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android 飘心动画(直播点赞)效果

标签: android直播点赞飘心动画
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前段时间在写直播的时候,需要观众在看直播的时候点赞的效果,在此参照了腾讯大神写的点赞(飘心动画效果)。下面是效果图:

这里写图片描述

1.自定义飘心动画的属性

在attrs.xml 中增加自定义的属性

<!-- 飘心动画自定义的属性 -->
    <declare-styleable name="HeartLayout">
        <attr name="initX" format="dimension"/>
        <attr name="initY" format="dimension"/>
        <attr name="xRand" format="dimension"/>
        <attr name="animLengthRand" format="dimension"/>
        <attr name="xPointFactor" format="dimension"/>
        <attr name="animLength" format="dimension"/>
        <attr name="heart_width" format="dimension"/>
        <attr name="heart_height" format="dimension"/>
        <attr name="bezierFactor" format="integer"/>
        <attr name="anim_duration" format="integer"/>
    </declare-styleable>

2.定义飘心默认值

2.1 dimens.xml

<!-- 飘星 -->
    <dimen name="heart_anim_bezier_x_rand">50.0dp</dimen>
    <dimen name="heart_anim_init_x">50.0dp</dimen>
    <dimen name="heart_anim_init_y">25.0dp</dimen>
    <dimen name="heart_anim_length">400.0dp</dimen>
    <dimen name="heart_anim_length_rand">350.0dp</dimen>
    <dimen name="heart_anim_x_point_factor">30.0dp</dimen>

    <dimen name="heart_size_height">27.3dp</dimen>
    <dimen name="heart_size_width">32.5dp</dimen>

2.2 integers.xml

<?xml version="1.0" encoding="utf-8"?>
<resources>

    <integer name="heart_anim_bezier_factor">6</integer>
    <integer name="anim_duration">3000</integer>

</resources>

3.定义飘心动画控制器

3.1 AbstractPathAnimator.java

public abstract class AbstractPathAnimator {
    private final Random mRandom;
    protected final Config mConfig;


    public AbstractPathAnimator(Config config) {
        mConfig = config;
        mRandom = new Random();
    }

    public float randomRotation() {
        return mRandom.nextFloat() * 28.6F - 14.3F;
    }

    public Path createPath(AtomicInteger counter, View view, int factor) {
        Random r = mRandom;
        int x = r.nextInt(mConfig.xRand);
        int x2 = r.nextInt(mConfig.xRand);
        int y = view.getHeight() - mConfig.initY;
        int y2 = counter.intValue() * 15 + mConfig.animLength * factor + r.nextInt(mConfig.animLengthRand);
        factor = y2 / mConfig.bezierFactor;
        x = mConfig.xPointFactor + x;
        x2 = mConfig.xPointFactor + x2;
        int y3 = y - y2;
        y2 = y - y2 / 2;
        Path p = new Path();
        p.moveTo(mConfig.initX, y);
        p.cubicTo(mConfig.initX, y - factor, x, y2 + factor, x, y2);
        p.moveTo(x, y2);
        p.cubicTo(x, y2 - factor, x2, y3 + factor, x2, y3);
        return p;
    }

    public abstract void start(View child, ViewGroup parent);

    public static class Config {
        public int initX;
        public int initY;
        public int xRand;
        public int animLengthRand;
        public int bezierFactor;
        public int xPointFactor;
        public int animLength;
        public int heartWidth;
        public int heartHeight;
        public int animDuration;

        static public Config fromTypeArray(TypedArray typedArray, float x, float y, int pointx, int heartWidth, int heartHeight) {
            Config config = new Config();
            Resources res = typedArray.getResources();
            config.initX = (int) typedArray.getDimension(R.styleable.HeartLayout_initX,
                    x);
            config.initY = (int) typedArray.getDimension(R.styleable.HeartLayout_initY,
                    y);
            config.xRand = (int) typedArray.getDimension(R.styleable.HeartLayout_xRand,
                    res.getDimensionPixelOffset(R.dimen.heart_anim_bezier_x_rand));
            config.animLength = (int) typedArray.getDimension(R.styleable.HeartLayout_animLength,
                    res.getDimensionPixelOffset(R.dimen.heart_anim_length));//动画长度
            config.animLengthRand = (int) typedArray.getDimension(R.styleable.HeartLayout_animLengthRand,
                    res.getDimensionPixelOffset(R.dimen.heart_anim_length_rand));
            config.bezierFactor = typedArray.getInteger(R.styleable.HeartLayout_bezierFactor,
                    res.getInteger(R.integer.heart_anim_bezier_factor));
            config.xPointFactor = pointx;
//            config.heartWidth = (int) typedArray.getDimension(R.styleable.HeartLayout_heart_width,
//                    res.getDimensionPixelOffset(R.dimen.heart_size_width));//动画图片宽度
//            config.heartHeight = (int) typedArray.getDimension(R.styleable.HeartLayout_heart_height,
//                    res.getDimensionPixelOffset(R.dimen.heart_size_height));//动画图片高度
            config.heartWidth = heartWidth;
            config.heartHeight = heartHeight;
            config.animDuration = typedArray.getInteger(R.styleable.HeartLayout_anim_duration,
                    res.getInteger(R.integer.anim_duration));//持续期
            return config;
        }
    }
}

3.2 PathAnimator.java

/**
 * 飘心路径动画器
 */
public class PathAnimator extends AbstractPathAnimator {
    private final AtomicInteger mCounter = new AtomicInteger(0);
    private Handler mHandler;

    public PathAnimator(Config config) {
        super(config);
        mHandler = new Handler(Looper.getMainLooper());
    }

    @Override
    public void start(final View child, final ViewGroup parent) {
        parent.addView(child, new ViewGroup.LayoutParams(mConfig.heartWidth, mConfig.heartHeight));
        FloatAnimation anim = new FloatAnimation(createPath(mCounter, parent, 2), randomRotation(), parent, child);
        anim.setDuration(mConfig.animDuration);
        anim.setInterpolator(new LinearInterpolator());
        anim.setAnimationListener(new Animation.AnimationListener() {
            @Override
            public void onAnimationEnd(Animation animation) {
                mHandler.post(new Runnable() {
                    @Override
                    public void run() {
                        parent.removeView(child);
                    }
                });
                mCounter.decrementAndGet();
            }

            @Override
            public void onAnimationRepeat(Animation animation) {

            }

            @Override
            public void onAnimationStart(Animation animation) {
                mCounter.incrementAndGet();
            }
        });
        anim.setInterpolator(new LinearInterpolator());
        child.startAnimation(anim);
    }

    static class FloatAnimation extends Animation {
        private PathMeasure mPm;
        private View mView;
        private float mDistance;
        private float mRotation;

        public FloatAnimation(Path path, float rotation, View parent, View child) {
            mPm = new PathMeasure(path, false);
            mDistance = mPm.getLength();
            mView = child;
            mRotation = rotation;
            parent.setLayerType(View.LAYER_TYPE_HARDWARE, null);
        }

        @Override
        protected void applyTransformation(float factor, Transformation transformation) {
            Matrix matrix = transformation.getMatrix();
            mPm.getMatrix(mDistance * factor, matrix, PathMeasure.POSITION_MATRIX_FLAG);
            mView.setRotation(mRotation * factor);
            float scale = 1F;
            if (3000.0F * factor < 200.0F) {
                scale = scale(factor, 0.0D, 0.06666667014360428D, 0.20000000298023224D, 1.100000023841858D);
            } else if (3000.0F * factor < 300.0F) {
                scale = scale(factor, 0.06666667014360428D, 0.10000000149011612D, 1.100000023841858D, 1.0D);
            }
            mView.setScaleX(scale);
            mView.setScaleY(scale);
            transformation.setAlpha(1.0F - factor);
        }
    }

    private static float scale(double a, double b, double c, double d, double e) {
        return (float) ((a - b) / (c - b) * (e - d) + d);
    }
}

4.定义飘心界面

4.1 HeartView.java

/**
 * 飘心动画的界面
 */
public class HeartView extends ImageView{

    //绘制的时候抗锯齿
    private static final Paint sPaint = new Paint(Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG);
    private static final Canvas sCanvas = new Canvas();

    private int mHeartResId = R.drawable.heart0;
    private int mHeartBorderResId = R.drawable.heart1;

    private static Bitmap sHeart;
    private static Bitmap sHeartBorder;


    public HeartView(Context context) {
        super(context);
    }

    public HeartView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public HeartView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }

    public void setDrawable(int resourceId){
        Bitmap heart = BitmapFactory.decodeResource(getResources(), resourceId);
        // Sets a drawable as the content of this ImageView.
        setImageDrawable(new BitmapDrawable(getResources(),heart));
    }

    public void setColor(int color) {
        Bitmap heart = createHeart(color);
        setImageDrawable(new BitmapDrawable(getResources(), heart));
    }

    public void setColorAndDrawables(int color, int heartResId, int heartBorderResId) {
        if (heartResId != mHeartResId) {
            sHeart = null;
        }
        if (heartBorderResId != mHeartBorderResId) {
            sHeartBorder = null;
        }
        mHeartResId = heartResId;
        mHeartBorderResId = heartBorderResId;
        setColor(color);
    }

    public Bitmap createHeart(int color) {
        if (sHeart == null) {
            sHeart = BitmapFactory.decodeResource(getResources(), mHeartResId);
        }
        if (sHeartBorder == null) {
            sHeartBorder = BitmapFactory.decodeResource(getResources(), mHeartBorderResId);
        }
        Bitmap heart = sHeart;
        Bitmap heartBorder = sHeartBorder;
        Bitmap bm = createBitmapSafely(heartBorder.getWidth(), heartBorder.getHeight());
        if (bm == null) {
            return null;
        }
        Canvas canvas = sCanvas;
        canvas.setBitmap(bm);
        Paint p = sPaint;
        canvas.drawBitmap(heartBorder, 0, 0, p);
        p.setColorFilter(new PorterDuffColorFilter(color, PorterDuff.Mode.SRC_ATOP));
        float dx = (heartBorder.getWidth() - heart.getWidth()) / 2f;
        float dy = (heartBorder.getHeight() - heart.getHeight()) / 2f;
        canvas.drawBitmap(heart, dx, dy, p);
        p.setColorFilter(null);
        canvas.setBitmap(null);
        return bm;
    }

    private static Bitmap createBitmapSafely(int width, int height) {
        try {
            return Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
        } catch (OutOfMemoryError error) {
            error.printStackTrace();
        }
        return null;
    }
}

4.2 飘心动画路径布局

HeartLayout.java

/**
 * 飘心动画路径
 */
public class HeartLayout extends RelativeLayout implements View.OnClickListener {

    private AbstractPathAnimator mAnimator;
    private AttributeSet attrs = null;
    private int defStyleAttr = 0;
    private OnHearLayoutListener onHearLayoutListener;
    private static HeartHandler heartHandler;
    private static HeartThread heartThread;

    public void setOnHearLayoutListener(OnHearLayoutListener onHearLayoutListener) {
        this.onHearLayoutListener = onHearLayoutListener;
    }

    public interface OnHearLayoutListener {
        boolean onAddFavor();
    }

    public HeartLayout(Context context) {
        super(context);
        findViewById(context);
    }

    public HeartLayout(Context context, AttributeSet attrs) {
        super(context, attrs);
        this.attrs = attrs;
        findViewById(context);
    }

    public HeartLayout(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        this.attrs = attrs;
        this.defStyleAttr = defStyleAttr;
        findViewById(context);
    }

    private Bitmap bitmap;

    private void findViewById(Context context) {
        LayoutInflater.from(context).inflate(R.layout.ly_periscope, this);
        bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.icon_like);
        dHeight = bitmap.getWidth()/2;
        dWidth = bitmap.getHeight()/2;
        textHight = sp2px(getContext(), 20) + dHeight / 2;

        pointx = dWidth;//随机上浮方向的x坐标

        bitmap.recycle();
    }

    private int mHeight;
    private int mWidth;
    private int textHight;
    private int dHeight;
    private int dWidth;
    private int initX;
    private int pointx;

    public static int sp2px(Context context, float spValue) {
        final float fontScale = context.getResources().getDisplayMetrics().scaledDensity;
        return (int) (spValue * fontScale + 0.5f);
    }


    public class HeartHandler extends Handler {
        public final static int MSG_SHOW = 1;
        WeakReference<HeartLayout> wf;

        public HeartHandler(HeartLayout layout) {
            wf = new WeakReference<HeartLayout>(layout);
        }

        @Override
        public void handleMessage(Message msg) {
            super.handleMessage(msg);
            HeartLayout layout = wf.get();
            if (layout == null) return;
            switch (msg.what) {
                case MSG_SHOW:
                    addFavor();
                    break;
            }
        }
    }

    public class HeartThread implements Runnable {

        private long time = 0;
        private int allSize = 0;

        public void addTask(long time, int size) {
            this.time = time;
            allSize += size;
        }

        public void clean() {
            allSize = 0;
        }

        @Override
        public void run() {
            if (heartHandler == null) return;

            if (allSize > 0) {
                heartHandler.sendEmptyMessage(HeartHandler.MSG_SHOW);
                allSize--;
            }
            postDelayed(this, time);
        }
    }

    private void init(AttributeSet attrs, int defStyleAttr) {
        final TypedArray a = getContext().obtainStyledAttributes(
                attrs, R.styleable.HeartLayout, defStyleAttr, 0);

        if (pointx <= initX && pointx >= 0) {
            pointx -= 10;
        } else if (pointx >= -initX && pointx <= 0) {
            pointx += 10;
        } else pointx = initX;


        mAnimator = new PathAnimator(AbstractPathAnimator.Config.fromTypeArray(a, initX, textHight, pointx, dWidth, dHeight));
        a.recycle();
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        //获取本身的宽高 这里要注意,测量之后才有宽高
        mWidth = getMeasuredWidth();
        mHeight = getMeasuredHeight();
        initX = mWidth / 2 - dWidth / 2;

    }

    public AbstractPathAnimator getAnimator() {
        return mAnimator;
    }

    public void setAnimator(AbstractPathAnimator animator) {
        clearAnimation();
        mAnimator = animator;
    }

    public void clearAnimation() {
        for (int i = 0; i < getChildCount(); i++) {
            getChildAt(i).clearAnimation();
        }
        removeAllViews();
    }

    private static int[] drawableIds = new int[]{R.drawable.heart0, R.drawable.heart1, R.drawable.heart2, R.drawable.heart3, R.drawable.heart4, R.drawable.heart5, R.drawable.heart6, R.drawable.heart7, R.drawable.heart8,};
    private Random random = new Random();

    public void addFavor() {
        HeartView heartView = new HeartView(getContext());
        heartView.setDrawable(drawableIds[random.nextInt(8)]);
        init(attrs, defStyleAttr);
        mAnimator.start(heartView, this);
    }

    private long nowTime, lastTime;
    final static int[] sizeTable = {9, 99, 999, 9999, 99999, 999999, 9999999,
            99999999, 999999999, Integer.MAX_VALUE};

    public static int sizeOfInt(int x) {
        for (int i = 0; ; i++)
            if (x <= sizeTable[i])
                return i + 1;
    }

    public void addFavor(int size) {
        switch (sizeOfInt(size)) {
            case 1:
                size = size % 10;
                break;
            default:
                size = size % 100;
        }
        if (size == 0) return;
        nowTime = System.currentTimeMillis();
        long time = nowTime - lastTime;
        if (lastTime == 0)
            time = 2 * 1000;//第一次分为2秒显示完

        time = time / (size + 15);
        if (heartThread == null) {
            heartThread = new HeartThread();
        }
        if (heartHandler == null) {
            heartHandler = new HeartHandler(this);
            heartHandler.post(heartThread);
        }
        heartThread.addTask(time, size);
        lastTime = nowTime;
    }

    public void addHeart(int color) {
        HeartView heartView = new HeartView(getContext());
        heartView.setColor(color);
        init(attrs, defStyleAttr);
        mAnimator.start(heartView, this);
    }

    public void addHeart(int color, int heartResId, int heartBorderResId) {
        HeartView heartView = new HeartView(getContext());
        heartView.setColorAndDrawables(color, heartResId, heartBorderResId);
        init(attrs, defStyleAttr);
        mAnimator.start(heartView, this);
    }

    @Override
    public void onClick(View v) {
        int i = v.getId();
        if (i == R.id.img) {
            if (onHearLayoutListener != null) {
                boolean isAdd = onHearLayoutListener.onAddFavor();
                if (isAdd) addFavor();
            }
        }
    }

    public void clean() {
        if (heartThread != null) {
            heartThread.clean();
        }
    }

    public void release() {
        if (heartHandler != null) {
            heartHandler.removeCallbacks(heartThread);
            heartThread = null;
            heartHandler = null;
        }
    }
}

5.飘心动画的使用

5.1 activity_heart_animal.xml

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
                android:orientation="vertical"
                android:layout_width="match_parent"
                android:layout_height="match_parent"
                android:background="@color/grey"
                android:alpha="0.5">

    <TextView
            android:id="@+id/member_send_good"
            android:layout_width="40dp"
            android:layout_height="40dp"
            android:layout_gravity="center"
            android:layout_alignParentBottom="true"
            android:layout_alignParentRight="true"
            android:layout_marginRight="30dp"
            android:layout_marginBottom="10dp"
            android:background="@drawable/live_like_icon"
            />

 <!-- 飘心的路径 -->   <com.myapplication2.app.newsdemo.view.heartview.HeartLayout
            android:id="@+id/heart_layout"
            android:layout_width="100dp"
            android:layout_height="wrap_content"
            android:layout_alignParentRight="true"
            android:layout_alignParentBottom="true"/>

</RelativeLayout>

5.2 activity 中的使用

heartLayout = (HeartLayout)findViewById(R.id.heart_layout);
        findViewById(R.id.member_send_good).setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                heartLayout.addFavor();
            }
        });

heartLayout.addFavor(); 就是触发飘心动画效果的关键代码

6.参看资料

https://github.com/zhaoyang21cn/Android_Suixinbo

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