你想定制自己的钟表吗?那就自定义组件画出来吧

这里写图片描述

绘图简介:与Java当中绘图类似,android的绘图应该继承View组件,并重写他的onDraw(Canvas canvas)方法即可;Canvas提供非常多的绘制方法,
Canvas还可设置一些关于画布的属性,比如,画布的颜色、尺寸等。以及绘制各种图形的方法。
绘制方法需要传入画笔Paint,paint 也可以设置很多的属性;

自定义组件步骤如下

【1】新建Java类MyView继承View复写onMeasure()、onDraw()方法,
复写构造方法,

// AttributeSet,,,,HTML
    public MyView(Context context, AttributeSet attrs) {
        super(context, attrs);
        }

并绘制简单图形(下例为画圆)

canvas.drawCircle(x,y,半径,Paint画笔);

【2】在XML当中引入自定义组件
需要使用包名加类名

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    tools:context=".MainActivity">

    <com.example.administrator.canvas.widget.MyView
    android:layout_width="match_parent"
    android:layout_height="match_parent" />

</LinearLayout>

【3】在Activity显示出来

public class MainActivityMyView extends Activity {
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_view);

    }
}

这样我们就来介绍一下实现钟表了

public class MyView extends View {

    private int width;
    private int height;
    private Paint mPaint_line;
    private Paint mPaint_circle;
    private Paint mPaint_text;
    private Calendar calendar;

    private Handler handler=new Handler(){
        @Override
        public void handleMessage(Message msg) {
            super.handleMessage(msg);

            switch (msg.what){

                case 0x23:
                    calendar=Calendar.getInstance();
                    invalidate();//通知主线程重新绘制
                    handler.sendEmptyMessageDelayed(0x23,1000);//一秒后更新
                 break;
                default:
                    break;
            }

        }
    };




    public MyView(Context context) {
        super(context);
    }

    // AttributeSet,,,,HTML
    public MyView(Context context, AttributeSet attrs) {
        super(context, attrs);
        //一定要在此构造方法下面
        mPaint_line = new Paint();
        mPaint_line.setColor(Color.BLUE);
        mPaint_line.setStrokeWidth(5);
        mPaint_line.setAntiAlias(true);

        mPaint_circle = new Paint();
        mPaint_circle.setColor(Color.BLACK);
        mPaint_circle.setStrokeWidth(5);//笔触宽度
        mPaint_circle.setStyle(Paint.Style.STROKE);//空心圆
        mPaint_line.setAntiAlias(true);

        mPaint_text = new Paint();
        mPaint_text.setColor(Color.RED);
        mPaint_text.setTextSize(30);
        mPaint_text.setTextAlign(Paint.Align.CENTER);
        mPaint_line.setAntiAlias(true);
        //忘了在此声明的话,延时后没有calender会空指针
        calendar=Calendar.getInstance();
        handler.sendEmptyMessageDelayed(0x23,1000);
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        width = getDefaultSize(getSuggestedMinimumWidth(), widthMeasureSpec);
        height = getDefaultSize(getSuggestedMinimumHeight(), heightMeasureSpec);
        handler.sendEmptyMessageDelayed(0x23, 1000);
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        //ui主线程自动调用
        canvas.drawCircle(width / 2, height / 2, width / 2 - 10, mPaint_circle);
        canvas.drawCircle(width / 2, height / 2, 10, mPaint_circle);
        for (int i = 1; i <= 12; i++) {
            canvas.save();
            canvas.rotate(360 / 12 * i, width / 2, height / 2);
            canvas.drawLine(width / 2, height / 2 - (width / 2 - 10), width / 2, height / 2 - width / 2 + 30, mPaint_line);
            canvas.drawText("" + i, width / 2, height / 2 - width / 2 + 55, mPaint_text);
            canvas.restore();

        }
        int minute=calendar.get(Calendar.MINUTE);
        int hour=calendar.get(Calendar.HOUR);
        int second =calendar.get(Calendar.SECOND);
        float degree=minute/60f*360;

        canvas.save();
        canvas.rotate(degree, width / 2, height / 2);
        canvas.drawLine(width / 2, height / 2, width / 2, height / 2 - 180, mPaint_line);
        canvas.restore();

        float hourDegree=(hour*60+minute)/12f/60*360;

        canvas.save();
        canvas.rotate(hourDegree, width / 2, height / 2);
        canvas.drawLine(width / 2, height / 2, width / 2, height / 2 - 140, mPaint_line);
        canvas.restore();


        float secondDegree=second/60f*360;
        canvas.save();
        canvas.rotate(secondDegree, width / 2, height / 2);
        canvas.drawLine(width / 2, height / 2, width / 2, height / 2 - 200, mPaint_line);
        canvas.restore();
    }


}
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值