Session是Apache的核心,每当一个客户端连接到达时,就会有一个新的Session被创建,直到该连接关闭。Session被用来保存连接,以及各种信息。
Session有如下几种状态:
- Connected : the session has been created and is available
- Idle : the session hasn't processed any request for at least a period of time (this period is configurable)
- Idle for read : no read has actually been made for a period of time
- Idle for write : no write has actually been made for a period of time
- Idle for both : no read nor write for a period of time
- Closing : the session is being closed (the remaining messages are being flushed, cleaning up is not terminated)
- Closed : The session is now closed, nothing else can be done to revive it.
以下几个参数可以用来配置Session
- receive buffer size
- sending buffer size
- Idle time
- Write timeOut
例如,如果你想跟踪一个用户从会话被建立之后发送了多少个请求,那么它可以很容易存入这种映射:只要创建一个key关联到value就行。
...
int counterValue = session.getAttribute( "counter" );
session.setAttribute( "counter", counterValue + 1 );
...
我们采用key/value 对的方式存储属性到会话中,这种key/value对可以通过session的容器读取,添加或删除。
定义container
正如我们所说,这个容器是一个key/value容器,默认是一种映射,当然也可以定义成其他的数据结构。当Session被创建时我们可以实现一个接口和一个factory用来创建容器。下面的代码片段示例了在Session初始化时如何创建容器(看不懂,这个到底什么意思?)
protected final void initSession(IoSession session,
IoFuture future, IoSessionInitializer sessionInitializer) {
...
try {
((AbstractIoSession) session).setAttributeMap(session.getService()
.getSessionDataStructureFactory().getAttributeMap(session));
} catch (IoSessionInitializationException e) {
throw e;
} catch (Exception e) {
throw new IoSessionInitializationException(
"Failed to initialize an attributeMap.", e);
}
and here is the factory interface we can implement if we want to define another kind of container :
public interface IoSessionDataStructureFactory {
/**
* Returns an {@link IoSessionAttributeMap} which is going to be associated
* with the specified <tt>session</tt>. Please note that the returned
* implementation must be thread-safe.
*/
IoSessionAttributeMap getAttributeMap(IoSession session) throws Exception;
}
过滤链
每个会话会关联一些过滤链,用来处理到来的请求或者出去的数据。每个会话都会指定单独的过滤链,大多数情况下,我们会用在会话中用很多相同的过滤链。
统计
Each session also keep a track of records about what has been done for the session :
- number of bytes received/sent
- number of messages received/sent
- Idle status
- throughput
and many other useful informations.
Handler
最后,同样重要的是,一个Handler要附着于一个Session上,用来处理程序的消息。这个Handler也会发送包作为回应,只要简单的调用write方法即可:
...
session.write( <your message> );
...