<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>ahhoo专栏 - OpenGL</title><link>http://blog.csdn.net/ahhoo/category/357696.aspx</link><description /><dc:language>zh-CN</dc:language><lastUpdateTime>Tue, 22 Apr 2008 16:39:00 GMT</lastUpdateTime><ttl>60</ttl><item><dc:creator>ahhoo</dc:creator><title>OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2 (5th Edition) (OpenGL) </title><link>http://blog.csdn.net/ahhoo/archive/2008/02/13/2089266.aspx</link><pubDate>Wed, 13 Feb 2008 05:31:00 GMT</pubDate><guid>http://blog.csdn.net/ahhoo/archive/2008/02/13/2089266.aspx</guid><wfw:comment>http://blog.csdn.net/ahhoo/comments/2089266.aspx</wfw:comment><comments>http://blog.csdn.net/ahhoo/archive/2008/02/13/2089266.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/ahhoo/comments/commentRss/2089266.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2089266</trackback:ping><description>The OpenGL Programming Guide, now in its third edition, is the definitive volume for programmers using this evolving graphics interface standard. Written by members of the OpenGL Architecture Review Board, this book offers understandable tutorials and lessons on getting up to speed and getting the most out of the latest version of OpenGL, version 1.2.&lt;img src ="http://blog.csdn.net/ahhoo/aggbug/2089266.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>ahhoo</dc:creator><title>OpenGL Graphics Through Applications</title><link>http://blog.csdn.net/ahhoo/archive/2008/01/05/2026569.aspx</link><pubDate>Sat, 05 Jan 2008 12:25:00 GMT</pubDate><guid>http://blog.csdn.net/ahhoo/archive/2008/01/05/2026569.aspx</guid><wfw:comment>http://blog.csdn.net/ahhoo/comments/2026569.aspx</wfw:comment><comments>http://blog.csdn.net/ahhoo/archive/2008/01/05/2026569.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/ahhoo/comments/commentRss/2026569.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2026569</trackback:ping><description> OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, &lt;img src ="http://blog.csdn.net/ahhoo/aggbug/2026569.aspx" width = "1" height = "1" /&gt;</description></item></channel></rss>