<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>GameDev - gamefish - Game Design</title><link>http://blog.csdn.net/gamefish/category/114575.aspx</link><description /><dc:language>zh-CN</dc:language><lastUpdateTime>Thu, 13 Sep 2007 00:11:50 GMT</lastUpdateTime><ttl>60</ttl><item><dc:creator>gamefish</dc:creator><title>从哪里寻找游戏工具集(Game dev toolset)开发的资料？</title><link>http://blog.csdn.net/gamefish/archive/2006/04/21/671258.aspx</link><pubDate>Fri, 21 Apr 2006 09:27:00 GMT</pubDate><guid>http://blog.csdn.net/gamefish/archive/2006/04/21/671258.aspx</guid><wfw:comment>http://blog.csdn.net/gamefish/comments/671258.aspx</wfw:comment><comments>http://blog.csdn.net/gamefish/archive/2006/04/21/671258.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/gamefish/comments/commentRss/671258.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=671258</trackback:ping><description>如果你要做的是一个2D游戏的开发工具，那么去参考一下经典2D游戏所开放的编辑器，例如Starcraft、Heroes of might &amp; magic的地图编辑器，多看多学多思考…………&lt;img src ="http://blog.csdn.net/gamefish/aggbug/671258.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>gamefish</dc:creator><title>《3D Game Engine Programming》读书笔记（2）</title><link>http://blog.csdn.net/gamefish/archive/2005/10/06/496064.aspx</link><pubDate>Thu, 06 Oct 2005 21:21:00 GMT</pubDate><guid>http://blog.csdn.net/gamefish/archive/2005/10/06/496064.aspx</guid><wfw:comment>http://blog.csdn.net/gamefish/comments/496064.aspx</wfw:comment><comments>http://blog.csdn.net/gamefish/archive/2005/10/06/496064.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/gamefish/comments/commentRss/496064.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=496064</trackback:ping><description>(7) (8)&lt;img src ="http://blog.csdn.net/gamefish/aggbug/496064.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>gamefish</dc:creator><title>《3D Game Engine Programming》读书笔记（1）</title><link>http://blog.csdn.net/gamefish/archive/2005/10/02/494273.aspx</link><pubDate>Sun, 02 Oct 2005 19:58:00 GMT</pubDate><guid>http://blog.csdn.net/gamefish/archive/2005/10/02/494273.aspx</guid><wfw:comment>http://blog.csdn.net/gamefish/comments/494273.aspx</wfw:comment><comments>http://blog.csdn.net/gamefish/archive/2005/10/02/494273.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/gamefish/comments/commentRss/494273.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=494273</trackback:ping><description>摘录的一些好句子&lt;img src ="http://blog.csdn.net/gamefish/aggbug/494273.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>gamefish</dc:creator><title>[转] 淺談遊戲程式設計入門 - [進階篇] </title><link>http://blog.csdn.net/gamefish/archive/2005/07/03/411243.aspx</link><pubDate>Sun, 03 Jul 2005 11:48:00 GMT</pubDate><guid>http://blog.csdn.net/gamefish/archive/2005/07/03/411243.aspx</guid><wfw:comment>http://blog.csdn.net/gamefish/comments/411243.aspx</wfw:comment><comments>http://blog.csdn.net/gamefish/archive/2005/07/03/411243.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/gamefish/comments/commentRss/411243.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=411243</trackback:ping><description>一些很好的思路和建议，对初学者大有裨益。&lt;img src ="http://blog.csdn.net/gamefish/aggbug/411243.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>gamefish</dc:creator><title>《仓鼠球online》80％策划案</title><link>http://blog.csdn.net/gamefish/archive/2005/05/22/378403.aspx</link><pubDate>Sun, 22 May 2005 23:13:00 GMT</pubDate><guid>http://blog.csdn.net/gamefish/archive/2005/05/22/378403.aspx</guid><wfw:comment>http://blog.csdn.net/gamefish/comments/378403.aspx</wfw:comment><comments>http://blog.csdn.net/gamefish/archive/2005/05/22/378403.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/gamefish/comments/commentRss/378403.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=378403</trackback:ping><description>一门课的期末作业，比《木牛流马》那个好一些，还是幼稚。。。
只完成了80％，一些章节为空。
由于上传图片仅限于120x120，所以很多图都不清晰，有些图干脆没加进来。感兴趣的可以问我要word文档。&lt;img src ="http://blog.csdn.net/gamefish/aggbug/378403.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>gamefish</dc:creator><title>一个高度简化的游戏主循环</title><link>http://blog.csdn.net/gamefish/archive/2005/05/14/374512.aspx</link><pubDate>Sat, 14 May 2005 00:20:00 GMT</pubDate><guid>http://blog.csdn.net/gamefish/archive/2005/05/14/374512.aspx</guid><wfw:comment>http://blog.csdn.net/gamefish/comments/374512.aspx</wfw:comment><comments>http://blog.csdn.net/gamefish/archive/2005/05/14/374512.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/gamefish/comments/commentRss/374512.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=374512</trackback:ping><description>while( user doesn't exit )
  check for user input
  run AI
  move enemies
  resolve collisions
  draw graphics
  play sounds
end while&lt;img src ="http://blog.csdn.net/gamefish/aggbug/374512.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>gamefish</dc:creator><title>3D多人在线角色扮演游戏《木牛流马》概念案（一门课的半期作业）</title><link>http://blog.csdn.net/gamefish/archive/2005/04/11/343525.aspx</link><pubDate>Mon, 11 Apr 2005 21:59:00 GMT</pubDate><guid>http://blog.csdn.net/gamefish/archive/2005/04/11/343525.aspx</guid><wfw:comment>http://blog.csdn.net/gamefish/comments/343525.aspx</wfw:comment><comments>http://blog.csdn.net/gamefish/archive/2005/04/11/343525.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/gamefish/comments/commentRss/343525.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=343525</trackback:ping><description>3D多人在线角色扮演游戏《木牛流马》概念案（一门课的半期作业，幼稚的东西）&lt;img src ="http://blog.csdn.net/gamefish/aggbug/343525.aspx" width = "1" height = "1" /&gt;</description></item></channel></rss>