模拟主持人发布一个问题,由多个嘉宾来回答这个问题。
分析:从需求中抽出Host (主持人) 类和Guests (嘉宾) 类。
作为问题的发布者,Host不知道问题如何解答。因此它只能发布这个事件,将事件委托给多个嘉宾去处理。因此在Host 类定义事件,在Guests类中定义事件的响应方法。通过多番委托的"+="将响应方法添加到事件列表中,最终 Host 类将触发这个事件。实现过程如下:
代码其实很少下面贴出来所有代码:
QuestionArgs.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace EventDemo
{
public class QuestionArgs:EventArgs
{
public string Message { get; set; }
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace EventDemo
{
class Program
{
static void Main(string[] args)
{
Host host = new Host();
host.Name = "主持人";
host.args.Message = "C#的事件如何实现的?";
Guests[] gArray = new Guests[3]
{
new GuestA(){Name = "张小三"},
new GuestB(){Name = "李小四"},
new GuestC(){Name = "王老五"}
};
//用+=号,将嘉宾的答题方法加入到委托链
host.QuestionEvent += new QuestionHandler(gArray[0].answer);
host.QuestionEvent += new QuestionHandler(gArray[1].answer);
host.QuestionEvent += new QuestionHandler(gArray[2].answer);
//触发事件
host.StartAnswer();
Console.ReadLine();
}
}
}
Host.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace EventDemo
{
public delegate void QuestionHandler(object sender,QuestionArgs e);
public class Host
{
//定义一个事件
public event QuestionHandler QuestionEvent;
public QuestionArgs args { set; get; }
public Host()
{
//初始化事件参数
args = new QuestionArgs();
}
public string Name { get; set; }
public void StartAnswer()
{
Console.WriteLine("开始答题");
QuestionEvent(this, args);
}
}
}
Guests.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace EventDemo
{
/// <summary>
/// 父类
/// </summary>
public class Guests
{
/// <summary>
/// 嘉宾姓名
/// </summary>
public string Name { get; set; }
public virtual void answer(object sender, QuestionArgs e)
{
Console.Write("事件的发出者:" + (sender as Host).Name);
Console.WriteLine("问题是:" + e.Message);
}
}
}
GuestC.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace EventDemo
{
class GuestC:Guests
{
public override void answer(object sender, QuestionArgs e)
{
base.answer(sender, e);
Console.WriteLine("{0}开始答题:我不知道", this.Name);
}
}
}
GuestB.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace EventDemo
{
class GuestB:Guests
{
public override void answer(object sender, QuestionArgs e)
{
base.answer(sender, e);
Console.WriteLine("{0}开始答题:我不知道", this.Name);
}
}
}
GuestA.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace EventDemo
{
class GuestA:Guests
{
public override void answer(object sender, QuestionArgs e)
{
base.answer(sender, e);
Console.WriteLine("{0}开始答题:我不知道", this.Name);
}
}
}
运行结果:
![](http://hi.csdn.net/attachment/201109/29/0_1317307236TZlt.gif)