<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>cuilichen的专栏</title><link>http://blog.csdn.net/cuilichen/</link><description /><dc:language>zh-CN</dc:language><lastUpdateTime>Wed, 03 Sep 2008 13:28:00 GMT</lastUpdateTime><ttl>60</ttl><item><dc:creator>cuilichen</dc:creator><title>笔算开n次方</title><link>http://blog.csdn.net/cuilichen/archive/2008/09/03/2872603.aspx</link><pubDate>Wed, 03 Sep 2008 11:58:00 GMT</pubDate><guid>http://blog.csdn.net/cuilichen/archive/2008/09/03/2872603.aspx</guid><wfw:comment>http://blog.csdn.net/cuilichen/comments/2872603.aspx</wfw:comment><comments>http://blog.csdn.net/cuilichen/archive/2008/09/03/2872603.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/cuilichen/comments/commentRss/2872603.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2872603</trackback:ping><description>  在J2ME中，有时会用到开方运算，但是MIDP1.0中没有提供该功能。这里使用笔算开方的方式，实现了开任意数的n次方。运算中使用了long作为临时变量类型，在数值较大或者保留位数太多的时候，会出现因为long数值溢出而导致的错误。&lt;img src ="http://blog.csdn.net/cuilichen/aggbug/2872603.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>cuilichen</dc:creator><title>非递归遍历树</title><link>http://blog.csdn.net/cuilichen/archive/2008/09/01/2860234.aspx</link><pubDate>Mon, 01 Sep 2008 11:33:00 GMT</pubDate><guid>http://blog.csdn.net/cuilichen/archive/2008/09/01/2860234.aspx</guid><wfw:comment>http://blog.csdn.net/cuilichen/comments/2860234.aspx</wfw:comment><comments>http://blog.csdn.net/cuilichen/archive/2008/09/01/2860234.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/cuilichen/comments/commentRss/2860234.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2860234</trackback:ping><description>在开发的过程中用到了遍历树的方法。没有使用递归，而是采用栈顶方式实现的。
这里，树是一般的树结构，不单指二叉树。&lt;img src ="http://blog.csdn.net/cuilichen/aggbug/2860234.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>cuilichen</dc:creator><title>二维地图的寻路算法2</title><link>http://blog.csdn.net/cuilichen/archive/2008/08/26/2831907.aspx</link><pubDate>Tue, 26 Aug 2008 11:47:00 GMT</pubDate><guid>http://blog.csdn.net/cuilichen/archive/2008/08/26/2831907.aspx</guid><wfw:comment>http://blog.csdn.net/cuilichen/comments/2831907.aspx</wfw:comment><comments>http://blog.csdn.net/cuilichen/archive/2008/08/26/2831907.aspx#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://blog.csdn.net/cuilichen/comments/commentRss/2831907.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2831907</trackback:ping><description>二维地图的寻路算法2。本算法得到的解不一定是最优解，但是比普通的回溯算法速度要快。&lt;img src ="http://blog.csdn.net/cuilichen/aggbug/2831907.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>cuilichen</dc:creator><title>二维地图寻路算法</title><link>http://blog.csdn.net/cuilichen/archive/2008/08/21/2808143.aspx</link><pubDate>Thu, 21 Aug 2008 17:49:00 GMT</pubDate><guid>http://blog.csdn.net/cuilichen/archive/2008/08/21/2808143.aspx</guid><wfw:comment>http://blog.csdn.net/cuilichen/comments/2808143.aspx</wfw:comment><comments>http://blog.csdn.net/cuilichen/archive/2008/08/21/2808143.aspx#Feedback</comments><slash:comments>8</slash:comments><wfw:commentRss>http://blog.csdn.net/cuilichen/comments/commentRss/2808143.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2808143</trackback:ping><description>二维地图是游戏中常见的形式。在二维地图中，寻路是我们常见的需求。这里做了一个二维地图寻路的简单算法。&lt;img src ="http://blog.csdn.net/cuilichen/aggbug/2808143.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>cuilichen</dc:creator><title>得到类的绝对路径2</title><link>http://blog.csdn.net/cuilichen/archive/2008/07/22/2690835.aspx</link><pubDate>Tue, 22 Jul 2008 15:23:00 GMT</pubDate><guid>http://blog.csdn.net/cuilichen/archive/2008/07/22/2690835.aspx</guid><wfw:comment>http://blog.csdn.net/cuilichen/comments/2690835.aspx</wfw:comment><comments>http://blog.csdn.net/cuilichen/archive/2008/07/22/2690835.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/cuilichen/comments/commentRss/2690835.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2690835</trackback:ping><description>得到类的绝对路径2&lt;img src ="http://blog.csdn.net/cuilichen/aggbug/2690835.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>cuilichen</dc:creator><title>The fucking TInt64</title><link>http://blog.csdn.net/cuilichen/archive/2008/02/14/2093293.aspx</link><pubDate>Thu, 14 Feb 2008 11:58:00 GMT</pubDate><guid>http://blog.csdn.net/cuilichen/archive/2008/02/14/2093293.aspx</guid><wfw:comment>http://blog.csdn.net/cuilichen/comments/2093293.aspx</wfw:comment><comments>http://blog.csdn.net/cuilichen/archive/2008/02/14/2093293.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/cuilichen/comments/commentRss/2093293.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2093293</trackback:ping><description>TInt64是symbian中的长整型量。在需要较大的数字的时候，我们往往需要使用这个类型的变量。但是TInt64有一个特点，或者说是编译器有一个特点，就是不能直接使用连乘的方式给TInt64的变量赋值。&lt;img src ="http://blog.csdn.net/cuilichen/aggbug/2093293.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>cuilichen</dc:creator><title>Symbian中HBufC的使用</title><link>http://blog.csdn.net/cuilichen/archive/2008/01/03/2021756.aspx</link><pubDate>Thu, 03 Jan 2008 16:22:00 GMT</pubDate><guid>http://blog.csdn.net/cuilichen/archive/2008/01/03/2021756.aspx</guid><wfw:comment>http://blog.csdn.net/cuilichen/comments/2021756.aspx</wfw:comment><comments>http://blog.csdn.net/cuilichen/archive/2008/01/03/2021756.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/cuilichen/comments/commentRss/2021756.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2021756</trackback:ping><description>Symbian中HBufC描述符的创建和使用。&lt;img src ="http://blog.csdn.net/cuilichen/aggbug/2021756.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>cuilichen</dc:creator><title>浏览手机的文件夹，上传照片到服务器</title><link>http://blog.csdn.net/cuilichen/archive/2007/02/28/1516639.aspx</link><pubDate>Wed, 28 Feb 2007 11:51:00 GMT</pubDate><guid>http://blog.csdn.net/cuilichen/archive/2007/02/28/1516639.aspx</guid><wfw:comment>http://blog.csdn.net/cuilichen/comments/1516639.aspx</wfw:comment><comments>http://blog.csdn.net/cuilichen/archive/2007/02/28/1516639.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/cuilichen/comments/commentRss/1516639.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1516639</trackback:ping><description>    利用J2ME中提供的可选包JSR75提供的功能，浏览手机的文件夹，并且将用户的照片上传到服务器，实现相册的功能。 &lt;img src ="http://blog.csdn.net/cuilichen/aggbug/1516639.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>cuilichen</dc:creator><title>J2ME调用wap浏览器，调用电话功能。</title><link>http://blog.csdn.net/cuilichen/archive/2006/08/14/1062875.aspx</link><pubDate>Mon, 14 Aug 2006 16:38:00 GMT</pubDate><guid>http://blog.csdn.net/cuilichen/archive/2006/08/14/1062875.aspx</guid><wfw:comment>http://blog.csdn.net/cuilichen/comments/1062875.aspx</wfw:comment><comments>http://blog.csdn.net/cuilichen/archive/2006/08/14/1062875.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/cuilichen/comments/commentRss/1062875.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1062875</trackback:ping><description>J2ME调用wap浏览器，调用电话功能。&lt;img src ="http://blog.csdn.net/cuilichen/aggbug/1062875.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>cuilichen</dc:creator><title>J2ME（MIDP1.0）计算float，int，long数值的平方根</title><link>http://blog.csdn.net/cuilichen/archive/2005/11/25/536856.aspx</link><pubDate>Fri, 25 Nov 2005 16:54:00 GMT</pubDate><guid>http://blog.csdn.net/cuilichen/archive/2005/11/25/536856.aspx</guid><wfw:comment>http://blog.csdn.net/cuilichen/comments/536856.aspx</wfw:comment><comments>http://blog.csdn.net/cuilichen/archive/2005/11/25/536856.aspx#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://blog.csdn.net/cuilichen/comments/commentRss/536856.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=536856</trackback:ping><description>最近看到了做J2ME开发的朋友们有人询问如何在MIDP1.0环境下进行开平方运算。正好自己对这个问题有一个比较好的解决办法，所以在这里和大家分享一下。&lt;img src ="http://blog.csdn.net/cuilichen/aggbug/536856.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>cuilichen</dc:creator><title>得到类的“绝对路径”</title><link>http://blog.csdn.net/cuilichen/archive/2005/05/25/380474.aspx</link><pubDate>Wed, 25 May 2005 13:00:00 GMT</pubDate><guid>http://blog.csdn.net/cuilichen/archive/2005/05/25/380474.aspx</guid><wfw:comment>http://blog.csdn.net/cuilichen/comments/380474.aspx</wfw:comment><comments>http://blog.csdn.net/cuilichen/archive/2005/05/25/380474.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/cuilichen/comments/commentRss/380474.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=380474</trackback:ping><description>取得文件的绝对路径&lt;img src ="http://blog.csdn.net/cuilichen/aggbug/380474.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>cuilichen</dc:creator><title>MIDP1.0中实现三角形的填充</title><link>http://blog.csdn.net/cuilichen/archive/2005/03/30/334075.aspx</link><pubDate>Wed, 30 Mar 2005 14:13:00 GMT</pubDate><guid>http://blog.csdn.net/cuilichen/archive/2005/03/30/334075.aspx</guid><wfw:comment>http://blog.csdn.net/cuilichen/comments/334075.aspx</wfw:comment><comments>http://blog.csdn.net/cuilichen/archive/2005/03/30/334075.aspx#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://blog.csdn.net/cuilichen/comments/commentRss/334075.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=334075</trackback:ping><description>MIDP1.0中实现三角形的填充。小小的“开源”一下，呵呵。&lt;img src ="http://blog.csdn.net/cuilichen/aggbug/334075.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>cuilichen</dc:creator><title>jad文件的错误代码，分享</title><link>http://blog.csdn.net/cuilichen/archive/2005/03/29/333012.aspx</link><pubDate>Tue, 29 Mar 2005 09:16:00 GMT</pubDate><guid>http://blog.csdn.net/cuilichen/archive/2005/03/29/333012.aspx</guid><wfw:comment>http://blog.csdn.net/cuilichen/comments/333012.aspx</wfw:comment><comments>http://blog.csdn.net/cuilichen/archive/2005/03/29/333012.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/cuilichen/comments/commentRss/333012.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=333012</trackback:ping><description>jad文件是J2ME的一个重要的组成部分，在我们发布J2ME程序的时候，jad文件经常报出各种错误，如：

      com.sun.kvem.midletsuite.InvalidJadException: Reason = 13

其中的错误原因是1-52的代码，很让人费解。我在网上找到了这些代码的解释，和大家分享如下：
&lt;img src ="http://blog.csdn.net/cuilichen/aggbug/333012.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>cuilichen</dc:creator><title>J2ME中Random类的使用</title><link>http://blog.csdn.net/cuilichen/archive/2005/03/01/306864.aspx</link><pubDate>Tue, 01 Mar 2005 20:25:00 GMT</pubDate><guid>http://blog.csdn.net/cuilichen/archive/2005/03/01/306864.aspx</guid><wfw:comment>http://blog.csdn.net/cuilichen/comments/306864.aspx</wfw:comment><comments>http://blog.csdn.net/cuilichen/archive/2005/03/01/306864.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/cuilichen/comments/commentRss/306864.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=306864</trackback:ping><description>在J2ME中，由于大部分的游戏都会涉及到随机性的事件，Random类自然就成为J2ME程序员经常使用的一个类了。但是对于新手来说，Random类看似简单，也有可能会出现这样那样的错误。所以在这里把我对于这个类的使用心得总结一下。&lt;img src ="http://blog.csdn.net/cuilichen/aggbug/306864.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>cuilichen</dc:creator><title>J2ME中RMS的使用解析</title><link>http://blog.csdn.net/cuilichen/archive/2005/01/26/269163.aspx</link><pubDate>Wed, 26 Jan 2005 17:07:00 GMT</pubDate><guid>http://blog.csdn.net/cuilichen/archive/2005/01/26/269163.aspx</guid><wfw:comment>http://blog.csdn.net/cuilichen/comments/269163.aspx</wfw:comment><comments>http://blog.csdn.net/cuilichen/archive/2005/01/26/269163.aspx#Feedback</comments><slash:comments>5</slash:comments><wfw:commentRss>http://blog.csdn.net/cuilichen/comments/commentRss/269163.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=269163</trackback:ping><description>在J2ME中，RMS作为唯一的永久性存储工具，其重要性是不言而喻的。但是很多刚刚开始学习J2ME的新人总是抱怨在这方面的资料很少，或者是针对性不强。因此，我想把自己在这方面的一些学习心得和大家交流一下。&lt;img src ="http://blog.csdn.net/cuilichen/aggbug/269163.aspx" width = "1" height = "1" /&gt;</description></item></channel></rss>