Using NInject do DI



1.Install NInject :


2.Prj Structure :





3.Define a Interface :


 interface ICalculate<T>
    {
        T Operate(T a, T b);
    }



4.Sample implementation :


class CalculatorAdd<T> : ICalculate<T> 
    {
        public T Operate(T a, T b)
        {
            return (dynamic)a + (dynamic)b;
        }
    }

class CalculatorDiv<T> : ICalculate<T>
    {
        public T Operate(T a, T b)
        {
            return (dynamic)a / (dynamic)b;
        }
    }

  class CalculatorMul<T> : ICalculate<T>
    {
        public T Operate(T a, T b)
        {
            return (dynamic)a * (dynamic)b;
        }
    }

 class CalculatorSub<T> : ICalculate<T>
    {
        public T Operate(T a, T b)
        {
            return (dynamic)a - (dynamic)b;
        }
    }



5.Add NInject Modules


 class DIModule : Ninject.Modules.NinjectModule
    {
        public override void Load()
        {
            Bind<ICalculate<int>>().To<CalculatorAdd<int>>();
            Bind<ICalculate<double>>().To<CalculatorSub<double>>();
        }
    }

 class DIModule2:Ninject.Modules.NinjectModule
    {
        public override void Load()
        {
            Bind<ICalculate<int>>().To<CalculatorMul<int>>();
            Bind<ICalculate<double>>().To<CalculatorDiv<double>>();
        }
    }





6.Usage :


  class Program
    {
        private StandardKernel _diManager ;
        
        static void Main(string[] args)
        {
            var _diManager = new StandardKernel(new DIModule());
            var r1 = _diManager.Get<ICalculate<int>>().Operate(1, 4);
            Console.WriteLine(r1);//r1 = 1+4
            var r2 = _diManager.Get<ICalculate<double>>().Operate(4, 1);
            Console.WriteLine(r2);//r2=4-1

            //switch module
            _diManager = new StandardKernel(new DIModule2());
            var r3 = _diManager.Get<ICalculate<int>>().Operate(2, 4);
            Console.WriteLine(r3);//r3 = 2*4
            var r4 = _diManager.Get<ICalculate<double>>().Operate(4, 2);
            Console.WriteLine(r4);//r4 = 4/2

            Console.ReadKey();
        }
    }



 

7. result :




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