[Linux]检测socket异常断开--keepalive

213 篇文章 0 订阅

参考文献:

http://www.tldp.org/HOWTO/html_single/TCP-Keepalive-HOWTO/#usingkeepalive

http://blog.csdn.net/jwybobo2007/article/details/6162784

#include<stdlib.h>
#include<stdio.h>
#include<netinet/in.h>
#include<netinet/tcp.h>
#include<netdb.h>
#include<sys/socket.h>
#include<sys/types.h>
#include<unistd.h>
#include<fcntl.h>
#include<errno.h>
#include<string.h>

int main(const int argc,char* const argv[])
{
	int socket_fd;
	struct sockaddr_in name;
	struct hostent *hostinfo;
	socket_fd = socket(PF_INET,SOCK_STREAM,IPPROTO_TCP);
	name.sin_family = AF_INET;
	hostinfo = gethostbyname(argv[1]);
	if(hostinfo == NULL) return -1;
	name.sin_addr = *((struct in_addr*)hostinfo->h_addr);
	name.sin_port = htons(atoi(argv[2]));
	if(connect(socket_fd,(struct sockaddr*)&name,sizeof(name))==-1) return -2;
	
	char buf[1024];
	ssize_t count;
	int sock_flag;
	int times=0;
	sock_flag = fcntl(socket_fd,F_GETFL);
	fcntl(socket_fd,F_SETFL,sock_flag|O_NONBLOCK);	
	//write(socket_fd,"GET /\n",strlen("GET /\n"));
	
	int keepalive = 1;
	int keepidle = 5;
	int keepinterval = 3;
	int keepcount = 2;
	if(setsockopt(socket_fd,SOL_SOCKET,SO_KEEPALIVE,&keepalive,sizeof(keepalive))<0) return -3;
	if(setsockopt(socket_fd,SOL_TCP,TCP_KEEPIDLE,&keepidle,sizeof(keepidle))<0) return -4;
	if(setsockopt(socket_fd,SOL_TCP,TCP_KEEPINTVL,&keepinterval,sizeof(keepinterval))<0) return -5;
	if(setsockopt(socket_fd,SOL_TCP,TCP_KEEPCNT,&keepcount,sizeof(keepcount))<0) return -6;
	
	while(true)
	{
		count=read(socket_fd,buf,1024);
		if(count>0) write(STDOUT_FILENO,buf,count);
		else if(count==-1 && errno==EAGAIN) 
		{
			printf("%dth sleep 1s\n",++times);	
			sleep(1);
		}
		else
		{
			printf("count=%d,errno=%d\n",count,errno);
			break;
		}
	}
	return 0;
}


  • 1
    点赞
  • 5
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值