<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>dead of winter 寒冬 - javascript</title><link>http://blog.csdn.net/dead_of_winter/category/306684.aspx</link><description /><dc:language>zh-CN</dc:language><lastUpdateTime>Wed, 23 Apr 2008 00:12:37 GMT</lastUpdateTime><ttl>60</ttl><item><dc:creator>寒冬</dc:creator><title>prototype1.6源码</title><link>http://blog.csdn.net/dead_of_winter/archive/2008/04/14/2289494.aspx</link><pubDate>Mon, 14 Apr 2008 00:14:00 GMT</pubDate><guid>http://blog.csdn.net/dead_of_winter/archive/2008/04/14/2289494.aspx</guid><wfw:comment>http://blog.csdn.net/dead_of_winter/comments/2289494.aspx</wfw:comment><comments>http://blog.csdn.net/dead_of_winter/archive/2008/04/14/2289494.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/dead_of_winter/comments/commentRss/2289494.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2289494</trackback:ping><description>prototype1.6源码&lt;img src ="http://blog.csdn.net/dead_of_winter/aggbug/2289494.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>寒冬</dc:creator><title>彻悟javascript的new</title><link>http://blog.csdn.net/dead_of_winter/archive/2008/04/13/2289417.aspx</link><pubDate>Sun, 13 Apr 2008 22:40:00 GMT</pubDate><guid>http://blog.csdn.net/dead_of_winter/archive/2008/04/13/2289417.aspx</guid><wfw:comment>http://blog.csdn.net/dead_of_winter/comments/2289417.aspx</wfw:comment><comments>http://blog.csdn.net/dead_of_winter/archive/2008/04/13/2289417.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/dead_of_winter/comments/commentRss/2289417.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2289417</trackback:ping><description>根本就是一个工厂方法模式 整个new忽悠人呢&lt;img src ="http://blog.csdn.net/dead_of_winter/aggbug/2289417.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>寒冬</dc:creator><title>FF下zoom的替代方案：单位em</title><link>http://blog.csdn.net/dead_of_winter/archive/2008/03/11/2168478.aspx</link><pubDate>Tue, 11 Mar 2008 13:51:00 GMT</pubDate><guid>http://blog.csdn.net/dead_of_winter/archive/2008/03/11/2168478.aspx</guid><wfw:comment>http://blog.csdn.net/dead_of_winter/comments/2168478.aspx</wfw:comment><comments>http://blog.csdn.net/dead_of_winter/archive/2008/03/11/2168478.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/dead_of_winter/comments/commentRss/2168478.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2168478</trackback:ping><description>css 属性zoom是ie私有属性 在FF中（或者说仅实现CSS标准的其他浏览器中）无法使用，一直在网上搜索它的替代方案，但没有收获，后来听群里有朋友说em或可解决此问题，经过研究和测试，发现果然可以解决。&lt;img src ="http://blog.csdn.net/dead_of_winter/aggbug/2168478.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>寒冬</dc:creator><title>JavaScript设计模式交流（三）——Templete Method Pattern </title><link>http://blog.csdn.net/dead_of_winter/archive/2008/03/09/2159420.aspx</link><pubDate>Sun, 09 Mar 2008 11:19:00 GMT</pubDate><guid>http://blog.csdn.net/dead_of_winter/archive/2008/03/09/2159420.aspx</guid><wfw:comment>http://blog.csdn.net/dead_of_winter/comments/2159420.aspx</wfw:comment><comments>http://blog.csdn.net/dead_of_winter/archive/2008/03/09/2159420.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/dead_of_winter/comments/commentRss/2159420.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2159420</trackback:ping><description>    Templete Method是一个相对简单的模式，在父类中一个 多态地调用子类方法的方法 被称为Templete Method，在js中，因为缺少必要的接口检查和虚方法，不能够简单地使用C++或者Java的方式实现，但通过js的scope chain的灵活应用，可以更为优美地实现这一模式。&lt;img src ="http://blog.csdn.net/dead_of_winter/aggbug/2159420.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>寒冬</dc:creator><title>javascript设计模式交流(四) ——Interpreter Pattern </title><link>http://blog.csdn.net/dead_of_winter/archive/2008/03/08/2158492.aspx</link><pubDate>Sat, 08 Mar 2008 16:08:00 GMT</pubDate><guid>http://blog.csdn.net/dead_of_winter/archive/2008/03/08/2158492.aspx</guid><wfw:comment>http://blog.csdn.net/dead_of_winter/comments/2158492.aspx</wfw:comment><comments>http://blog.csdn.net/dead_of_winter/archive/2008/03/08/2158492.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/dead_of_winter/comments/commentRss/2158492.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2158492</trackback:ping><description>解释器模式：给定一个语言，定义它文法的一种表示，并定义一个解释器，这个解释器使用该表示来解释语言中的句子。&lt;img src ="http://blog.csdn.net/dead_of_winter/aggbug/2158492.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>寒冬</dc:creator><title>谁动了我的this</title><link>http://blog.csdn.net/dead_of_winter/archive/2007/09/21/1794987.aspx</link><pubDate>Fri, 21 Sep 2007 16:59:00 GMT</pubDate><guid>http://blog.csdn.net/dead_of_winter/archive/2007/09/21/1794987.aspx</guid><wfw:comment>http://blog.csdn.net/dead_of_winter/comments/1794987.aspx</wfw:comment><comments>http://blog.csdn.net/dead_of_winter/archive/2007/09/21/1794987.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/dead_of_winter/comments/commentRss/1794987.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1794987</trackback:ping><description>javascript的this详解&lt;img src ="http://blog.csdn.net/dead_of_winter/aggbug/1794987.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>寒冬</dc:creator><title>javascript的类型默认转换机制.</title><link>http://blog.csdn.net/dead_of_winter/archive/2007/06/23/1662754.aspx</link><pubDate>Sat, 23 Jun 2007 01:35:00 GMT</pubDate><guid>http://blog.csdn.net/dead_of_winter/archive/2007/06/23/1662754.aspx</guid><wfw:comment>http://blog.csdn.net/dead_of_winter/comments/1662754.aspx</wfw:comment><comments>http://blog.csdn.net/dead_of_winter/archive/2007/06/23/1662754.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/dead_of_winter/comments/commentRss/1662754.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1662754</trackback:ping><description>javascript是一门弱类型语言 它的函数形参不指定类型 它的变量在赋值时连同类型一起覆盖。javascript的类型转换主要存在于表达式运算过程中，更直接的说，js的类型默认转换几乎全是由运算符引起的，这篇文章里还会讨论显式转换。&lt;img src ="http://blog.csdn.net/dead_of_winter/aggbug/1662754.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>寒冬</dc:creator><title>javascript多投事件的处理</title><link>http://blog.csdn.net/dead_of_winter/archive/2007/06/10/1646367.aspx</link><pubDate>Sun, 10 Jun 2007 09:50:00 GMT</pubDate><guid>http://blog.csdn.net/dead_of_winter/archive/2007/06/10/1646367.aspx</guid><wfw:comment>http://blog.csdn.net/dead_of_winter/comments/1646367.aspx</wfw:comment><comments>http://blog.csdn.net/dead_of_winter/archive/2007/06/10/1646367.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/dead_of_winter/comments/commentRss/1646367.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1646367</trackback:ping><description>尽管ecma标准指定了addEventListener这样的方法来实现事件多投机制，但是ie ns等浏览器却各行其道,这里利用语言本身的特性来实现事件多投，只要支持简单事件模型，就可以使用。同时FunctionArray也是一个独特的结构，javascript有趣的特性的体现。&lt;img src ="http://blog.csdn.net/dead_of_winter/aggbug/1646367.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>寒冬</dc:creator><title>Matrix滤镜解析和封装</title><link>http://blog.csdn.net/dead_of_winter/archive/2007/06/10/1646364.aspx</link><pubDate>Sun, 10 Jun 2007 09:44:00 GMT</pubDate><guid>http://blog.csdn.net/dead_of_winter/archive/2007/06/10/1646364.aspx</guid><wfw:comment>http://blog.csdn.net/dead_of_winter/comments/1646364.aspx</wfw:comment><comments>http://blog.csdn.net/dead_of_winter/archive/2007/06/10/1646364.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/dead_of_winter/comments/commentRss/1646364.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1646364</trackback:ping><description>所有的filter中，最难用的应该就算是matrix了,我把它做了简单的封装，如果不这样做，几乎没办法用。&lt;img src ="http://blog.csdn.net/dead_of_winter/aggbug/1646364.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>寒冬</dc:creator><title>Matrix滤镜解析和封装</title><link>http://blog.csdn.net/dead_of_winter/archive/2007/06/10/1646364.aspx</link><pubDate>Sun, 10 Jun 2007 09:44:00 GMT</pubDate><guid>http://blog.csdn.net/dead_of_winter/archive/2007/06/10/1646364.aspx</guid><wfw:comment>http://blog.csdn.net/dead_of_winter/comments/1646364.aspx</wfw:comment><comments>http://blog.csdn.net/dead_of_winter/archive/2007/06/10/1646364.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/dead_of_winter/comments/commentRss/1646364.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1646364</trackback:ping><description>所有的filter中，最难用的应该就算是matrix了,我把它做了简单的封装，如果不这样做，几乎没办法用。&lt;img src ="http://blog.csdn.net/dead_of_winter/aggbug/1646364.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>寒冬</dc:creator><title>网页版贪吃蛇</title><link>http://blog.csdn.net/dead_of_winter/archive/2007/06/10/1646356.aspx</link><pubDate>Sun, 10 Jun 2007 09:38:00 GMT</pubDate><guid>http://blog.csdn.net/dead_of_winter/archive/2007/06/10/1646356.aspx</guid><wfw:comment>http://blog.csdn.net/dead_of_winter/comments/1646356.aspx</wfw:comment><comments>http://blog.csdn.net/dead_of_winter/archive/2007/06/10/1646356.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/dead_of_winter/comments/commentRss/1646356.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1646356</trackback:ping><description>谁说javascript只是用来搞一些小特效或者表单验证的？&lt;img src ="http://blog.csdn.net/dead_of_winter/aggbug/1646356.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>寒冬</dc:creator><title> "javascript世界上最被误解的语言"一文其实误解了javascript</title><link>http://blog.csdn.net/dead_of_winter/archive/2007/05/31/1633532.aspx</link><pubDate>Thu, 31 May 2007 23:13:00 GMT</pubDate><guid>http://blog.csdn.net/dead_of_winter/archive/2007/05/31/1633532.aspx</guid><wfw:comment>http://blog.csdn.net/dead_of_winter/comments/1633532.aspx</wfw:comment><comments>http://blog.csdn.net/dead_of_winter/archive/2007/05/31/1633532.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/dead_of_winter/comments/commentRss/1633532.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1633532</trackback:ping><description> "javascript世界上最被误解的语言"一文其实误解了javascript&lt;img src ="http://blog.csdn.net/dead_of_winter/aggbug/1633532.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>寒冬</dc:creator><title>关于作用域的问题-----javascript与c++</title><link>http://blog.csdn.net/dead_of_winter/archive/2007/05/30/1630310.aspx</link><pubDate>Wed, 30 May 2007 00:53:00 GMT</pubDate><guid>http://blog.csdn.net/dead_of_winter/archive/2007/05/30/1630310.aspx</guid><wfw:comment>http://blog.csdn.net/dead_of_winter/comments/1630310.aspx</wfw:comment><comments>http://blog.csdn.net/dead_of_winter/archive/2007/05/30/1630310.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/dead_of_winter/comments/commentRss/1630310.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1630310</trackback:ping><description>ｃ＋＋作用域问题的深入讨论，跟ｊｓ做了对比&lt;img src ="http://blog.csdn.net/dead_of_winter/aggbug/1630310.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>寒冬</dc:creator><title>return myself</title><link>http://blog.csdn.net/dead_of_winter/archive/2007/05/28/1627689.aspx</link><pubDate>Mon, 28 May 2007 00:32:00 GMT</pubDate><guid>http://blog.csdn.net/dead_of_winter/archive/2007/05/28/1627689.aspx</guid><wfw:comment>http://blog.csdn.net/dead_of_winter/comments/1627689.aspx</wfw:comment><comments>http://blog.csdn.net/dead_of_winter/archive/2007/05/28/1627689.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/dead_of_winter/comments/commentRss/1627689.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1627689</trackback:ping><description>self&lt;img src ="http://blog.csdn.net/dead_of_winter/aggbug/1627689.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>寒冬</dc:creator><title>Javascript继承体系</title><link>http://blog.csdn.net/dead_of_winter/archive/2007/05/25/1626003.aspx</link><pubDate>Fri, 25 May 2007 19:21:00 GMT</pubDate><guid>http://blog.csdn.net/dead_of_winter/archive/2007/05/25/1626003.aspx</guid><wfw:comment>http://blog.csdn.net/dead_of_winter/comments/1626003.aspx</wfw:comment><comments>http://blog.csdn.net/dead_of_winter/archive/2007/05/25/1626003.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/dead_of_winter/comments/commentRss/1626003.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1626003</trackback:ping><description>Javascript继承体系一览&lt;img src ="http://blog.csdn.net/dead_of_winter/aggbug/1626003.aspx" width = "1" height = "1" /&gt;</description></item></channel></rss>