#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>
#include <sys/socket.h>
static void Usage(const char* arg)
{
printf("Usage:%s [server_ip] [server_port]\n", arg);
}
int startup(const char* ip, int port)
{
// 1. new socket
int sock = socket(AF_INET, SOCK_STREAM, 0 );
if(sock < 0)
{
perror("socket -->");
exit(2);
}
// 2. bind socket
struct sockaddr_in local;
local.sin_family = AF_INET;
local.sin_addr.s_addr = inet_addr(ip);
local.sin_port = htons(port);
int opt = 1;
setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));
if( bind(sock, (struct sockaddr*)&local, sizeof(local)) < 0)
{
perror("bind -->");
exit(3);
}
// 3. listen socket
if( listen(sock, 5) < 0)
{
perror("listen -->");
exit(4);
}
return sock;
}
void* handler(void *arg)
{
int sock = (int)arg;
char buf[10240];
while(1)
{
ssize_t s = read(sock, buf, sizeof(buf)-1);
if(s < 0)
{
perror("Read");
exit(-1);
}
else if (s > 0)
{
const char* msg = "HTTP/1.1 200 OK\r\n\r\n<html><h1>This is title</h1></html>\r\n";
buf[s] = '\0';
printf("- message: %s \n", buf);
write(sock, msg, strlen(msg));
break;
}
else
break;
}
printf("quit\n");
}
int main(int argc, char* argv[])
{
if(argc != 3)
{
Usage(argv[0]);
return 1;
}
int listen_sock = startup(argv[1], atoi(argv[2])); // ip port
struct sockaddr_in peer;
socklen_t len = sizeof(peer);
printf("listen .... \n");
while(1)
{
int new_sock = accept(listen_sock, (struct sockaddr*)&peer, &len);
if( new_sock < 0)
{
perror("accept --> ");
continue;
}
printf("connect sucess ! client : ip %s prot %d \n", inet_ntoa(peer.sin_addr), ntohs(peer.sin_port));
pthread_t tid;
pthread_create(&tid, NULL, handler, (void*)new_sock);
pthread_detach(tid);
}
return 0;
}
Linux网络编程 基于tcp的多线程的服务器
最新推荐文章于 2022-11-14 20:18:33 发布