Quick Start Perl

本文转载自:https://www.doulos.com/knowhow/perl/quick_start/

Reference: https://www.doulos.com/knowhow/perl/quick_start/

 

  Perl is about saving time.  In just 20 minutes, this short introduction to Perl will show you enough to start using Perl straight away.  Your new Perl knowledge may save you 20 minutes of work today... so you'll be even.  Tomorrow it may save you 20 minutes more.

  Read from top to bottom.  Leave out nothing, the tutorial is cumulative.  Read the example code too, it holds many important insights.

Scalar Variables

Scalar variables have no explicit type.  Scalar variables do not have to be declared.  Context is very important in Perl.  Mathematical operators treat variables as numbers, integers or floating point, depending on the context.  String operators treat variables as strings of characters.  Conversion between strings and numbers is automatic.  Everything in Perl behaves in the most obvious common-sense way.  Perl is very intuitive.

Here are some scalar variables and some numeric operators:

 

# End of line comments begin with a #

$a = 17;      # Scalar variables begin with a dollar symbol
              # The Perl assigment operator is =
              # Statements finish with a semicolon ;

$b = 0x11;    # Hexadecimal (17 in decimal)
$c = 021;     # Octal       (17 in decimal)
$d = 0b10001; # Binary      (17 in decimal)
$f = 3.142;   # Floating point

$a = $a + 1;  # Add 1 to variable $a
$a += 1;      # Add 1 to variable $a
$a++;         # Add 1 to variable $a

$b = $b * 10; # Multiply variable $b by 10;
$b *= 10;     # Multiply variable $b by 10;

              # Other arithmetic operators include:
              #  **  Exponentiation
              #  %   Modulo division
              #  ++  Auto increment
              #  --  Auto decrement
              #  <   Numeric less than
              #  >   Numeric greater than
              #  ==  Numeric equality
              #  !=  Numeric inequality
              #  <=  Numeric less than or equal to
              #  >=  Numeric greater than or equal to
              #  <=> Numeric compare: Returns -1 0 1

Scalar variables can store strings of characters or words.  Single quotes, 'like these', allow spaces to appear inside strings.  Double quotes, "like these", allow variables to be automatically substituted or interpolated inside strings.

 

$a = 'Number of DFFs: '; # No interpolation with 'single quotes'
$b = "$a$c\n";           # Interpolation (variable substitution) with "double quotes"
                         # \n is the newline character
print $b;                # This makes "Number of DFFs: 17\n" appear on the standard output
print $a, $c, "\n";      # As does this line because print takes
                         #    a comma separated list of arguments to print
print "That's all\n";    # No commas means a list of one element

                         # String operators include:
                         #  lt  String less than
                         #  gt  String greater than
                         #  le  String less than or equal to
                         #  ge  String greater than or equal to
                         #  cmp String compare: Returns -1 0 1
print 'one' lt 'two';    # Prints 1
                         #    ASCII-betically 'o' is less than 't'
print 'buf4' lt 'buf3';  # Prints nothing (that is undef, numerically zero)
                         # Perl's undefined value is undef
                         #    ASCII-betically '4' is not less than '3'

Logic and Truth

Perl considers these to be false:

 

  0;      # Integer zero
  0.0;    # Decimal zero
  '0';    # String containing a single zero character
  '';     # Empty string
  undef;  # Undefined

 

Everything else is true.  Here are some logical operators:

 

$a = 0; $b = 45;      # More than one statement per line possible
print( $a and $b++ ); # prints 0        *
$a = 22;
print( $a and $b++ ); # prints 45       *
print $b;             # prints 46
                      # *  $b++ only evaluated when $a was true
                      # Some logic operators take shortcuts

                      # Other logical operators include
                      # or  Logical OR
                      # ||  Logical OR
                      # and Logical AND
                      # &&  Logical AND
                      # not Logical NOT
                      # !   Logical NOT
                      # |   Bitwise OR
                      # &   Bitwise AND
                      # ~   Bitwise NOT

print 6 & 5;          # prints 4, 0b0110 & 0b0101 = 0b0100
print 6 | 5;          # prints 7, 0b0110 | 0b0101 = 0b0111
print ! 0;            # prints 1
print ! 5;            # prints nothing (that is undef or false)
print ~5;             # prints 4294967290, same as:
                      # 0b11111111111111111111111111111010

Arrays and Hashes

An array is a list of scalar variables.  The first element has index 0.  The @ symbol is used to denote an array variable.

 

@components = ( 'X_LUT4', 'X_AND2', 'X_BUFGMUX', 'X_BUF_PP', 'X_FF' );

# or use qw''. Saves typing commas or quotes, gives the same result
# qw stands for Quoted Words
@components = qw'X_LUT4 X_AND2 X_BUFGMUX X_BUF_PP X_FF';

# or even put the data in columns, gives the same result again
@components = qw'
                    X_LUT4
                    X_AND2
                    X_BUFGMUX
                    X_BUF_PP
                    X_FF
                ';             # Easier to read this way

push( @components, 'X_MUX2' ); # Push another item onto the top
push( @components, 'X_ONE' );  # And one more

print $components[0];          # Prints element 0, that is, 'X_LUT4'
print $components[5];          # Prints element 5, that is, 'X_MUX2'

print "@components\n";         # Prints everything separated by spaces:
# X_LUT4 X_AND2 X_BUFGMUX X_BUF_PP X_FF X_MUX2 X_ONE

print  @components   ;         # No double quotes, no spaces:
# X_LUT4X_AND2X_BUFGMUXX_BUF_PPX_FFX_MUX2X_ONE

In a scalar context an array variable returns its size, the number of elements it contains.  The test expression of a while loop is tested for true or false, a scalar question, a scalar context.  The shift statement removes items from the bottom of the array, one at a time.

 

while( @components ) {
#     ^^^^^^^^^^^^^                       Array in scalar context
  $next_component = shift( @components );
  print "$next_component\n";
}
# Array variable @components is now empty

 

In this example @components begins with size 7, which is true.  After 7 loops each of the 7 elements have been shifted or removed from the bottom of the array.  In the while test expression @components would have returned 7, 6, 5, 4, 3, 2, 1 and finally 0.  Zero is false, end of while loop.

Hash arrays differ from arrays because the elements are not ordered numerically but associated with unique strings or keys.  Hash arrays are associative arrays because they associate values with keys.  Maintaining many separate counters is a good hash array application as we will see later.  Hashes make a big contribution to Perl's text processing power.  The % symbol is used to denote a hash array.

 

# Initialising several hash keys
%components = qw'
                  X_LUT4     0
                  X_AND2     0
                  X_BUFGMUX  0
                  X_BUF_PP   0
                  X_FF       0
                ';
#                 ^^^^^^^^^        keys
#                            ^   values
$components{'X_LUT4'} = 1; # Set key X_LUT4 to the value 1
$components{'X_LUT4'}++;   # Increment value associated with X_LUT4
print $components{'X_FF'}; # Print value associated with X_FF
@keys = keys %components;  # Get a list of hash keys
print "@keys\n";           # Print them - order is indeterminate
%components = ();          # Emptying the components hash

Command Line Arguments

There is a special array called @ARGV.  Command line arguments are automatically copied into this array variable.

 

# This script is called process_netlist.pl
# Perl scripts often have the file extension .pl

$netlist_filename = $ARGV[0];
$report_filename  = $ARGV[1];
print "    Processing $netlist_filename\n";
print "    Writing report to $report_filename\n";
print "    ARGV contains '@ARGV'\n";

# Use it in this way:

#    C:\perl process_netlist.pl chip_timesim.vhd report.txt
#        Processing chip_timesim.vhd
#        Writing report to report.txt
#        ARGV contains 'chip_timesim.vhd report.txt'
#    C:\


Conditions

Perl has many conditional statements.  The if statement asks a true/false question.  If the answer is true it executes a block of code.

 

if( $ff_count == 1 )
#   ^^^^^^^^^^^^^^ Is this expression true or false?
{
  # Do this action if it is true
  print "There is 1 flip flop\n";
}
else
{
  # Do this action if it is false
  print "There are $ff_count flip flops\n";
}

# More compact layout
if( $ff_count == 1 ) {
  print "There is 1 flip flop\n";
} else {
  print "There are $ff_count flip flops\n";
}
 
 

It is not necessary to have an else part.  The (round brackets) are required around the expression.  The {curly brackets} are required around the actions.

The while loop repeatedly executes a block of statements while a conditional expression is true.

 

# Counting to one hundred
while( $count < 100 ) {
  $count++;             # Perl assumes $count == 0 the first time
  print "$count\n";
}

 

Variables do not have to be declared or initialised.  Perl will create the variable when it is first used.  If the variable is first used in a numeric context then its undefined initial value will be interpreted as zero.  If the variable is first used in a string context then its undefined initial value will be interpreted as an empty string.  Perl's default behaviour makes good sense.  Counting begins at zero.  Writing begins with an blank page.

Another loop statement is foreach.  It is used for looping through a list of scalars, numeric or string.

 

foreach $course ( 'VHDL', 'SystemVerilog', 'SystemC', 'Perl', 'Tcl/Tk', 'PSL' ) {
  print "There is a $course Doulos training course\n";
}
# $course is the loop variable.
# It takes the string value 'VHDL' for the first loop
# and 'PSL' for the last loop.

# Get a list from an array variable
foreach $component ( @components ) {
  print "Component is $component\n";
}

Files

Text files are created with the open and print statements.  Perl uses file handles to refer to each open file.  A file handle is just a string, conventionally written in uppercase letters without quotes.  Use the print statement to write text into a file.

 

open( FILE1, '>file1.txt' );
#             ^                               > means open in write mode
print FILE1 "The first line to file1.txt\n";
print FILE1 "The final line to file1.txt\n";
close( FILE1 );                               # Don't have to explicitly close a file

print STDOUT "This goes to the standard output\n";
print        "So does this\n";
#     ^^^^^^    STDOUT is a file handle that always
#               refers to the standard output.
#               It is the default so doesn't have to be stated.

 

Text files are read using the open statement and the input record operator.  Standard input, the input typed into the keyboard in a command line application, can be read from the STDIN file handle.

 

open( FILE2, 'file2.txt' );  # Open in read mode - the default mode
$first_line = <FILE2>;       # Reads the first line from file2.txt into $first_line.
                             # Includes the newline character, \n.
while( $line = <FILE2> ) {
  print $line;               # Read and print remaining lines from file2.txt.
}                            # When every line has been read <FILE2> returns undef.

$standard_input = <STDIN>;   # Read a line from the standard input.
                             # Can be the keyboard if run from the command line.

chomp( $standard_input );    # Remove the trailing newline character

Here is a short program.  It reads every line from a file named in the first command line argument.  The lines are written to a report file named in the second command line argument.  Numbers are printed at the beginning of each line.

 

$netlist_filename = $ARGV[0];
$report_filename  = $ARGV[1];
open( FILE_IN, $netlist_filename );
open( FILE_OUT, ">$report_filename" );
while( $line = <FILE_IN> ) {
  $line_count++;
  print FILE_OUT "$line_count: $line";
}
# perl filter_netlist.pl chip_timesim.vhd report.txt

This Perl script does the same using standard input and standard output.

 

while( $line = <STDIN> ) {
  $line_count++;
  print "$line_count: $line";
}
# perl filter_netlist.pl < chip_timesim.vhd > report.txt

Pattern Matching

Perl's matching operator uses regular expressions to search a string for a match.  Regular expressions are patterns used to find a match for a string of characters contained in a longer string.  Regular expressions are built from character classes.  The simplest character class is a single character.  The letter A matches a capital letter A once.  Character classes only match one character but the character can be any from a list of qualifying characters.

 

$string = "Novice to Expert in a 3 day Perl course.\n";
print $string;
if( $string =~ m/Expert/ ) {
  # A successful match returns 1 so this statement is executed
  print "This string contains the substring 'Expert'\n";
}
# m stands for match
# Forward slashes are used to /delimit/ regular expressions.
# =~ tells the m operator which string to search.
# The m is optional when // are used.

Regular Expressions

Individual letters are very limited character classes.  Ranges of characters are matched using character class shortcuts.  Any alphanumeric character matches \w, including underscores.  Conveniently, most languages recognise identifiers containing letters, digits and underscores.

Quantifiers allow character classes to be repeated.  The most common quantifiers are question mark, ?, asterisk, *, and plus, +.  Zero or one repetition is ?.  Zero or more repetitions is *.  One or more repetitions is +.

 

use English;
$string = "Novice to Expert in a 3 day Perl course.\n";
if( $string =~ /\w+/ ) {
  # \w+ matches one or more alphanumeric characters in a row
  print "Matched: $MATCH\n";  # Matched: Novice
}

 

Readable English names for some Perl special variables are provided by the English Perl module.  $MATCH gets a copy of the substring successfully matched.  Without using the English Perl module $MATCH would have to be called $&.

 

use English;
$string = "Novice to Expert in a 3 day Perl course.\n";
if( $string =~ /Perl\s+\w+/ ) {
  #             ^^^^          matches Perl
  #                 ^^^       matches one or more white space characters
  #                                    (including space, tab and newline)
  #                    ^^^    matches one or more alphanumeric characters
  print "Matched: $MATCH\n";  # Matched: Perl course
}
#  \w?    Zero or one letter, digit or underscore
#  \w     One letter, digit or underscore
#  \w*    Zero or more letters, digits or underscores
#  \w+    One or more letters, digits or underscores
#  \W     One character but not a letter, digit or underscore

#  \s     White space character, space, tab or newline
#  \S     One character but not a space, tab or newline

Groups

Sub expressions can be grouped together and stored in back reference buffers.  Round brackets are used to (group) sub expressions.  The back reference buffers have the names $1, $2, $3 etc.  The substring that matches the first bracketed group is copied into $1.  The second into $2 etc.

There is a Xilinx Vital timing model in a file called chip_timesim.vhd.  Here is one component instantiation from it:

  c4_n001449 : X_LUT4
    generic map(
      INIT => X"0001"
    )
    port map (
      ADR0 => c4_count(4),
      ADR1 => c4_count(18),
      ADR2 => c4_count(3),
      ADR3 => c4_count(5),
      O => CHOICE121_pack_1
    );

The component name, X_LUT4, could be matched using a regular expression containing a group.  This short script opens the file, finds every component instantiation reporting the component name.

open( VHDL_FILE, 'chip_timesim.vhd' );
while( $line = <VHDL_FILE> ) {
  if( $line =~ /\w+\s*:\s*(X_\w+)/ ) {
#               ^^^                      Instance label
#                  ^^^                   Zero or more white space characters
#                     ^                  :
#                      ^^^               Zero or more white space characters
#                          ^^^^^         Group containing a word beginning with X_
#                                                                 (copied into $1)
    print "Found instantiation of $1\n";
  }
}

Netlist Filtering

The following script takes the filename of a Xilinx netlist from the command line.  It finds and counts every component instantiation.  Finally, it prints a list of all the component names found and the number of appearances.

# Pulling it all together
# Everything in this script is described above

$netlist_filename = $ARGV[0];
open( VHDL_FILE, $netlist_filename );

while( $line = <VHDL_FILE> ) {
  if( $line =~ /\w+\s*:\s*(X_\w+)/ ) {
    $component_hash{$1}++;
  }
}

@name_array = keys %component_hash;
foreach $component_name ( @name_array ) {
  print "$component_name: $component_hash{$component_name}\n";
}

Extracting information from text files is easy given a little Perl knowledge.  The following output was generated by the above script:

X_FF: 56
X_AND2: 29
X_ONE: 25
X_INV_PP: 23
X_BUF_PP: 395
X_ZERO: 4
X_TOC: 1
X_XOR2: 53
X_BUFGMUX: 1
X_OR2: 8
X_ROC: 1
X_MUX2: 96
X_LUT4: 123
X_TRI_PP: 20

  The formatting can be improved.

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
提供的源码资源涵盖了Java应用等多个领域,每个领域都包含了丰富的实例和项目。这些源码都是基于各自平台的最新技术和标准编写,确保了在对应环境下能够无缝运行。同时,源码中配备了详细的注释和文档,帮助用户快速理解代码结构和实现逻辑。 适用人群: 适合毕业设计、课程设计作业。这些源码资源特别适合大学生群体。无论你是计算机相关专业的学生,还是对其他领域编程感兴趣的学生,这些资源都能为你提供宝贵的学习和实践机会。通过学习和运行这些源码,你可以掌握各平台开发的基础知识,提升编程能力和项目实战经验。 使用场景及目标: 在学习阶段,你可以利用这些源码资源进行课程实践、课外项目或毕业设计。通过分析和运行源码,你将深入了解各平台开发的技术细节和最佳实践,逐步培养起自己的项目开发和问题解决能力。此外,在求职或创业过程中,具备跨平台开发能力的大学生将更具竞争力。 其他说明: 为了确保源码资源的可运行性和易用性,特别注意了以下几点:首先,每份源码都提供了详细的运行环境和依赖说明,确保用户能够轻松搭建起开发环境;其次,源码中的注释和文档都非常完善,方便用户快速上手和理解代码;最后,我会定期更新这些源码资源,以适应各平台技术的最新发展和市场需求。 所有源码均经过严格测试,可以直接运行,可以放心下载使用。有任何使用问题欢迎随时与博主沟通,第一时间进行解答!
Srio(Serial RapidIO)是一种高性能互联协议,用于在多个处理器和外设之间传输数据。Srio Quick Start是指快速开始使用Srio协议的过程。 要开始使用Srio协议,首先需要硬件设备支持Srio接口。Srio接口通常存在于芯片或模块上,并提供了连接其他设备的能力。在硬件准备好后,需要安装适当的驱动程序和软件库,以便操作系统和应用程序能够与Srio进行交互。 安装驱动程序和软件库后,需要配置Srio的相关参数,如带宽、延迟等。配置这些参数可以根据应用需求进行调整,以实现最佳性能。配置完成后,可以开始进行数据传输。 数据传输可以通过Srio的点对点连接或多对多连接来完成。点对点连接适用于直接连接两个设备,而多对多连接适用于连接多个设备的拓扑结构。在数据传输之前,需要建立连接并进行初始化。连接建立成功后,可以使用Srio协议来发送和接收数据。 Srio Quick Start还包括了调试和排除故障的过程。当遇到问题时,可以使用调试工具和日志记录来查找并解决问题。这些工具通常提供了各种功能,如数据监视、事件追踪等,以帮助用户定位和解决故障。 总之,Srio Quick Start是快速开始使用Srio协议的过程,包括硬件准备、驱动程序和软件库的安装、配置Srio参数、建立连接、进行数据传输以及调试和排除故障等步骤。

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值