java小聊天程序

 服务器端:

package  as;

import  java.awt.BorderLayout;
import  java.awt.Container;
import  java.awt.event.ActionEvent;
import  java.awt.event.ActionListener;
import  java.awt.event.WindowAdapter;
import  java.awt.event.WindowEvent;

import  java.io. * ;
import  java.net.ServerSocket;
import  java.net.Socket;

import  javax.swing.JFrame;
import  javax.swing.JLabel;
import  javax.swing.JPanel;
import  javax.swing.JTextArea;
import  javax.swing.JTextField;

public   class  CharServerText  extends  JFrame  implements  ActionListener
{

    JLabel jl 
=   new  JLabel( " 输入您要说的话 " );
    JPanel jp 
=   new  JPanel();
    JTextField jtf 
=   new  JTextField( 15 );
    JTextArea jta 
=   new  JTextArea( 10 , 10 );
    ServerSocket ss;
    Socket sk;
    BufferedReader br;
    PrintWriter pw;
    
public  CharServerText()
    {
        
super ( " Server 端 " );
        Container con 
=  getContentPane();
        jp.add(jl);
        jp.add(jtf); 
        con.add(jp,BorderLayout.SOUTH);
        con.add(jta,BorderLayout.CENTER);
        jtf.addActionListener(
this );
        addWindowListener(
new  WindowAdapter()
                {
                   
public   void  windowClosing(WindowEvent e)
                   {
                       System.exit(
0 );
                   }
                }        
        );
        setSize(
300 , 250 );
        show();
        
try
          {
             ss 
=   new  ServerSocket( 9010 );
             sk 
=  ss.accept();
             System.out.println(
" 1111 " );
             jta.append(
" 已连接到客户机 " + sk.getInetAddress().getHostName() + " " );
             br 
=   new  BufferedReader( new  InputStreamReader(sk.getInputStream()));
             pw 
=   new  PrintWriter(sk.getOutputStream(), true );
             
while ( true )
                 {
                     String ii
= br.readLine();
                     
if (ii != null ){
                         System.out.println(
" 1 " );  
                           jta.append(
" Client说: " + ii + " " );
                     }
                 }
            
          } 
        
catch  (Exception e) 
          {
             e.printStackTrace();
          }
        
finally
        {
            
try  {
                ss.close();
                sk.close();
                br.close();
                pw.close();
            } 
catch  (IOException e) {
                e.printStackTrace();
            }
        }
        
    } 
    
public   void  actionPerformed(ActionEvent arg0)
    {
        
try  {
               String str 
=  jtf.getText();    
               jtf.setText(
"" );
               pw.println(str);
               pw.flush();
               jta.append(
" Server说: " + str + " " );
               
            } 
catch  (Exception e) {
                e.printStackTrace();
            }
    }
  
public   static   void  main(String[] args)
    {
         
new  CharServerText();
    }
}

客户端:

package  as;

import  java.awt.BorderLayout;
import  java.awt.Container;
import  java.awt.event.ActionEvent;
import  java.awt.event.ActionListener;
import  java.awt.event.WindowAdapter;
import  java.awt.event.WindowEvent;
import  java.io. * ;
import  java.net.Socket;
import  java.net.UnknownHostException;

import  javax.swing.JFrame;
import  javax.swing.JLabel;
import  javax.swing.JPanel;
import  javax.swing.JTextArea;
import  javax.swing.JTextField;

public   class  CharClientText  extends  JFrame  implements  ActionListener{

    JLabel jl 
=   new  JLabel( " 输入您要说的话 " );
    JPanel jp 
=   new  JPanel();
    JTextField jtf 
=   new  JTextField( 15 );
    JTextArea jta 
=   new  JTextArea( 10 , 10 );
    Socket sk
= null ;
    BufferedReader br;
    BufferedWriter bof;
    PrintWriter pw;

    
public  CharClientText()
    {
        
super ( " Client 端 " );
        Container con 
=  getContentPane();
        jp.add(jl);
        jp.add(jtf);
        con.add(jp,BorderLayout.SOUTH);
        con.add(jta,BorderLayout.CENTER);
        jtf.addActionListener(
this );
        addWindowListener(
new  WindowAdapter()
                {
                   
public   void  windowClosing(WindowEvent e)
                   {
                       System.exit(
0 );
                   }
                }        
        );
        setSize(
300 , 250 );
        show();
        
try  
        {
            Socket sk 
=   new  Socket( " 127.0.0.1  " , 9010 );
            jta.append(
" 已连接到服务器 " + sk.getInetAddress().getHostName() + " " );
            InputStream in
= sk.getInputStream();
            br 
=   new  BufferedReader( new  InputStreamReader(in));
            pw 
=   new  PrintWriter(sk.getOutputStream(), true );
             
while ( true )
             {
                 String ii
= br.readLine();
                 
if (ii != null ){
                     System.out.println(
" 1 " );  
                       jta.append(
" Server说: " + ii + " " );
                 }
             }
        } 
        
catch  (Exception e)
        {
            e.printStackTrace();
        }
        
finally
        {
            
try  {
                sk.close();
                br.close();
                pw.close();
            } 
catch  (IOException e) {
                e.printStackTrace();
            }
        }
        
    } 
    
public   void  actionPerformed(ActionEvent arg0) 
    {
        
    
try  {
           String str 
=  jtf.getText();    
           jtf.setText(
"" );
           pw.println(str);
           pw.flush();
           jta.append(
" Client说: " + str + " " );
           
        } 
catch  (Exception e) {
            e.printStackTrace();
        }

    }
    
    
public   static   void  main(String[] args)
    {
         
new  CharClientText();
    }
}
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Java 聊天程序可以使用 Socket 编程来实现,具体步骤如下: 1. 服务端程序:创建一个 ServerSocket 对象,指定端口号,并通过 accept() 方法监听客户端的连接请求; 2. 客户端程序:创建一个 Socket 对象,指定服务器 IP 地址和端口号,并通过该对象与服务器建立连接; 3. 服务端程序:通过 accept() 方法返回一个 Socket 对象,利用该对象的 InputStream 和 OutputStream 与客户端进行数据交换; 4. 客户端程序:利用 Socket 对象的 InputStream 和 OutputStream 与服务端进行数据交换; 5. 服务端程序:当客户端请求断开连接时,关闭 Socket 对象和 ServerSocket 对象。 下面是一个简单的 Java 聊天程序的代码示例: 服务端程序: ``` import java.io.*; import java.net.*; public class Server { public static void main(String[] args) throws Exception { ServerSocket server = new ServerSocket(8888); System.out.println("Server started."); Socket socket = server.accept(); InputStream in = socket.getInputStream(); OutputStream out = socket.getOutputStream(); BufferedReader reader = new BufferedReader(new InputStreamReader(in)); PrintWriter writer = new PrintWriter(out); String line; while ((line = reader.readLine()) != null) { System.out.println("Client: " + line); writer.println("Server: " + line); writer.flush(); } reader.close(); writer.close(); socket.close(); server.close(); } } ``` 客户端程序: ``` import java.io.*; import java.net.*; public class Client { public static void main(String[] args) throws Exception { Socket socket = new Socket("localhost", 8888); InputStream in = socket.getInputStream(); OutputStream out = socket.getOutputStream(); BufferedReader reader = new BufferedReader(new InputStreamReader(in)); PrintWriter writer = new PrintWriter(out); BufferedReader console = new BufferedReader(new InputStreamReader(System.in)); String line; while ((line = console.readLine()) != null) { writer.println(line); writer.flush(); System.out.println("Server: " + reader.readLine()); } console.close(); reader.close(); writer.close(); socket.close(); } } ``` 注意:以上代码只是一个简单的示例,实际使用时还需要考虑并发访问、异常处理等问题。

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