C#与matlab混合编程
在matlab利用deploytool工具生成.NET的.dll动态链接库,在vs工程里添加引用(必须添加另一MWArray.dll)即可调用。调用时传参统一用MWArray类型,故须进行数据类型的转换。
两个数组加、减的例子 MWNumericArray 为中间类型.ToArray()方法返回的类型与matlab函数返回类型相关
int[] a = { 1,2,3,4,5,6};
int[] b = { 3,5,7,5,4,3};
double[,] c = new double[3, 2];
double[,] d = new double[3, 2];
MWNumericArray ma = new MWNumericArray(3,2,a);
MWNumericArray mb = new MWNumericArray(3, 2, b);
MWArray [] agrsout = new MWArray[2];
MWArray[] agrsin = new MWArray[] {ma,mb};
myMathClass mat = new myMathClass();
mat.MatrixOpera(2,ref agrsout ,agrsin );//有多种重载可调用
MWNumericArray x1 = agrsout[0] as MWNumericArray;
MWNumericArray x2 = agrsout[1] as MWNumericArray;
c = (double[,])x1.ToArray();//matlab函数没指定返回类型则为double
d = (double[,])x2.ToArray();
读取图像转为灰度图像(之后要DCT变换,先将返回值设为double)
private double[,] ReadImage(Bitmap Obj)
{
int i, j;
int width = Obj.Width;
int height = Obj.Height;
int[,] GreyImage = new int[width, height]; //[Row,Column]
int[] imgData = new int[width * height];
double [,] Input = new double[Width, Height]; //[Row,Column]
Bitmap image = Obj;
BitmapData bitmapData1 = image.LockBits(new Rectangle(0, 0, image.Width, image.Height),
ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
unsafe
{
byte* imagePointer1 = (byte*)bitmapData1.Scan0;
for (i = 0; i < bitmapData1.Height; i++)
{
for (j = 0; j < bitmapData1.Width; j++)
{
//GreyImage[j, i] = (int)((imagePointer1[0] + imagePointer1[1] + imagePointer1[2]) / 3.0);
//Input[j, i] = (double)GreyImage[j, i];
GreyImage[i,j] = (int)((imagePointer1[0] + imagePointer1[1] + imagePointer1[2]) / 3.0);
Input[i,j] = (double)GreyImage[i, j];
//4 bytes per pixel
imagePointer1 += 4;
}//end for j
//4 bytes per pixel
imagePointer1 += bitmapData1.Stride - (bitmapData1.Width * 4);
}//end for i
}//end unsafe
image.UnlockBits(bitmapData1);
return Input ;
}
将字节数组转换为8位灰度图像Bitmap
public static Bitmap ToGrayBitmap(byte[] rawValues, int width, int height)
{
申请目标位图的变量,并将其内存区域锁定
Bitmap bmp = new Bitmap(width, height, PixelFormat.Format8bppIndexed);
BitmapData bmpData = bmp.LockBits(new Rectangle(0, 0, width, height),
ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed);
获取图像参数
int stride = bmpData.Stride; // 扫描线的宽度
int offset = stride - width; // 显示宽度与扫描线宽度的间隙
IntPtr iptr = bmpData.Scan0; // 获取bmpData的内存起始位置
int scanBytes = stride * height;// 用stride宽度,表示这是内存区域的大小
下面把原始的显示大小字节数组转换为内存中实际存放的字节数组
int posScan = 0, posReal = 0;// 分别设置两个位置指针,指向源数组和目标数组
byte[] pixelValues = new byte[scanBytes]; //为目标数组分配内存
for (int x = 0; x < height; x++)
{
下面的循环节是模拟行扫描
for (int y = 0; y < width; y++)
{
pixelValues[posScan++] = rawValues[posReal++];
}
posScan += offset; //行扫描结束,要将目标位置指针移过那段“间隙”
}
用Marshal的Copy方法,将刚才得到的内存字节数组复制到BitmapData中
System.Runtime.InteropServices.Marshal.Copy(pixelValues, 0, iptr, scanBytes);
bmp.UnlockBits(bmpData); // 解锁内存区域
// 下面的代码是为了修改生成位图的索引表,从伪彩修改为灰度
ColorPalette tempPalette;
using (Bitmap tempBmp = new Bitmap(1, 1, PixelFormat.Format8bppIndexed))
{
tempPalette = tempBmp.Palette;
}
for (int i = 0; i < 256; i++)
{
tempPalette.Entries[i] = Color.FromArgb(i, i, i);
}
bmp.Palette = tempPalette;
// 算法到此结束,返回结果
return bmp;
}
嵌入水印和提取水印应注意数据类型的转换和行列扫描的顺序。