JAVA并发学习之ThreadLocal

关于java并发编程的相关文章都是阅读了《java并发编程实战》之后的读书笔记总结

概述

ThreadLocal其实是线程封闭的一种规范化的实现,它通过提供一组get和set的接口为每个使用该变量的线程保存一份独立的副本。对于那种按线程多实例(每个线程对应一个实例)的对象的访问,并且这个对象很多地方都要用到的情况(例如数据库连接管理、会话session管理以及线程私有的消息队列等),ThreadLocal就会展现出它的魅力

下面的这个小例子展示了ThreadLocal的常规使用:

/**
* 线程资源类
* 这里只有简单的两个标志线程属性的变量,我们还可以往里面增添其他线程的属性(一般是我们对应于那个线程都要使用并且各不相同的属性)
*/
public class ThreadResource {

    private String threadName;
    private int threadId;

    public ThreadResource(int threadId,String threadName){
        this.threadId=threadId;
        this.threadName=threadName;
    }

    public String getThreadName() {
        return threadName;
    }

    public void setThreadName(String threadName) {
        this.threadName = threadName;
    }

    public int getThreadId() {
        return threadId;
    }

    public void setThreadId(int threadId) {
        this.threadId = threadId;
    }
}

public class Test {
    //以一个静态实例的方式持有一个ThreadLocal对象,它里面以map的形式存储了线程的局部变量
    static ThreadLocal<ThreadResource> resoursePackage=new ThreadLocal<ThreadResource>(){
        @Override
        protected ThreadResource initialValue() {
            return new ThreadResource(0,"initialThread");
        }
    };

    private static class TestThread extends Thread {
        @Override
        public void run(){
            resoursePackage.set(new ThreadResource(1,"testThread"));
            System.out.println(resoursePackage.get().getThreadName()+ resoursePackage.get().getThreadId());
        }
    }

    public static void main (String[] args){
        System.out.println(resoursePackage.get().getThreadName()+ resoursePackage.get().getThreadId());
        new TestThread().start();
    }
}

源码解析ThreadLocal的实现

  • get()方法的实现

    /**
    * Returns the value in the current thread's copy of this
    * thread-local variable.  If the variable has no value for the
    * current thread, it is first initialized to the value returned
    * by an invocation of the {@link #initialValue} method.
    * 
    * @return the current thread's value of this thread-local
    */
    public T get() {        
        //获取当前threadlocal变量所属的线程
        Thread t = Thread.currentThread();
        //根据线程获取到一个ThreadLocalMap的对象
        ThreadLocalMap map = getMap(t);
        //如果线程已经绑定了一个ThreadLocalMap对象的话,则从中获取到里面所保存的值,否则使用初始化的值
        if (map != null) {
            ThreadLocalMap.Entry e = map.getEntry(this);
            if (e != null) {
                @SuppressWarnings("unchecked")
                T result = (T)e.value;
                return result;
            }
        }
        return setInitialValue();
    }
    

    我们看一下上面getMap()的方法的实现

    /**
    * Get the map associated with a ThreadLocal. Overridden in
    * InheritableThreadLocal.
    *
    * @param  t the current thread
    * @return the map
    */
    ThreadLocalMap getMap(Thread t) {
        //返回线程的一个ThreadLocalMap的成员变量,下面是该成员变量在threa类中的声明
        //ThreadLocal values pertaining to this thread. This map is maintained by the ThreadLocal class.
        //ThreadLocal.ThreadLocalMap threadLocals = ull;
        return t.threadLocals;
    }
    

    再看一下线程尚未绑定ThreadLocalMap对象的时候,调用的setInitialValue()的方法的实现

    /**
    * Variant of set() to establish initialValue. Used instead
    * of set() in case user has overridden the set() method.
    *
    * @return the initial value
    */
    private T setInitialValue() {
        //initialValue()就是我们在新建一个ThreadLocal变量的时候,实现的protected的那个方法。
        T value = initialValue();
        Thread t = Thread.currentThread();
        ThreadLocalMap map = getMap(t);
        if (map != null)
            map.set(this, value);
        else
            //由此我们可知,线程尚未绑定到ThreadLocalMap对象的时候
            //ThreadLocal为我们使用在initialValue设置的值初始化了一个对象值,并绑定到该线程上。
            createMap(t, value);
        return value;
    }
    

    在上面的代码中,我们一直提及到了一个ThreadLocalMap的类,它其实是在ThreadLocal的一个静态内部类,它是一个ThreadLocal自定义的hash map对象,用于保存线程的局部变量。在它里面,又包含了一个Entry的静态内部类,它里面就是对应的所要存储的值。我们看一下源码的实现

    /**
    * ThreadLocalMap is a customized hash map suitable only for
    * maintaining thread local values. No operations are exported
    * outside of the ThreadLocal class. The class is package private to
    * allow declaration of fields in class Thread.  To help deal with
    * very large and long-lived usages, the hash table entries use
    * WeakReferences for keys. However, since reference queues are not
    * used, stale entries are guaranteed to be removed only when
    * the table starts running out of space.
    */
    static class ThreadLocalMap {
    
        /**
        * The entries in this hash map extend WeakReference, using
        * its main ref field as the key (which is always a
        * ThreadLocal object).  Note that null keys (i.e. entry.get()
        * == null) mean that the key is no longer referenced, so the
        * entry can be expunged from table.  Such entries are referred to
        * as "stale entries" in the code that follows.
        */
        static class Entry extends WeakReference<ThreadLocal<?>> {
            /** The value associated with this ThreadLocal. */
            Object value;
            //以ThreadLocal对象作为键值,保存threadlocal变量所包含的值
            //我们在ThreadLocal的get方法当中也是根据threadlocal变量取出所存储的值
            Entry(ThreadLocal<?> k, Object v) {
                super(k);
                value = v;
            }
        }
    }
    
  • set()方法的实现

    /**
    * Sets the current thread's copy of this thread-local variable
    * to the specified value.  Most subclasses will have no need to
    * override this method, relying solely on the {@link #initialValue}
    * method to set the values of thread-locals.
    *
    * @param value the value to be stored in the current thread's copy of
    *        this thread-local.
    */
    public void set(T value) {
        //获取threadlocal对象所属的线程
        Thread t = Thread.currentThread();
        //获取线程所绑定的ThreadLocalMap对象
        ThreadLocalMap map = getMap(t);
        if (map != null)
            map.set(this, value);
        else
            //在线程尚未初始化并绑定ThreadLocalMap对象的时候,使用给定的value值新建一个,并将线程与该对对象关联起来
            createMap(t, value);
    }
    

在阅读了上面的源码之后,我们大概已经明白了ThreadLocal是怎么做到为每个线程保存一份引用对象的拷贝的值的。每个thread对象都会持有一个ThreadLocal.ThreadLocalMap的对象的引用,而我们通过ThreadLocal对象找到了线程所持有的这个ThreadLocalMap对象,并往其中添加、移除或获得我们所要保存的引用对象的值。

关于ThreadLocalMap里面实现的自定义的hash map我们可以在ThreadLocal的源码中深入了解,这里不做进一步的深入。

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值