今天都是一些基础的东西,希望以后不要忘记,好好努力下去。
1、输出
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace 输出
{
class Program
{
static void Main(string[] args)
{
**Console.WriteLine("Welcome ");**
}
}
}
输出为:Welcome
2、显示布尔类型的值
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace 显示布尔型变量值
{
class Program
{
static void Main(string[] args)
{
bool content = true;
bool noconent = false;
Console.WriteLine("It is that C# Station provides C# programing language content.", content);
Console.WriteLine("The statement above is not {0}.", noconent);
}
}
}
输出:It is that C# Station provides C# programing language content.
The statement above is not false.
3、一元算子
一元算子指的是:x++,++x; –x,x–……;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace 一元算子
{
class Program
{
static void Main(string[] args)
{
int unary = 5;
int preIncrement;
int preDecrement;
int postIncrement;
int postDecrement;
int positive;
int negative;
sbyte biNot;
bool logNot;
preIncrement = ++unary;
Console.WriteLine("Pre-Increment:{0}", preIncrement);
preDecrement = --unary;
Console.WriteLine("Pre-Decrement:{0}",preDecrement);
postIncrement = unary++;
Console.WriteLine("Post-Increment:{0}", postIncrement);
postDecrement = unary--;
Console.WriteLine("Post-Decrement:{0}", postDecrement);
positive = +preIncrement;
Console.WriteLine("Positive:{0}", positive);
negative = -preIncrement;
Console.WriteLine("Positive:{0}", negative);
biNot = 0;
Console.WriteLine("Positve:{0}", biNot);
logNot = false;
Console.WriteLine("negative:{0}", logNot);
}
}
}
输出为:Pre-Increment:6
Pre-Decrement:5
Post-Increment:5
Post-Decrement:6
Positive:6
Positive:-6
Positve:0
negative:False
4、二元算子
二元算子:实际数学运算
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace 二元算子
{
class Program
{
static void Main(string[] args)
{
int Num1=4, Num2=5, Result;
float floatResult;
Result = Num1 + Num2;
Console.WriteLine("Num1+Num2={0}", Result);
Result = Num1 - Num2;
Console.WriteLine("Num1-Num2={0}", Result);
Result = Num1 * Num2;
Console.WriteLine("Num1*Num2={0}", Result);
floatResult = Num1 / (float)Num2;
Console.WriteLine("Num1/Num2={0}", floatResult);
Result = Num1 % Num2;
Console.WriteLine("Num1%Num2={0}", Result);
}
}
}
输出为:
Num1+Num2=9
Num1-Num2=-1
Num1*Num2=20
Num1/Num2=0.8
Num1%Num2=4
5、数组学习
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace 数组算子
{
class Program
{
static void Main(string[] args)
{
int[] myInts = { 5, 8, 0 };
//bool[][] myBools = new bool[2][];
//myBools[0] = new bool[2];
//myBools[1] = new bool[1];
double[,] myDoubles = new double[2,2];
string[] myStrings = new string[3];
Console.WriteLine("myInts[0]:{0}\nmyInts[1]:{1}\nmyInts[2]:{2}\n", myInts[0], myInts[1], myInts[2]);
//myBools[0][0] = true;
//myBools[0][1] = false;
//myBools[1][1] = true;
//Console.WriteLine("myBools[0][0]:{0},myBools[0][1]:{1},myBools[1][1]:{2}", myBools[0][0], myBools[0][1], myBools[1][1]);
myDoubles[0,0] = 0.3;
myDoubles[0,1] = 4.98;
myDoubles[1,0]=9.72762;
myDoubles[1,1] = 89.34343462;
Console.WriteLine("myDoubles[0][0]:{0}\nmyDoubles[0][1]:{1}\nmyDoubles[1][0]:{2}\nmyDoubles[1][1]:{3}\n", myDoubles[0,0], myDoubles[0,1], myDoubles[1,0], myDoubles[1,1]);
}
}
}
输出为:
myInts[0]:5
myInts[1]:8
myInts[2]:0
myDoubles[0][0]:0.3
myDoubles[0][1]:4.98
myDoubles[1][0]:9.72762
myDoubles[1][1]:89.34343462
这些都是基础的东西,为了学习unity脚本!
给自己加油:你可以的,坚持下去!