<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>一块积木 - TCP/IP详解学习笔记</title><link>http://blog.csdn.net/goodboy1881/category/204448.aspx</link><description /><dc:language>zh-CN</dc:language><lastUpdateTime>Thu, 14 Jun 2007 07:22:00 GMT</lastUpdateTime><ttl>60</ttl><item><dc:creator>积木</dc:creator><title> TCP/IP详解学习笔记(13)-TCP坚持定时器，TCP保活定时器</title><link>http://blog.csdn.net/goodboy1881/archive/2006/05/28/758034.aspx</link><pubDate>Sun, 28 May 2006 00:34:00 GMT</pubDate><guid>http://blog.csdn.net/goodboy1881/archive/2006/05/28/758034.aspx</guid><wfw:comment>http://blog.csdn.net/goodboy1881/comments/758034.aspx</wfw:comment><comments>http://blog.csdn.net/goodboy1881/archive/2006/05/28/758034.aspx#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://blog.csdn.net/goodboy1881/comments/commentRss/758034.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=758034</trackback:ping><description>这两章内容简单，但是中间的策略对于TCP却是非常重要，对于提高网络利用率非常有好处。&lt;img src ="http://blog.csdn.net/goodboy1881/aggbug/758034.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>积木</dc:creator><title> TCP/IP详解学习笔记(12)-TCP的超时与重传</title><link>http://blog.csdn.net/goodboy1881/archive/2006/05/25/755248.aspx</link><pubDate>Thu, 25 May 2006 19:00:00 GMT</pubDate><guid>http://blog.csdn.net/goodboy1881/archive/2006/05/25/755248.aspx</guid><wfw:comment>http://blog.csdn.net/goodboy1881/comments/755248.aspx</wfw:comment><comments>http://blog.csdn.net/goodboy1881/archive/2006/05/25/755248.aspx#Feedback</comments><slash:comments>6</slash:comments><wfw:commentRss>http://blog.csdn.net/goodboy1881/comments/commentRss/755248.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=755248</trackback:ping><description>超时重传这一章写的零乱无比，但是如果紧扣题目，把该章节分成两个部分，超时和重传来看，就容易多了。该章节介绍了不少公式和算法，可以说是TCP中比较难理解的一部分。&lt;img src ="http://blog.csdn.net/goodboy1881/aggbug/755248.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>积木</dc:creator><title> TCP/IP详解学习笔记(11)-TCP交互数据流，成块数据流</title><link>http://blog.csdn.net/goodboy1881/archive/2006/05/19/745606.aspx</link><pubDate>Fri, 19 May 2006 14:30:00 GMT</pubDate><guid>http://blog.csdn.net/goodboy1881/archive/2006/05/19/745606.aspx</guid><wfw:comment>http://blog.csdn.net/goodboy1881/comments/745606.aspx</wfw:comment><comments>http://blog.csdn.net/goodboy1881/archive/2006/05/19/745606.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/goodboy1881/comments/commentRss/745606.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=745606</trackback:ping><description>重点是TCP的流量控制原理，滑动窗口，拥塞窗口，ACK累计确认等知识点。&lt;img src ="http://blog.csdn.net/goodboy1881/aggbug/745606.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>积木</dc:creator><title>TCP/IP详解学习笔记(10)-TCP连接的建立与中止</title><link>http://blog.csdn.net/goodboy1881/archive/2006/05/18/744534.aspx</link><pubDate>Thu, 18 May 2006 18:54:00 GMT</pubDate><guid>http://blog.csdn.net/goodboy1881/archive/2006/05/18/744534.aspx</guid><wfw:comment>http://blog.csdn.net/goodboy1881/comments/744534.aspx</wfw:comment><comments>http://blog.csdn.net/goodboy1881/archive/2006/05/18/744534.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/goodboy1881/comments/commentRss/744534.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=744534</trackback:ping><description>掌握本章的状态迁移图才是学习本章的关键。&lt;img src ="http://blog.csdn.net/goodboy1881/aggbug/744534.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>积木</dc:creator><title>TCP/IP详解学习笔记(8)-DNS域名系统</title><link>http://blog.csdn.net/goodboy1881/archive/2006/05/18/743816.aspx</link><pubDate>Thu, 18 May 2006 11:21:00 GMT</pubDate><guid>http://blog.csdn.net/goodboy1881/archive/2006/05/18/743816.aspx</guid><wfw:comment>http://blog.csdn.net/goodboy1881/comments/743816.aspx</wfw:comment><comments>http://blog.csdn.net/goodboy1881/archive/2006/05/18/743816.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/goodboy1881/comments/commentRss/743816.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=743816</trackback:ping><description>DNS的全称是Domain Name System。DNS系统是一个分布式的数据库。DNS是一个巨大的树形结构。
DNS的事实标准是BIND9，DNS有正向查询，也有反向查询。&lt;img src ="http://blog.csdn.net/goodboy1881/aggbug/743816.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>积木</dc:creator><title> TCP/IP详解学习笔记(9)-TCP协议概述</title><link>http://blog.csdn.net/goodboy1881/archive/2006/05/16/741087.aspx</link><pubDate>Tue, 16 May 2006 13:35:00 GMT</pubDate><guid>http://blog.csdn.net/goodboy1881/archive/2006/05/16/741087.aspx</guid><wfw:comment>http://blog.csdn.net/goodboy1881/comments/741087.aspx</wfw:comment><comments>http://blog.csdn.net/goodboy1881/archive/2006/05/16/741087.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/goodboy1881/comments/commentRss/741087.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=741087</trackback:ping><description>TCP和UDP处在同一层---运输层，但是TCP和UDP最不同的地方是，TCP提供了一种可靠的数据传输服务，TCP是面向连接的，也就是说，利用 TCP通信的两台主机首先要经历一个“拨打电话”的过程，等到通信准备结束才开始传输数据，最后结束通话。所以TCP要比UDP可靠的多，UDP是把数据直接发出去，而不管对方是不是在收信，就算是UDP无法送达，也不会产生ICMP差错报文，这一经时重申了很多遍了。&lt;img src ="http://blog.csdn.net/goodboy1881/aggbug/741087.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>积木</dc:creator><title>TCP/IP详解学习笔记(7)-广播和多播，IGMP协议</title><link>http://blog.csdn.net/goodboy1881/archive/2006/05/13/726860.aspx</link><pubDate>Sat, 13 May 2006 01:17:00 GMT</pubDate><guid>http://blog.csdn.net/goodboy1881/archive/2006/05/13/726860.aspx</guid><wfw:comment>http://blog.csdn.net/goodboy1881/comments/726860.aspx</wfw:comment><comments>http://blog.csdn.net/goodboy1881/archive/2006/05/13/726860.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/goodboy1881/comments/commentRss/726860.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=726860</trackback:ping><description>想了一天，终于顿悟为啥一份数据就可以实现多播和广播，原来网卡的过滤功能在这里起了重要的作用，换句话说，一个不过滤数据的网卡就可以作为一个监听器工作－－这就是网络监视的基础理论吧。文章的最后说了说IGMP的作用。&lt;img src ="http://blog.csdn.net/goodboy1881/aggbug/726860.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>积木</dc:creator><title> TCP/IP详解学习笔记(6)-UDP协议</title><link>http://blog.csdn.net/goodboy1881/archive/2006/05/09/713856.aspx</link><pubDate>Tue, 09 May 2006 07:23:00 GMT</pubDate><guid>http://blog.csdn.net/goodboy1881/archive/2006/05/09/713856.aspx</guid><wfw:comment>http://blog.csdn.net/goodboy1881/comments/713856.aspx</wfw:comment><comments>http://blog.csdn.net/goodboy1881/archive/2006/05/09/713856.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/goodboy1881/comments/commentRss/713856.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=713856</trackback:ping><description>UDP协议是相对TCP协议来说第二个重要的大协议。它是一个不可靠的协议，经常会引起IP数据分片。UDP协议有一个端口号来让用户区别是哪个程序的UDP协议包。并且有一个伪IP头让用户来计算检验和。&lt;img src ="http://blog.csdn.net/goodboy1881/aggbug/713856.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>积木</dc:creator><title> TCP/IP详解学习笔记(5)-IP选路，动态选路，和一些细节</title><link>http://blog.csdn.net/goodboy1881/archive/2006/04/28/695304.aspx</link><pubDate>Fri, 28 Apr 2006 15:56:00 GMT</pubDate><guid>http://blog.csdn.net/goodboy1881/archive/2006/04/28/695304.aspx</guid><wfw:comment>http://blog.csdn.net/goodboy1881/comments/695304.aspx</wfw:comment><comments>http://blog.csdn.net/goodboy1881/archive/2006/04/28/695304.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/goodboy1881/comments/commentRss/695304.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=695304</trackback:ping><description>IP选路是保证数据报被高效的送达的核心策略，其遵循先找主机(host)后找网络（network）的原则。而且还提供了各种各样的路由协议和ICMP发包策略来帮助主机来自动的建立起一份路由表。&lt;img src ="http://blog.csdn.net/goodboy1881/aggbug/695304.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>积木</dc:creator><title>TCP/IP详解学习笔记(4)-ICMP协议，ping和Traceroute</title><link>http://blog.csdn.net/goodboy1881/archive/2006/04/20/670761.aspx</link><pubDate>Thu, 20 Apr 2006 18:14:00 GMT</pubDate><guid>http://blog.csdn.net/goodboy1881/archive/2006/04/20/670761.aspx</guid><wfw:comment>http://blog.csdn.net/goodboy1881/comments/670761.aspx</wfw:comment><comments>http://blog.csdn.net/goodboy1881/archive/2006/04/20/670761.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/goodboy1881/comments/commentRss/670761.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=670761</trackback:ping><description>这一部分讲述ICMP协议一些相关知识和两个著名的应用：ping和Traceroute的一些工作原理。&lt;img src ="http://blog.csdn.net/goodboy1881/aggbug/670761.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>积木</dc:creator><title>TCP/IP详解学习笔记(3)-IP协议，ARP协议，RARP协议 </title><link>http://blog.csdn.net/goodboy1881/archive/2006/04/19/668556.aspx</link><pubDate>Wed, 19 Apr 2006 02:41:00 GMT</pubDate><guid>http://blog.csdn.net/goodboy1881/archive/2006/04/19/668556.aspx</guid><wfw:comment>http://blog.csdn.net/goodboy1881/comments/668556.aspx</wfw:comment><comments>http://blog.csdn.net/goodboy1881/archive/2006/04/19/668556.aspx#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://blog.csdn.net/goodboy1881/comments/commentRss/668556.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=668556</trackback:ping><description>TCP/IP协议中最核心的IP协议，实际上非常的单纯，只是简单的承载数据，并不保证送达。&lt;img src ="http://blog.csdn.net/goodboy1881/aggbug/668556.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>积木</dc:creator><title>TCP/IP详解学习笔记(2)-数据链路层</title><link>http://blog.csdn.net/goodboy1881/archive/2006/04/16/665061.aspx</link><pubDate>Sun, 16 Apr 2006 00:26:00 GMT</pubDate><guid>http://blog.csdn.net/goodboy1881/archive/2006/04/16/665061.aspx</guid><wfw:comment>http://blog.csdn.net/goodboy1881/comments/665061.aspx</wfw:comment><comments>http://blog.csdn.net/goodboy1881/archive/2006/04/16/665061.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/goodboy1881/comments/commentRss/665061.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=665061</trackback:ping><description>数据链路层主要有三个任务&lt;img src ="http://blog.csdn.net/goodboy1881/aggbug/665061.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>积木</dc:creator><title>TCP/IP详解学习笔记(1)-基本概念</title><link>http://blog.csdn.net/goodboy1881/archive/2006/04/15/665041.aspx</link><pubDate>Sat, 15 Apr 2006 23:48:00 GMT</pubDate><guid>http://blog.csdn.net/goodboy1881/archive/2006/04/15/665041.aspx</guid><wfw:comment>http://blog.csdn.net/goodboy1881/comments/665041.aspx</wfw:comment><comments>http://blog.csdn.net/goodboy1881/archive/2006/04/15/665041.aspx#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://blog.csdn.net/goodboy1881/comments/commentRss/665041.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=665041</trackback:ping><description>开始学tcp/ip协议了，希望能用半年的时间结束网络这一部分的学习并且记下笔记。这是第一部分，还是非常简单的。&lt;img src ="http://blog.csdn.net/goodboy1881/aggbug/665041.aspx" width = "1" height = "1" /&gt;</description></item></channel></rss>