C++版循环缓冲区类

 

上面这个版本是windows C++版,下面的是标准C++版

#ifndef __test__CCycleBuffer__
#define __test__CCycleBuffer__

#include <iostream>
#include <assert.h>
class CCycleBuffer
{
public:
    bool isFull();
    bool isEmpty();
    void Empty();
    int GetLength();
    CCycleBuffer(int size);
    virtual ~CCycleBuffer();
    int Write(char* buf, int count);
    int Read(char* buf, int count);
private:
    bool m_bEmpty, m_bFull;
    char * m_pBuf;
    int m_nBufSize;
    int m_nReadPos;
    int m_nWritePos;
    
public:
    int GetReadPos() { return m_nReadPos; }
    int GetWritePos() { return m_nWritePos; }
};
#endif /* defined(__test__CCycleBuffer__) */

#include "CCycleBuffer.h"
// 定义
CCycleBuffer::CCycleBuffer(int size)
{
    m_nBufSize = size;
    m_nReadPos = 0;
    m_nWritePos = 0;
    m_pBuf = new char[m_nBufSize];
    m_bEmpty = true;
    m_bFull = false;
}
CCycleBuffer::~CCycleBuffer()
{
    delete[] m_pBuf;
}
/************************************************************************/
/* 向缓冲区写入数据,返回实际写入的字节数                               */
/************************************************************************/
int CCycleBuffer::Write(char* buf, int count)
{
    if(count <= 0) return 0;
    m_bEmpty = false;
    // 缓冲区已满,不能继续写入
    if(m_bFull)
    {
        return 0;
    }
    else if(m_nReadPos == m_nWritePos) // 缓冲区为空时
    {
        /*                          == 内存模型 ==
         (empty)             m_nReadPos                (empty)
         |----------------------------------|-----------------------------------------|
         m_nWritePos        m_nBufSize
         */
        int leftcount = m_nBufSize - m_nWritePos;
        if(leftcount > count)
        {
            memcpy(m_pBuf + m_nWritePos, buf, count);
            m_nWritePos += count;
            m_bFull = (m_nWritePos == m_nReadPos);
            return count;
        }
        else
        {
            memcpy(m_pBuf + m_nWritePos, buf, leftcount);
            m_nWritePos = (m_nReadPos > count - leftcount) ? count - leftcount : m_nWritePos;
            memcpy(m_pBuf, buf + leftcount, m_nWritePos);
            m_bFull = (m_nWritePos == m_nReadPos);
            return leftcount + m_nWritePos;
        }
    }
    else if(m_nReadPos < m_nWritePos) // 有剩余空间可写入
    {
        /*                           == 内存模型 ==
         (empty)                 (data)                     (empty)
         |-------------------|----------------------------|---------------------------|
         m_nReadPos                m_nWritePos       (leftcount)
         */
        // 剩余缓冲区大小(从写入位置到缓冲区尾)
        int leftcount = m_nBufSize - m_nWritePos;
        if(leftcount > count)   // 有足够的剩余空间存放
        {
            memcpy(m_pBuf + m_nWritePos, buf, count);
            m_nWritePos += count;
            m_bFull = (m_nReadPos == m_nWritePos);
            assert(m_nReadPos <= m_nBufSize);
            assert(m_nWritePos <= m_nBufSize);
            return count;
        }
        else       // 剩余空间不足
        {
            // 先填充满剩余空间,再回头找空间存放
            memcpy(m_pBuf + m_nWritePos, buf, leftcount);
            m_nWritePos = (m_nReadPos >= count - leftcount) ? count - leftcount : m_nReadPos;
            memcpy(m_pBuf, buf + leftcount, m_nWritePos);
            m_bFull = (m_nReadPos == m_nWritePos);
            assert(m_nReadPos <= m_nBufSize);
            assert(m_nWritePos <= m_nBufSize);
            return leftcount + m_nWritePos;
        }
    }
    else
    {
        /*                          == 内存模型 ==
         (unread)                 (read)                     (unread)
         |-------------------|----------------------------|---------------------------|
         m_nWritePos    (leftcount)    m_nReadPos
         */
        int leftcount = m_nReadPos - m_nWritePos;
        if(leftcount > count)
        {
            // 有足够的剩余空间存放
            memcpy(m_pBuf + m_nWritePos, buf, count);
            m_nWritePos += count;
            m_bFull = (m_nReadPos == m_nWritePos);
            assert(m_nReadPos <= m_nBufSize);
            assert(m_nWritePos <= m_nBufSize);
            return count;
        }
        else
        {
            // 剩余空间不足时要丢弃后面的数据
            memcpy(m_pBuf + m_nWritePos, buf, leftcount);
            m_nWritePos += leftcount;
            m_bFull = (m_nReadPos == m_nWritePos);
            assert(m_bFull);
            assert(m_nReadPos <= m_nBufSize);
            assert(m_nWritePos <= m_nBufSize);
            return leftcount;
        }
    }
}
/************************************************************************/
/* 从缓冲区读数据,返回实际读取的字节数                                 */
/************************************************************************/
int CCycleBuffer::Read(char* buf, int count)
{
    if(count <= 0) return 0;
    m_bFull = false;
    if(m_bEmpty)       // 缓冲区空,不能继续读取数据
    {
        return 0;
    }
    else if(m_nReadPos == m_nWritePos)   // 缓冲区满时
    {
        /*                          == 内存模型 ==
         (data)          m_nReadPos                (data)
         |--------------------------------|--------------------------------------------|
         m_nWritePos         m_nBufSize
         */
        int leftcount = m_nBufSize - m_nReadPos;
        if(leftcount > count)
        {
            memcpy(buf, m_pBuf + m_nReadPos, count);
            m_nReadPos += count;
            m_bEmpty = (m_nReadPos == m_nWritePos);
            return count;
        }
        else
        {
            memcpy(buf, m_pBuf + m_nReadPos, leftcount);
            m_nReadPos = (m_nWritePos > count - leftcount) ? count - leftcount : m_nWritePos;
            memcpy(buf + leftcount, m_pBuf, m_nReadPos);
            m_bEmpty = (m_nReadPos == m_nWritePos);
            return leftcount + m_nReadPos;
        }
    }
    else if(m_nReadPos < m_nWritePos)   // 写指针在前(未读数据是连接的)
    {
        /*                          == 内存模型 ==
         (read)                 (unread)                      (read)
         |-------------------|----------------------------|---------------------------|
         m_nReadPos                m_nWritePos                     m_nBufSize
         */
        int leftcount = m_nWritePos - m_nReadPos;
        int c = (leftcount > count) ? count : leftcount;
        memcpy(buf, m_pBuf + m_nReadPos, c);
        m_nReadPos += c;
        m_bEmpty = (m_nReadPos == m_nWritePos);
        assert(m_nReadPos <= m_nBufSize);
        assert(m_nWritePos <= m_nBufSize);
        return c;
    }
    else          // 读指针在前(未读数据可能是不连接的)
    {
        /*                          == 内存模型 ==
         (unread)                (read)                      (unread)
         |-------------------|----------------------------|---------------------------|
         m_nWritePos                  m_nReadPos                  m_nBufSize
         
         */
        int leftcount = m_nBufSize - m_nReadPos;
        if(leftcount > count)   // 未读缓冲区够大,直接读取数据
        {
            memcpy(buf, m_pBuf + m_nReadPos, count);
            m_nReadPos += count;
            m_bEmpty = (m_nReadPos == m_nWritePos);
            assert(m_nReadPos <= m_nBufSize);
            assert(m_nWritePos <= m_nBufSize);
            return count;
        }
        else       // 未读缓冲区不足,需回到缓冲区头开始读
        {
            memcpy(buf, m_pBuf + m_nReadPos, leftcount);
            m_nReadPos = (m_nWritePos >= count - leftcount) ? count - leftcount : m_nWritePos;
            memcpy(buf, m_pBuf, m_nReadPos);
            m_bEmpty = (m_nReadPos == m_nWritePos);  
            assert(m_nReadPos <= m_nBufSize);  
            assert(m_nWritePos <= m_nBufSize);  
            return leftcount + m_nReadPos;  
        }    
    }  
}  
/************************************************************************/  
/* 获取缓冲区有效数据长度                                               */  
/************************************************************************/  
int CCycleBuffer::GetLength()  
{  
    if(m_bEmpty)  
    {  
        return 0;  
    }  
    else if(m_bFull)  
    {  
        return m_nBufSize;  
    }  
    else if(m_nReadPos < m_nWritePos)  
    {  
        return m_nWritePos - m_nReadPos;  
    }  
    else  
    {  
        return m_nBufSize - m_nReadPos + m_nWritePos;  
    }  
}  
void CCycleBuffer::Empty()  
{  
    m_nReadPos = 0;  
    m_nWritePos = 0;  
    m_bEmpty = true;
    m_bFull = false;
}  
bool CCycleBuffer::isEmpty()
{  
    return m_bEmpty;  
}  
bool CCycleBuffer::isFull()
{  
    return m_bFull;  
}


增加一个Objective_c的测试用例

    int* dataint = new int[10]();
    CCycleBuffer buffer(100);
    char* datachar = (char *)dataint;
    int* resint = new int[10]();
    char* reschar = (char*)resint;
    int num = 0;
    while(1)
    {
        int a = 0;
        if(buffer.GetLength()<60)
        {
            dataint[0] = num;
            //qDebug("write 之前 m_nReadPos:%d,m_nWritePos:%d,Length:%d",buffer.getStart(),buffer.getEnd(),buffer.getLength());
            a = buffer.Write(datachar,10*4);
            if(a<=0)
                NSLog(@"写失败");
            NSLog(@"write %d之后 m_nReadPos:%d,m_nWritePos:%d,Length:%d", a, buffer.GetReadPos() , buffer.GetWritePos(),buffer.GetLength());
            num++;
        }
        if(buffer.GetLength()<60)
        {
            dataint[0] = num;
            NSLog(@"write 之前 m_nReadPos:%d,m_nWritePos:%d,Length:%d", buffer.GetReadPos() , buffer.GetWritePos(),buffer.GetLength());
            a = buffer.Write(datachar,10*4);
            if(a<=0)
                NSLog(@"写失败");
            NSLog(@"write %d之后 m_nReadPos:%d,m_nWritePos:%d,Length:%d", a, buffer.GetReadPos() , buffer.GetWritePos(),buffer.GetLength());
            num++;
        }
        if(buffer.GetLength()>=10*4)
        {
            NSLog(@"read 之前 m_nReadPos:%d,m_nWritePos:%d,Length:%d", buffer.GetReadPos() , buffer.GetWritePos(),buffer.GetLength());
            a = buffer.Read(reschar,10*4);
            NSLog(@"read %d之后 m_nReadPos:%d,m_nWritePos:%d,Length:%d", a, buffer.GetReadPos() , buffer.GetWritePos(),buffer.GetLength());
        }
    }


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在STM32微控制器上实现串口循环缓冲区是一种常见的方法,可以有效地处理串口接收和发送数据。 循环缓冲区是一种环形数据结构,使用一个固定大小的缓冲区来存储数据。当数据写入缓冲区时,指针会向前移动,直到达到缓冲区的末尾,然后再从缓冲区的开头继续写入数据。这样可以实现无限循环的数据存储。 以下是一个简单的示例代码,演示了如何在STM32上实现串口循环缓冲区: ```c #define BUFFER_SIZE 256 volatile uint8_t rx_buffer[BUFFER_SIZE]; volatile uint8_t tx_buffer[BUFFER_SIZE]; volatile uint16_t rx_buffer_head = 0; volatile uint16_t rx_buffer_tail = 0; volatile uint16_t tx_buffer_head = 0; volatile uint16_t tx_buffer_tail = 0; void USART1_IRQHandler(void) { if (USART1->SR & USART_SR_RXNE) { // 读取接收到的数据 uint8_t data = USART1->DR; // 将数据写入接收缓冲区 rx_buffer[rx_buffer_head] = data; rx_buffer_head = (rx_buffer_head + 1) % BUFFER_SIZE; } if (USART1->SR & USART_SR_TXE) { if (tx_buffer_head != tx_buffer_tail) { // 从发送缓冲区读取数据并发送 uint8_t data = tx_buffer[tx_buffer_tail]; USART1->DR = data; tx_buffer_tail = (tx_buffer_tail + 1) % BUFFER_SIZE; } else { // 发送缓冲区为空,禁用发送中断 USART1->CR1 &= ~USART_CR1_TXEIE; } } } void USART1_SendData(uint8_t data) { // 将数据写入发送缓冲区 tx_buffer[tx_buffer_head] = data; tx_buffer_head = (tx_buffer_head + 1) % BUFFER_SIZE; // 启用发送中断 USART1->CR1 |= USART_CR1_TXEIE; } uint8_t USART1_ReceiveData(void) { uint8_t data = rx_buffer[rx_buffer_tail]; rx_buffer_tail = (rx_buffer_tail + 1) % BUFFER_SIZE; return data; } int main(void) { // 初始化串口 USART1->CR1 |= USART_CR1_RXNEIE; // 启用接收中断 NVIC_EnableIRQ(USART1_IRQn); while (1) { // 接收并处理数据 if (rx_buffer_head != rx_buffer_tail) { uint8_t data = USART1_ReceiveData(); // 处理接收到的数据 } // 发送数据 // ... } } ``` 在上面的示例代码中,我们使用了两个缓冲区 `rx_buffer` 和 `tx_buffer` 分别用于接收和发送数据。通过中断处理函数 `USART1_IRQHandler`,我们将接收到的数据存储在接收缓冲区中,并将发送缓冲区的数据发送出去。 在主循环中,我们可以通过调用 `USART1_ReceiveData` 函数来读取接收缓冲区中的数据,并进行相应的处理。同时,我们也可以通过调用 `USART1_SendData` 函数将数据写入发送缓冲区,并由中断处理函数将数据发送出去。 这只是一个简单的例子,实际应用中可能需要更多的功能和细节处理,但这可以作为一个起点来实现串口循环缓冲区

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