只需要将所有的CGFloat转化为NSInteger即可
func imageScaleSize(newSize: CGSize) -> UIImage{
let width = NSInteger(newSize.width)
let height = NSInteger(newSize.height)
UIGraphicsBeginImageContext(CGSize(width: width, height: height));</
只需要将所有的CGFloat转化为NSInteger即可
func imageScaleSize(newSize: CGSize) -> UIImage{
let width = NSInteger(newSize.width)
let height = NSInteger(newSize.height)
UIGraphicsBeginImageContext(CGSize(width: width, height: height));</