments/commentRss/359128.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=359128</trackback:ping><description> 1、新建的项目必须在 “\Symbian\6.1\Series60\Series60Ex\”目录下。&lt;img src ="http://blog.csdn.net/LuWei103/aggbug/359128.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>NewLC</dc:creator><title>Symbian开发环境配置</title><link>http://blog.csdn.net/LuWei103/archive/2005/04/22/359126.aspx</link><pubDate>Fri, 22 Apr 2005 22:38:00 GMT</pubDate><guid>http://blog.csdn.net/LuWei103/archive/2005/04/22/359126.aspx</guid><wfw:comment>http://blog.csdn.net/LuWei103/comments/359126.aspx</wfw:comment><comments>http://blog.csdn.net/LuWei103/archive/2005/04/22/359126.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/LuWei103/comments/commentRss/359126.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=359126</trackback:ping><description> 确认VC6.0打了SP3或以上的补丁。
1、安装Symbian SDK，使用默认路径。&lt;img src ="http://blog.csdn.net/LuWei103/aggbug/359126.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>NewLC</dc:creator><title>symbian数据库demo代码</title><link>http://blog.csdn.net/LuWei103/archive/2005/04/22/359124.aspx</link><pubDate>Fri, 22 Apr 2005 22:37:00 GMT</pubDate><guid>http://blog.csdn.net/LuWei103/archive/2005/04/22/359124.aspx</guid><wfw:comment>http://blog.csdn.net/LuWei103/comments/359124.aspx</wfw:comment><comments>http://blog.csdn.net/LuWei103/archive/2005/04/22/359124.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/LuWei103/comments/commentRss/359124.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=359124</trackback:ping><description> mmp中添加：LIBRARY edbms.lib

DBbase.h
// DBMS Interface to Databases&lt;img src ="http://blog.csdn.net/LuWei103/aggbug/359124.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>NewLC</dc:creator><title>symbian秘籍</title><link>http://blog.csdn.net/LuWei103/archive/2005/04/22/359121.aspx</link><pubDate>Fri, 22 Apr 2005 22:35:00 GMT</pubDate><guid>http://blog.csdn.net/LuWei103/archive/2005/04/22/359121.aspx</guid><wfw:comment>http://blog.csdn.net/LuWei103/comments/359121.aspx</wfw:comment><comments>http://blog.csdn.net/LuWei103/archive/2005/04/22/359121.aspx#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://blog.csdn.net/LuWei103/comments/commentRss/359121.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=359121</trackback:ping><description>1． 获取文件的完全路径
在头文件添加下列声明：IMPORT_C TInt CompleteWithAppPath( TDes&amp; aFileName );TFileName filename(_L("RETROBLASTER.MBM"));CompleteWithAppPath( filename );&lt;img src ="http://blog.csdn.net/LuWei103/aggbug/359121.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>NewLC</dc:creator><title>ListBox中图标的添加</title><link>http://blog.csdn.net/LuWei103/archive/2005/04/22/359114.aspx</link><pubDate>Fri, 22 Apr 2005 22:34:00 GMT</pubDate><guid>http://blog.csdn.net/LuWei103/archive/2005/04/22/359114.aspx</guid><wfw:comment>http://blog.csdn.net/LuWei103/comments/359114.aspx</wfw:comment><comments>http://blog.csdn.net/LuWei103/archive/2005/04/22/359114.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/LuWei103/comments/commentRss/359114.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=359114</trackback:ping><description> 创建图标， 在图片资源当前路径下运行下命令：
bmconv /hMyListBox.mbg MyListBox.mbm /c12icon1.bmp /c12icon1m.bmp&lt;img src ="http://blog.csdn.net/LuWei103/aggbug/359114.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>NewLC</dc:creator><title>How to implement universal time, local time and home time</title><link>http://blog.csdn.net/LuWei103/archive/2005/04/22/359112.aspx</link><pubDate>Fri, 22 Apr 2005 22:32:00 GMT</pubDate><guid>http://blog.csdn.net/LuWei103/archive/2005/04/22/359112.aspx</guid><wfw:comment>http://blog.csdn.net/LuWei103/comments/359112.aspx</wfw:comment><comments>http://blog.csdn.net/LuWei103/archive/2005/04/22/359112.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/LuWei103/comments/commentRss/359112.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=359112</trackback:ping><description> Local time
In the following example code fragment, the universal time offset is added to the universal time, giving the local time. &lt;img src ="http://blog.csdn.net/LuWei103/aggbug/359112.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>NewLC</dc:creator><title>BMP TO AVI</title><link>http://blog.csdn.net/LuWei103/archive/2005/04/19/354457.aspx</link><pubDate>Tue, 19 Apr 2005 18:29:00 GMT</pubDate><guid>http://blog.csdn.net/LuWei103/archive/2005/04/19/354457.aspx</guid><wfw:comment>http://blog.csdn.net/LuWei103/comments/354457.aspx</wfw:comment><comments>http://blog.csdn.net/LuWei103/archive/2005/04/19/354457.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/LuWei103/comments/commentRss/354457.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=354457</trackback:ping><description>                HBITMAP hbmp = (HBITMAP)LoadImage(NULL, sLine.GetBuffer(0),
                    IMAGE_BITMAP, 0, 0,
                    LR_LOADFROMFILE | LR_DEFAULTSIZE);
                avi-&gt;AppendNewFrame(hbmp);&lt;img src ="http://blog.csdn.net/LuWei103/aggbug/354457.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>卢伟</dc:creator><title>浮躁浅析</title><link>http://blog.csdn.net/LuWei103/archive/2005/04/19/354442.aspx</link><pubDate>Tue, 19 Apr 2005 18:17:00 GMT</pubDate><guid>http://blog.csdn.net/LuWei103/archive/2005/04/19/354442.aspx</guid><wfw:comment>http://blog.csdn.net/LuWei103/comments/354442.aspx</wfw:comment><comments>http://blog.csdn.net/LuWei103/archive/2005/04/19/354442.aspx#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://blog.csdn.net/LuWei103/comments/commentRss/354442.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=354442</trackback:ping><description>1、不追求完美。

分析：对自己手中的任务仅仅抱着完成的态度，没有抱着做到最好的态度。
&lt;img src ="http://blog.csdn.net/LuWei103/aggbug/354442.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>NewLC</dc:creator><title>设计模式入门</title><link>http://blog.csdn.net/LuWei103/archive/2005/04/18/353219.aspx</link><pubDate>Mon, 18 Apr 2005 21:04:00 GMT</pubDate><guid>http://blog.csdn.net/LuWei103/archive/2005/04/18/353219.aspx</guid><wfw:comment>http://blog.csdn.net/LuWei103/comments/353219.aspx</wfw:comment><comments>http://blog.csdn.net/LuWei103/archive/2005/04/18/353219.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/LuWei103/comments/commentRss/353219.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=353219</trackback:ping><description>什么是设计模式？
对被用来在特定场景下解决一般设计问题的类和相互通信的对象的描述。
&lt;img src ="http://blog.csdn.net/LuWei103/aggbug/353219.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>NewLC</dc:creator><title>成功25金句</title><link>http://blog.csdn.net/LuWei103/archive/2005/04/18/352442.aspx</link><pubDate>Mon, 18 Apr 2005 12:22:00 GMT</pubDate><guid>http://blog.csdn.net/LuWei103/archive/2005/04/18/352442.aspx</guid><wfw:comment>http://blog.csdn.net/LuWei103/comments/352442.aspx</wfw:comment><comments>http://blog.csdn.net/LuWei103/archive/2005/04/18/352442.aspx#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://blog.csdn.net/LuWei103/comments/commentRss/352442.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=352442</trackback:ping><description>1、正确的思考

　　先正确的评判自己，才有能力评断他人。
&lt;img src ="http://blog.csdn.net/LuWei103/aggbug/352442.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>NewLC</dc:creator><title>使用directShow播放摄像头的基类</title><link>http://blog.csdn.net/LuWei103/archive/2005/04/12/344767.aspx</link><pubDate>Tue, 12 Apr 2005 18:19:00 GMT</pubDate><guid>http://blog.csdn.net/LuWei103/archive/2005/04/12/344767.aspx</guid><wfw:comment>http://blog.csdn.net/LuWei103/comments/344767.aspx</wfw:comment><comments>http://blog.csdn.net/LuWei103/archive/2005/04/12/344767.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/LuWei103/comments/commentRss/344767.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=344767</trackback:ping><description>使用directShow播放摄像头的基类&lt;img src ="http://blog.csdn.net/LuWei103/aggbug/344767.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>NewLC</dc:creator><title>使用directShow播放mpeg的基类</title><link>http://blog.csdn.net/LuWei103/archive/2005/04/12/344761.aspx</link><pubDate>Tue, 12 Apr 2005 18:14:00 GMT</pubDate><guid>http://blog.csdn.net/LuWei103/archive/2005/04/12/344761.aspx</guid><wfw:comment>http://blog.csdn.net/LuWei103/comments/344761.aspx</wfw:comment><comments>http://blog.csdn.net/LuWei103/archive/2005/04/12/344761.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/LuWei103/comments/commentRss/344761.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=344761</trackback:ping><description>#include "Dshow.h"
#include "amstream.h"
#include "Qedit.h"&lt;img src ="http://blog.csdn.net/LuWei103/aggbug/344761.aspx" width = "1" height = "1" /&gt;</description></item></channel></rss>