关于java并发编程的相关文章都是阅读了《java并发编程实战》之后的读书笔记总结
概述
ThreadLocal其实是线程封闭的一种规范化的实现,它通过提供一组get和set的接口为每个使用该变量的线程保存一份独立的副本。对于那种按线程多实例(每个线程对应一个实例)的对象的访问,并且这个对象很多地方都要用到的情况(例如数据库连接管理、会话session管理以及线程私有的消息队列等),ThreadLocal就会展现出它的魅力。
下面的这个小例子展示了ThreadLocal的常规使用:
/**
* 线程资源类
* 这里只有简单的两个标志线程属性的变量,我们还可以往里面增添其他线程的属性(一般是我们对应于那个线程都要使用并且各不相同的属性)
*/
public class ThreadResource {
private String threadName;
private int threadId;
public ThreadResource(int threadId,String threadName){
this.threadId=threadId;
this.threadName=threadName;
}
public String getThreadName() {
return threadName;
}
public void setThreadName(String threadName) {
this.threadName = threadName;
}
public int getThreadId() {
return threadId;
}
public void setThreadId(int threadId) {
this.threadId = threadId;
}
}
public class Test {
//以一个静态实例的方式持有一个ThreadLocal对象,它里面以map的形式存储了线程的局部变量
static ThreadLocal<ThreadResource> resoursePackage=new ThreadLocal<ThreadResource>(){
@Override
protected ThreadResource initialValue() {
return new ThreadResource(0,"initialThread");
}
};
private static class TestThread extends Thread {
@Override
public void run(){
resoursePackage.set(new ThreadResource(1,"testThread"));
System.out.println(resoursePackage.get().getThreadName()+ resoursePackage.get().getThreadId());
}
}
public static void main (String[] args){
System.out.println(resoursePackage.get().getThreadName()+ resoursePackage.get().getThreadId());
new TestThread().start();
}
}
源码解析ThreadLocal的实现
get()方法的实现
/** * Returns the value in the current thread's copy of this * thread-local variable. If the variable has no value for the * current thread, it is first initialized to the value returned * by an invocation of the {@link #initialValue} method. * * @return the current thread's value of this thread-local */ public T get() { //获取当前threadlocal变量所属的线程 Thread t = Thread.currentThread(); //根据线程获取到一个ThreadLocalMap的对象 ThreadLocalMap map = getMap(t); //如果线程已经绑定了一个ThreadLocalMap对象的话,则从中获取到里面所保存的值,否则使用初始化的值 if (map != null) { ThreadLocalMap.Entry e = map.getEntry(this); if (e != null) { @SuppressWarnings("unchecked") T result = (T)e.value; return result; } } return setInitialValue(); }
我们看一下上面getMap()的方法的实现
/** * Get the map associated with a ThreadLocal. Overridden in * InheritableThreadLocal. * * @param t the current thread * @return the map */ ThreadLocalMap getMap(Thread t) { //返回线程的一个ThreadLocalMap的成员变量,下面是该成员变量在threa类中的声明 //ThreadLocal values pertaining to this thread. This map is maintained by the ThreadLocal class. //ThreadLocal.ThreadLocalMap threadLocals = ull; return t.threadLocals; }
再看一下线程尚未绑定ThreadLocalMap对象的时候,调用的setInitialValue()的方法的实现
/** * Variant of set() to establish initialValue. Used instead * of set() in case user has overridden the set() method. * * @return the initial value */ private T setInitialValue() { //initialValue()就是我们在新建一个ThreadLocal变量的时候,实现的protected的那个方法。 T value = initialValue(); Thread t = Thread.currentThread(); ThreadLocalMap map = getMap(t); if (map != null) map.set(this, value); else //由此我们可知,线程尚未绑定到ThreadLocalMap对象的时候 //ThreadLocal为我们使用在initialValue设置的值初始化了一个对象值,并绑定到该线程上。 createMap(t, value); return value; }
在上面的代码中,我们一直提及到了一个ThreadLocalMap的类,它其实是在ThreadLocal的一个静态内部类,它是一个ThreadLocal自定义的hash map对象,用于保存线程的局部变量。在它里面,又包含了一个Entry的静态内部类,它里面就是对应的所要存储的值。我们看一下源码的实现
/** * ThreadLocalMap is a customized hash map suitable only for * maintaining thread local values. No operations are exported * outside of the ThreadLocal class. The class is package private to * allow declaration of fields in class Thread. To help deal with * very large and long-lived usages, the hash table entries use * WeakReferences for keys. However, since reference queues are not * used, stale entries are guaranteed to be removed only when * the table starts running out of space. */ static class ThreadLocalMap { /** * The entries in this hash map extend WeakReference, using * its main ref field as the key (which is always a * ThreadLocal object). Note that null keys (i.e. entry.get() * == null) mean that the key is no longer referenced, so the * entry can be expunged from table. Such entries are referred to * as "stale entries" in the code that follows. */ static class Entry extends WeakReference<ThreadLocal<?>> { /** The value associated with this ThreadLocal. */ Object value; //以ThreadLocal对象作为键值,保存threadlocal变量所包含的值 //我们在ThreadLocal的get方法当中也是根据threadlocal变量取出所存储的值 Entry(ThreadLocal<?> k, Object v) { super(k); value = v; } } }
set()方法的实现
/** * Sets the current thread's copy of this thread-local variable * to the specified value. Most subclasses will have no need to * override this method, relying solely on the {@link #initialValue} * method to set the values of thread-locals. * * @param value the value to be stored in the current thread's copy of * this thread-local. */ public void set(T value) { //获取threadlocal对象所属的线程 Thread t = Thread.currentThread(); //获取线程所绑定的ThreadLocalMap对象 ThreadLocalMap map = getMap(t); if (map != null) map.set(this, value); else //在线程尚未初始化并绑定ThreadLocalMap对象的时候,使用给定的value值新建一个,并将线程与该对对象关联起来 createMap(t, value); }
在阅读了上面的源码之后,我们大概已经明白了ThreadLocal是怎么做到为每个线程保存一份引用对象的拷贝的值的。每个thread对象都会持有一个ThreadLocal.ThreadLocalMap的对象的引用,而我们通过ThreadLocal对象找到了线程所持有的这个ThreadLocalMap对象,并往其中添加、移除或获得我们所要保存的引用对象的值。
关于ThreadLocalMap里面实现的自定义的hash map我们可以在ThreadLocal的源码中深入了解,这里不做进一步的深入。