1.Server
#include<Winsock2.h>
#include<cstdio>
#pragma comment(lib,"ws2_32.lib")
int main()
{
WSADATA wsaData;
SOCKET sockServer;
SOCKADDR_IN addrServer;
SOCKET sockClient;
SOCKADDR_IN addrClient;
WSAStartup(MAKEWORD(2, 2), &wsaData);
//创建Socket
sockServer = socket(AF_INET, SOCK_STREAM, 0);
//准备通信地址
addrServer.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
addrServer.sin_family = AF_INET;
addrServer.sin_port = htons(6000);
//绑定
bind(sockServer, (SOCKADDR*)&addrServer, sizeof(SOCKADDR));
//监听
listen(sockServer, 5);
printf("服务器已启动.......");
int len = sizeof(SOCKADDR);
char sendBuf[100];
char recvBuf[100];
//监听连接
sockClient = accept(sockServer, (SOCKADDR*)&addrClient, &len);
recv(sockClient, recvBuf, 100, 0);
printf("%s\n", recvBuf);
closesocket(sockClient);
WSACleanup();
}
2.Client
#include<Winsock2.h>
#include<cstdio>
#pragma comment(lib,"ws2_32.lib")
int main()
{
WSADATA wsaData;
SOCKET sockClient;//客户端Socket
SOCKADDR_IN addrServer;//服务端地址
WSAStartup(MAKEWORD(2, 2), &wsaData);
//新建客户端socket
sockClient = socket(AF_INET, SOCK_STREAM, 0);
//定义要连接的服务端地址
addrServer.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
addrServer.sin_family = AF_INET;
addrServer.sin_port = htons(6000);
//连接到服务端
connect(sockClient, (SOCKADDR*)&(addrServer), sizeof(SOCKADDR));
//发送数据
char message[20] = "client_socket";
send(sockClient, message, strlen(message) + 1, 0);
//关闭socket
closesocket(sockClient);
WSACleanup();
}
服务器端编程的步骤:
1:加载套接字库,创建套接字(WSAStartup()/socket());
2:绑定套接字到一个IP地址和一个端口上(bind());
3:将套接字设置为监听模式等待连接请求(listen());
4:请求到来后,接受连接请求,返回一个新的对应于此次连接的套接字(accept());
5:用返回的套接字和客户端进行通信(send()/recv());
6:返回,等待另一连接请求;
7:关闭套接字,关闭加载的套接字库(closesocket()/WSACleanup())。
客户端编程的步骤:
1:加载套接字库,创建套接字(WSAStartup()/socket());
2:向服务器发出连接请求(connect());
3:和服务器端进行通信(send()/recv());
4:关闭套接字,关闭加载的套接字库(closesocket()/WSACleanup())。