ConcurrentHashMap解析(JDK8)

在JDK8中,ConcurrentHashMap实现机制较JDK7发生了很大变化,其摒弃了分段锁(Segment)的概念,而是利用CAS算法,与Hashtable一样,内部由“数组+链表+红黑树”的方式实现。同时又增加了许多辅助类,例如TreeBin,以实现并发性。



构造函数


构造器中有3个参数,分别是initialCapacity,loadFactor,concurrencyLevel。

public ConcurrentHashMap(int initialCapacity,
                             float loadFactor, int concurrencyLevel) {
        if (!(loadFactor > 0.0f) || initialCapacity < 0 || concurrencyLevel <= 0)
            throw new IllegalArgumentException();
        if (initialCapacity < concurrencyLevel)   // Use at least as many bins
            initialCapacity = concurrencyLevel;   // as estimated threads
        long size = (long)(1.0 + (long)initialCapacity / loadFactor);
        int cap = (size >= (long)MAXIMUM_CAPACITY) ?
            MAXIMUM_CAPACITY : tableSizeFor((int)size);
        this.sizeCtl = cap;
}
注意,在构造函数中有一个名为sizeCtl的成员变量,需要解释一下:sizeCtl是一个控制标识符,当为负数时表示正在进行初始化或扩容操作(-1代表正在初始化,-N代表有N-1个线程正在进行扩容操作);当为正数时表示还未被初始化,此时这个数值代表初始化或下一次扩容的大小(类似于扩容阈值的概念)。

其它一些成员变量如下:

/**
 * bins的数组,在第一次插入操作时延迟加载
 * 数组的大小是2的整数次幂
*/
transient volatile Node<K,V>[] table;

/**
 * 表的初始化和扩容的控制标识
*/
private transient volatile int sizeCtl;

/**
 * The next table index (plus one) to split while resizing.
*/
private transient volatile int transferIndex;

/**
 * Spinlock (locked via CAS) used when resizing and/or creating CounterCells.
*/
private transient volatile int cellsBusy;

/**
 * Table of counter cells. When non-null, size is a power of 2.
*/
private transient volatile CounterCell[] counterCells;



内部类


Node
Node是ConcurrentHashMap最核心的内部类,封装了key-value键值对。它不允许调用setValue方法直接修改Node的val域。源码如下:
static class Node<K,V> implements Map.Entry<K,V> {
        final int hash;
        final K key;
        volatile V val;
        volatile Node<K,V> next;

        Node(int hash, K key, V val, Node<K,V> next) {
            this.hash = hash;
            this.key = key;
            this.val = val;
            this.next = next;
        }

        public final K getKey()       { return key; }
        public final V getValue()     { return val; }
        public final int hashCode()   { return key.hashCode() ^ val.hashCode(); }
        public final String toString(){ return key + "=" + val; }
        public final V setValue(V value) {
            throw new UnsupportedOperationException();<span style="white-space:pre">	</span>//不允许修改val域
        }

        public final boolean equals(Object o) {
            Object k, v, u; Map.Entry<?,?> e;
            return ((o instanceof Map.Entry) &&
                    (k = (e = (Map.Entry<?,?>)o).getKey()) != null &&
                    (v = e.getValue()) != null &&
                    (k == key || k.equals(key)) &&
                    (v == (u = val) || v.equals(u)));
        }

        /**
         * Virtualized support for map.get(); overridden in subclasses.
         */
        Node<K,V> find(int h, Object k) {
            Node<K,V> e = this;
            if (k != null) {
                do {
                    K ek;
                    if (e.hash == h &&
                        ((ek = e.key) == k || (ek != null && k.equals(ek))))
                        return e;
                } while ((e = e.next) != null);
            }
            return null;
        }
}
注意,Node类的val域和next域都为volatile。

TreeNode

当链表长度过长时,会转换成TreeNode类。注意不同于HashMap,它并不是直接转换为红黑树的,而是把这些结点封装成TreeNode放在TreeBin对象中,由TreeBin完成对红黑树的封装。并且TreeNode继承于Node。源码如下:

static final class TreeNode<K,V> extends Node<K,V> {
        TreeNode<K,V> parent;  // red-black tree links
        TreeNode<K,V> left;
        TreeNode<K,V> right;
        TreeNode<K,V> prev;    // needed to unlink next upon deletion
        boolean red;

        TreeNode(int hash, K key, V val, Node<K,V> next,
                 TreeNode<K,V> parent) {
            super(hash, key, val, next);
            this.parent = parent;
        }

        Node<K,V> find(int h, Object k) {
            return findTreeNode(h, k, null);
        }

        /**
         * Returns the TreeNode (or null if not found) for the given key
         * starting at given root.
         */
        final TreeNode<K,V> findTreeNode(int h, Object k, Class<?> kc) {
            if (k != null) {
                TreeNode<K,V> p = this;
                do  {
                    int ph, dir; K pk; TreeNode<K,V> q;
                    TreeNode<K,V> pl = p.left, pr = p.right;
                    if ((ph = p.hash) > h)
                        p = pl;
                    else if (ph < h)
                        p = pr;
                    else if ((pk = p.key) == k || (pk != null && k.equals(pk)))
                        return p;
                    else if (pl == null)
                        p = pr;
                    else if (pr == null)
                        p = pl;
                    else if ((kc != null ||
                              (kc = comparableClassFor(k)) != null) &&
                             (dir = compareComparables(kc, k, pk)) != 0)
                        p = (dir < 0) ? pl : pr;
                    else if ((q = pr.findTreeNode(h, k, kc)) != null)
                        return q;
                    else
                        p = pl;
                } while (p != null);
            }
            return null;
<span style="white-space:pre">	</span>}
}

TreeBin

TreeNode使用在bins的头部。TreeBins不持有用户的键值,但是相反持有指向TreeNodes的列表和它们的根。它们也持有了一个读写锁,用于在树重新构造之前,写入线程去等待读取线程完成。也就是说,在ConcurrentHashMap内部结构中存储的不是TreeNode对象,而是TreeBin对象。

其构造方法如下:

TreeBin(TreeNode<K,V> b) {
	super(TREEBIN, null, null, null);
	this.first = b;
	TreeNode<K,V> r = null;
	for (TreeNode<K,V> x = b, next; x != null; x = next) {
		next = (TreeNode<K,V>)x.next;
		x.left = x.right = null;
		if (r == null) {
			x.parent = null;
			x.red = false;
			r = x;
		}
		else {
			K k = x.key;
			int h = x.hash;
			Class<?> kc = null;
			for (TreeNode<K,V> p = r;;) {
				int dir, ph;
				K pk = p.key;
				if ((ph = p.hash) > h)
					dir = -1;
				else if (ph < h)
					dir = 1;
				else if ((kc == null &&
							(kc = comparableClassFor(k)) == null) ||
							(dir = compareComparables(kc, k, pk)) == 0)
					dir = tieBreakOrder(k, pk);
				TreeNode<K,V> xp = p;
				if ((p = (dir <= 0) ? p.left : p.right) == null) {
					x.parent = xp;
					if (dir <= 0)
						xp.left = x;
					else
						xp.right = x;
					r = balanceInsertion(r, x);
					break;
				}
			}
		}
	}
	this.root = r;
	assert checkInvariants(root);
}

在构造方法中,仅仅指定它的hash作为TREEBIN常量。同时也可以看到红黑树的构造。

ForwardingNode

ForwardingNode在转换期间插入到bins的头部的结点。 源码如下:

static final class ForwardingNode<K,V> extends Node<K,V> {
        final Node<K,V>[] nextTable;
        ForwardingNode(Node<K,V>[] tab) {
            super(MOVED, null, null, null);
            this.nextTable = tab;
        }

        Node<K,V> find(int h, Object k) {
            // loop to avoid arbitrarily deep recursion on forwarding nodes
            outer: for (Node<K,V>[] tab = nextTable;;) {
                Node<K,V> e; int n;
                if (k == null || tab == null || (n = tab.length) == 0 ||
                    (e = tabAt(tab, (n - 1) & h)) == null)
                    return null;
                for (;;) {
                    int eh; K ek;
                    if ((eh = e.hash) == h &&
                        ((ek = e.key) == k || (ek != null && k.equals(ek))))
                        return e;
                    if (eh < 0) {
                        if (e instanceof ForwardingNode) {
                            tab = ((ForwardingNode<K,V>)e).nextTable;
                            continue outer;
                        }
                        else
                            return e.find(h, k);
                    }
                    if ((e = e.next) == null)
                        return null;
                }
            }
        }
}
它包含一个nextTable指针,用于指向下一个table。


在ConcurrentHashMap中,大量使用了Unsafe,其利用CAS算法。具体参见:http://blog.csdn.net/tian_ex/article/details/50492711



基本操作


Put操作

映射指定的键和值到表中,注意键和值都不能为Null。源码如下:

public V put(K key, V value) {
<span style="white-space:pre">	</span>return putVal(key, value, false);
}

/** Implementation for put and putIfAbsent */
final V putVal(K key, V value, boolean onlyIfAbsent) {
        if (key == null || value == null) throw new NullPointerException();<span style="white-space:pre">	</span>//不允许key或value为空
        int hash = spread(key.hashCode());<span style="white-space:pre">	</span>//计算hash值
        int binCount = 0;
        for (Node<K,V>[] tab = table;;) {
            Node<K,V> f; int n, i, fh;
            if (tab == null || (n = tab.length) == 0)<span style="white-space:pre">	</span>
                tab = initTable();
            else if ((f = tabAt(tab, i = (n - 1) & hash)) == null) {
                if (casTabAt(tab, i, null,
                             new Node<K,V>(hash, key, value, null)))
                    break;                   // no lock when adding to empty bin
            }
            else if ((fh = f.hash) == MOVED)
                tab = helpTransfer(tab, f);
            else {
                V oldVal = null;
                synchronized (f) {
                    if (tabAt(tab, i) == f) {
                        if (fh >= 0) {
                            binCount = 1;
                            for (Node<K,V> e = f;; ++binCount) {
                                K ek;
                                if (e.hash == hash &&
                                    ((ek = e.key) == key ||
                                     (ek != null && key.equals(ek)))) {
                                    oldVal = e.val;
                                    if (!onlyIfAbsent)
                                        e.val = value;
                                    break;
                                }
                                Node<K,V> pred = e;
                                if ((e = e.next) == null) {
                                    pred.next = new Node<K,V>(hash, key,
                                                              value, null);
                                    break;
                                }
                            }
                        }
                        else if (f instanceof TreeBin) {
                            Node<K,V> p;
                            binCount = 2;
                            if ((p = ((TreeBin<K,V>)f).putTreeVal(hash, key,
                                                           value)) != null) {
                                oldVal = p.val;
                                if (!onlyIfAbsent)
                                    p.val = value;
                            }
                        }
                    }
                }
                if (binCount != 0) {
                    if (binCount >= TREEIFY_THRESHOLD)
                        treeifyBin(tab, i);
                    if (oldVal != null)
                        return oldVal;
                    break;
                }
            }
        }
        addCount(1L, binCount);
        return null;
}

首先根据key计算出hash值,然后调用tabAt方法传入hash值获取对应的Node。如果table的null或者其长度为0,则调用initTable方法初始化table,源码如下:

private final Node<K,V>[] initTable() {
        Node<K,V>[] tab; int sc;
        while ((tab = table) == null || tab.length == 0) {
            if ((sc = sizeCtl) < 0)
                Thread.yield(); // lost initialization race; just spin
            else if (U.compareAndSwapInt(this, SIZECTL, sc, -1)) {
                try {
                    if ((tab = table) == null || tab.length == 0) {
                        int n = (sc > 0) ? sc : DEFAULT_CAPACITY;
                        @SuppressWarnings("unchecked")
                        Node<K,V>[] nt = (Node<K,V>[])new Node<?,?>[n];
                        table = tab = nt;
                        sc = n - (n >>> 2);
                    }
                } finally {
                    sizeCtl = sc;
                }
                break;
            }
        }
        return tab;
}
此时需要注意的是,对于ConcurrentHashMap而言,构造方法只是设置一些参数,真正table的初始化是在第一次插入操作时发生的。当sizeCtl小于0,之前讲过,此时表示有其它线程正在初始化table,故而调用Thread的yield方法,表示向线程调度器建议挂起自己。这样确保了始终只有一个线程进行初始化工作。否则利用CAS算法将sizeCtl置为-1,表示本线程正在初始化table。


在putVal方法中接着根据hash值获取在table中的索引。如果索引对应的值为空,则新建一个Node并放入。否则,在之前获取到的结点f加锁,如果fh大于0,表示此结点是一个链表的结点,然后遍历链表,如果遍历到的结点的hash值和key值都相等,则修改遍历到结点的值,如果遍历到最后一个结点,那就新建一个Node并把它插入链表的尾部;如果fh小于0且是TreeNode的子类,则表示此结点是树的结点,之后按照树的方式去遍历结点并进行修改。注意此时如果链表的长度达到阈值8的话,就需要把链表结构转换为树结构。


最后调用addCount方法将ConcurrentHashMap中的元素个数加1,其源码如下:

private final void addCount(long x, int check) {
        CounterCell[] as; long b, s;
        if ((as = counterCells) != null ||
            !U.compareAndSwapLong(this, BASECOUNT, b = baseCount, s = b + x)) {
            CounterCell a; long v; int m;
            boolean uncontended = true;
            if (as == null || (m = as.length - 1) < 0 ||
                (a = as[ThreadLocalRandom.getProbe() & m]) == null ||
                !(uncontended =
                  U.compareAndSwapLong(a, CELLVALUE, v = a.value, v + x))) {
                fullAddCount(x, uncontended);
                return;
            }
            if (check <= 1)
                return;
            s = sumCount();
        }
        if (check >= 0) {
            Node<K,V>[] tab, nt; int n, sc;
            while (s >= (long)(sc = sizeCtl) && (tab = table) != null &&
                   (n = tab.length) < MAXIMUM_CAPACITY) {
                int rs = resizeStamp(n);
                if (sc < 0) {
                    if ((sc >>> RESIZE_STAMP_SHIFT) != rs || sc == rs + 1 ||
                        sc == rs + MAX_RESIZERS || (nt = nextTable) == null ||
                        transferIndex <= 0)
                        break;
                    if (U.compareAndSwapInt(this, SIZECTL, sc, sc + 1))
                        transfer(tab, nt);
                }
                else if (U.compareAndSwapInt(this, SIZECTL, sc,
                                             (rs << RESIZE_STAMP_SHIFT) + 2))
                    transfer(tab, null);
                s = sumCount();
            }
        }
}
这个方法有两个参数:x和check。check用于确定是否检查扩容,x表示增加的数量。


get操作

get方法通过给定一个key获得value。源码如下:

public V get(Object key) {
        Node<K,V>[] tab; Node<K,V> e, p; int n, eh; K ek;
        int h = spread(key.hashCode());
        if ((tab = table) != null && (n = tab.length) > 0 &&
            (e = tabAt(tab, (n - 1) & h)) != null) {
            if ((eh = e.hash) == h) {
                if ((ek = e.key) == key || (ek != null && key.equals(ek)))
                    return e.val;
            }
            else if (eh < 0)
                return (p = e.find(h, key)) != null ? p.val : null;
            while ((e = e.next) != null) {
                if (e.hash == h &&
                    ((ek = e.key) == key || (ek != null && key.equals(ek))))
                    return e.val;
            }
        }
        return null;
}

此时需要考虑在链表和树结构去查找。



size操作

在ConcurrentHashMap获取map中的元素是一个估计值,因为在计算元素的个数的时候可能有其它线程对map进行增删操作。Java中提供了两种获取元素个数的方法:size方法以及mappingCount方法。其中mappingCount方法是JDK8增加的,根据Java API文档,这个方法应该代替size方法使用,因为ConcurrentHashMap可能包含映射的数量超过int所能表示的最大数量,其返回值是long类型:

Returns the number of mappings. This method should be used instead ofsize()because a ConcurrentHashMap may contain more mappings than can be represented as an int. The value returned is an estimate; the actual count may differ if there are concurrent insertions or removals.

源码如下:

public int size() {
        long n = sumCount();
        return ((n < 0L) ? 0 :
                (n > (long)Integer.MAX_VALUE) ? Integer.MAX_VALUE :
                (int)n);
}
	
public long mappingCount() {
        long n = sumCount();
        return (n < 0L) ? 0L : n; // ignore transient negative values
}

final long sumCount() {
        CounterCell[] as = counterCells; CounterCell a;
        long sum = baseCount;
        if (as != null) {
            for (int i = 0; i < as.length; ++i) {
                if ((a = as[i]) != null)
                    sum += a.value;
            }
        }
        return sum;
}
由上可知,俩方法都是基于调用sumCount方法实现的。


未完待续!



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