<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>Y___Y的专栏 - 趣味编程</title><link>http://blog.csdn.net/y___y/category/261836.aspx</link><description>编写一些有趣的程序调节一下神经</description><dc:language>zh-CN</dc:language><lastUpdateTime>Tue, 25 Mar 2008 18:51:35 GMT</lastUpdateTime><ttl>60</ttl><item><dc:creator>Y___Y</dc:creator><title>分形图形的生成(C++)</title><link>http://blog.csdn.net/y___y/archive/2008/01/19/2052673.aspx</link><pubDate>Sat, 19 Jan 2008 14:18:00 GMT</pubDate><guid>http://blog.csdn.net/y___y/archive/2008/01/19/2052673.aspx</guid><wfw:comment>http://blog.csdn.net/y___y/comments/2052673.aspx</wfw:comment><comments>http://blog.csdn.net/y___y/archive/2008/01/19/2052673.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/y___y/comments/commentRss/2052673.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2052673</trackback:ping><description> 近日在网上看到一生成分形图形delphi程序，生成图形非常漂亮，所以改成了c++，并提高了生成效率.&lt;img src ="http://blog.csdn.net/y___y/aggbug/2052673.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>Y___Y</dc:creator><title>用GDI+显示GIF动画的一个类</title><link>http://blog.csdn.net/y___y/archive/2007/07/05/1679644.aspx</link><pubDate>Thu, 05 Jul 2007 14:25:00 GMT</pubDate><guid>http://blog.csdn.net/y___y/archive/2007/07/05/1679644.aspx</guid><wfw:comment>http://blog.csdn.net/y___y/comments/1679644.aspx</wfw:comment><comments>http://blog.csdn.net/y___y/archive/2007/07/05/1679644.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/y___y/comments/commentRss/1679644.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1679644</trackback:ping><description>用GDI+显示GIF动画的一个类&lt;img src ="http://blog.csdn.net/y___y/aggbug/1679644.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>Y___Y</dc:creator><title>一个扑克牌网络游戏的例子（C++）</title><link>http://blog.csdn.net/y___y/archive/2007/05/12/1605601.aspx</link><pubDate>Sat, 12 May 2007 10:17:00 GMT</pubDate><guid>http://blog.csdn.net/y___y/archive/2007/05/12/1605601.aspx</guid><wfw:comment>http://blog.csdn.net/y___y/comments/1605601.aspx</wfw:comment><comments>http://blog.csdn.net/y___y/archive/2007/05/12/1605601.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/y___y/comments/commentRss/1605601.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1605601</trackback:ping><description>近来没什么事干，于是灵机一动，何不把自己经常玩的扑克牌游戏用程序实现呢？经过几天的努力，总算基本完成了，操作起来有点像QQ的斗地主，经测试在局域网上运行良好。由于以前没有做过游戏的开发，也没有参考这方面的代码，还是吃了一些亏，一面写一面设计，所以整体结构以及代码风格有些乱。现在把自己的一点不成熟的经验来说说，这里主要讲一下关键部分功能的实现，其它部分及其具体代码下载即可获得。&lt;img src ="http://blog.csdn.net/y___y/aggbug/1605601.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>Y___Y</dc:creator><title>怎样实现预览屏保</title><link>http://blog.csdn.net/y___y/archive/2007/03/11/1526114.aspx</link><pubDate>Sun, 11 Mar 2007 10:38:00 GMT</pubDate><guid>http://blog.csdn.net/y___y/archive/2007/03/11/1526114.aspx</guid><wfw:comment>http://blog.csdn.net/y___y/comments/1526114.aspx</wfw:comment><comments>http://blog.csdn.net/y___y/archive/2007/03/11/1526114.aspx#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://blog.csdn.net/y___y/comments/commentRss/1526114.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1526114</trackback:ping><description> C++实现预览屏保&lt;img src ="http://blog.csdn.net/y___y/aggbug/1526114.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>Y___Y</dc:creator><title>（趣味程序）可见光光谱的绘制</title><link>http://blog.csdn.net/y___y/archive/2006/12/11/1438365.aspx</link><pubDate>Mon, 11 Dec 2006 13:23:00 GMT</pubDate><guid>http://blog.csdn.net/y___y/archive/2006/12/11/1438365.aspx</guid><wfw:comment>http://blog.csdn.net/y___y/comments/1438365.aspx</wfw:comment><comments>http://blog.csdn.net/y___y/archive/2006/12/11/1438365.aspx#Feedback</comments><slash:comments>5</slash:comments><wfw:commentRss>http://blog.csdn.net/y___y/comments/commentRss/1438365.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1438365</trackback:ping><description>  本文根据相关的数据绘制了可见光（波长从380nm到780nm）的光谱，读者可根据该光谱迅速的知道某个波长 所对应的光的颜色，本文用三次样条插值来拟合波长与颜色的变化曲线，从而更加准确的表达波长与颜色的变化规律&lt;img src ="http://blog.csdn.net/y___y/aggbug/1438365.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>Y___Y</dc:creator><title>公历转农历源代码 </title><link>http://blog.csdn.net/y___y/archive/2006/10/21/1344446.aspx</link><pubDate>Sat, 21 Oct 2006 19:45:00 GMT</pubDate><guid>http://blog.csdn.net/y___y/archive/2006/10/21/1344446.aspx</guid><wfw:comment>http://blog.csdn.net/y___y/comments/1344446.aspx</wfw:comment><comments>http://blog.csdn.net/y___y/archive/2006/10/21/1344446.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/y___y/comments/commentRss/1344446.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1344446</trackback:ping><description>公历转农历&lt;img src ="http://blog.csdn.net/y___y/aggbug/1344446.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>Y___Y</dc:creator><title>任意阶奇数幻方C程序</title><link>http://blog.csdn.net/y___y/archive/2006/09/06/1185630.aspx</link><pubDate>Wed, 06 Sep 2006 15:52:00 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