我是很少做动态规划的,认为做不出来,但现在必须做了。
记忆化搜索,维护dp[i][j]为胖老鼠能到达的方格mp[i][j]所得到的最多的奶酪(当然是递增地走,每一移动不超过k格)。深搜
#include <iostream>
#include <cstring>
#include <algorithm>
using namespace std;
const int N = 112;
int mp[N][N], dp[N][N], n, k, maxV;
void work(int x, int y) {
for (int i = 1; i + x < n && i <= k; ++i) {
int xx = x + i;
if (mp[xx][y] > mp[x][y] && dp[x][y] + mp[xx][y] > dp[xx][y]) {
dp[xx][y] = dp[x][y] + mp[xx][y]; maxV = max(maxV, dp[xx][y]);
work(xx, y);
}
}
for (int i = 1; i + y < n && i <= k; ++i) {
int yy = y + i;
if (mp[x][yy] > mp[x][y] && dp[x][y] + mp[x][yy] > dp[x][yy]) {
dp[x][yy] = dp[x][y] + mp[x][yy]; maxV = max(maxV, dp[x][yy]);
work(x, yy);
}
}
for (int i = 1; x - i >= 0 && i <= k; ++i) {
int xx = x - i;
if (mp[xx][y] > mp[x][y] && dp[x][y] + mp[xx][y] > dp[xx][y]) {
dp[xx][y] = dp[x][y] + mp[xx][y]; maxV = max(maxV, dp[xx][y]);
work(xx, y);
}
}
for (int i = 1; y - i >= 0 && i <= k; ++i) {
int yy = y - i;
if (mp[x][yy] > mp[x][y] && dp[x][y] + mp[x][yy] > dp[x][yy]) {
dp[x][yy] = dp[x][y] + mp[x][yy]; maxV = max(maxV, dp[x][yy]);
work(x, yy);
}
}
}
int main()
{
ios::sync_with_stdio(false);
while (cin >> n >> k) {
if (n == -1 && k == -1) break;
memset(dp, 0, sizeof dp);
for (int i = 0; i < n; ++i)
for (int j = 0; j < n; ++j)
cin >> mp[i][j];
maxV = dp[0][0] = mp[0][0];
work(0, 0);
cout << maxV << endl;
}
return 0;
}
FatMouse has stored some cheese in a city. The city can be considered as a square grid of dimension n: each grid location is labelled (p,q) where 0 <= p < n and 0 <= q < n. At each grid location Fatmouse has hid between 0 and 100 blocks of cheese in a hole. Now he's going to enjoy his favorite food.
FatMouse begins by standing at location (0,0). He eats up the cheese where he stands and then runs either horizontally or vertically to another location. The problem is that there is a super Cat named Top Killer sitting near his hole, so each time he can run at most k locations to get into the hole before being caught by Top Killer. What is worse -- after eating up the cheese at one location, FatMouse gets fatter. So in order to gain enough energy for his next run, he has to run to a location which have more blocks of cheese than those that were at the current hole.
Given n, k, and the number of blocks of cheese at each grid location, compute the maximum amount of cheese FatMouse can eat before being unable to move.
FatMouse begins by standing at location (0,0). He eats up the cheese where he stands and then runs either horizontally or vertically to another location. The problem is that there is a super Cat named Top Killer sitting near his hole, so each time he can run at most k locations to get into the hole before being caught by Top Killer. What is worse -- after eating up the cheese at one location, FatMouse gets fatter. So in order to gain enough energy for his next run, he has to run to a location which have more blocks of cheese than those that were at the current hole.
Given n, k, and the number of blocks of cheese at each grid location, compute the maximum amount of cheese FatMouse can eat before being unable to move.
a line containing two integers between 1 and 100: n and k
n lines, each with n numbers: the first line contains the number of blocks of cheese at locations (0,0) (0,1) ... (0,n-1); the next line contains the number of blocks of cheese at locations (1,0), (1,1), ... (1,n-1), and so on.
The input ends with a pair of -1's.
3 1 1 2 5 10 11 6 12 12 7 -1 -1
37