需要用到二次封装,其实很简单,不过在第二个dll调用第一个dll的方法而已。
笔记下以免忘了。
//dll1.h:
#ifndef _dll1_h
#define _dll1_h
#define MYDLL extern "C" _declspec (dllexport)
MYDLL int add(int x,int y);
#endif //_dll1_h
//dll1.cpp
#include "dll1.h"
int add(int x,int y)
{
return x+y;
}
//dll2.h
#include "dll1.h"
#pragma comment(lib,"dll1.lib")
#ifndef _dll2_h
#define _dll2_h
#define MYDLL extern "C" _declspec (dllexport)
MYDLL int add_10(int x,int y);
#endif //_dll2_h
//dll2.cpp
#include "dll2.h"
int add_10(int x,int y)
{
return add(x+y)+10;
}
//usedll
#include "stdafx.h"
#include "dll1.h"
#pragma comment(lib,"dll1.lib")
#include "dll2.h"
#pragma comment(lib,"dll2.lib")
int main()
{
cout<<"dll1_add:"<<add(3+6)<<endl;
cout<<"dll2_add:"<<add_10(3+6)<<endl;
getchar();
}
Dll的显式链接调用。
typedef int (CALLBACK* LPFun)(int,int);
void callDll()
{
HINSTANCE hDLL; // Handle to DLL
LPFun pFun; // Function pointer
int nParam1,nParam2, nReturnVal;
hDLL = LoadLibrary("MyDLL");
if (hDLL != NULL)
{
pFun = (LPFun)GetProcAddress(hDLL,"DLLFunc1");
if (!pFun){
// handle the error
FreeLibrary(hDLL);
return;
}else{
// call the function
nReturnVal = pFun(nParam1, nParam2);
}
}
}