这篇博客我会向大家介绍如何实现歌曲专辑照片的实现。但是注意,只是歌曲自带的照片(科普一下,一般正版的音乐里都会带有这首歌所在专辑的专辑照片),我们接下来要做的就是找到这个照片,并将它显示出来。
先上效果图:
这就是我们要实现的效果。
首先是要获得专辑封面的Uri,得到并进行处理
package com.genius.musicplay;
import java.io.FileDescriptor;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.InputStream;
import com.genius.demo.R;
import android.content.ContentResolver;
import android.content.ContentUris;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.BitmapFactory.Options;
import android.net.Uri;
import android.os.ParcelFileDescriptor;
public class MediaAlbum {
//获取专辑封面的Uri
private static final Uri albumArtUri = Uri.parse("content://media/external/audio/albumart");
/**
* 获取默认专辑图片
* @param context
* @return
*/
public static Bitmap getDefaultArtwork(Context context,boolean small) {
BitmapFactory.Options opts = new BitmapFactory.Options();
opts.inPreferredConfig = Bitmap.Config.RGB_565;
if(small){ //返回小图片
return BitmapFactory.decodeStream(context.getResources().openRawResource(R.drawable.ablum_deflaut), null, opts);
}
return BitmapFactory.decodeStream(context.getResources().openRawResource(R.drawable.ablum_deflaut), null, opts);
}
/**
* 从文件当中获取专辑封面位图
* @param context
* @param songid
* @param albumid
* @return
*/
private static Bitmap getArtworkFromFile(Context context, long songid, long albumid){
Bitmap bm = null;
if(albumid < 0 && songid < 0) {
throw new IllegalArgumentException("Must specify an album or a song id");
}
try {
BitmapFactory.Options options = new BitmapFactory.Options();
FileDescriptor fd = null;
if(albumid < 0){
Uri uri = Uri.parse("content://media/external/audio/media/"
+ songid + "/albumart");
ParcelFileDescriptor pfd = context.getContentResolver().openFileDescriptor(uri, "r");
if(pfd != null) {
fd = pfd.getFileDescriptor();
}
} else {
Uri uri = ContentUris.withAppendedId(albumArtUri, albumid);
ParcelFileDescriptor pfd = context.getContentResolver().openFileDescriptor(uri, "r");
if(pfd != null) {
fd = pfd.getFileDescriptor();
}
}
options.inSampleSize = 1;
// 只进行大小判断
options.inJustDecodeBounds = true;
// 调用此方法得到options得到图片大小
BitmapFactory.decodeFileDescriptor(fd, null, options);
// 我们的目标是在800pixel的画面上显示
// 所以需要调用computeSampleSize得到图片缩放的比例
options.inSampleSize = 100;
// 我们得到了缩放的比例,现在开始正式读入Bitmap数据
options.inJustDecodeBounds = false;
options.inDither = false;
options.inPreferredConfig = Bitmap.Config.ARGB_8888;
//根据options参数,减少所需要的内存
bm = BitmapFactory.decodeFileDescriptor(fd, null, options);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
return bm;
}
/**
* 获取专辑封面位图对象
* @param context
* @param song_id
* @param album_id
* @param allowdefalut
* @return
*/
public static Bitmap getArtwork(Context context, long song_id, int album_id, boolean allowdefalut, boolean small){
if(album_id < 0) {
if(song_id < 0) {
Bitmap bm = getArtworkFromFile(context, song_id, -1);
if(bm != null) {
return bm;
}
}
if(allowdefalut) {
return getDefaultArtwork(context, small);
}
return null;
}
ContentResolver res = context.getContentResolver();
Uri uri = ContentUris.withAppendedId(albumArtUri, album_id);
if(uri != null) {
InputStream in = null;
try {
in = res.openInputStream(uri);
BitmapFactory.Options options = new BitmapFactory.Options();
//先制定原始大小
options.inSampleSize = 1;
//只进行大小判断
options.inJustDecodeBounds = true;
//调用此方法得到options得到图片的大小
BitmapFactory.decodeStream(in, null, options);
/** 我们的目标是在你N pixel的画面上显示。 所以需要调用computeSampleSize得到图片缩放的比例 **/
/** 这里的target为800是根据默认专辑图片大小决定的,800只是测试数字但是试验后发现完美的结合 **/
if(small){
options.inSampleSize = computeSampleSize(options, 40);
} else{
options.inSampleSize = computeSampleSize(options, 600);
}
// 我们得到了缩放比例,现在开始正式读入Bitmap数据
options.inJustDecodeBounds = false;
options.inDither = false;
options.inPreferredConfig = Bitmap.Config.ARGB_8888;
in = res.openInputStream(uri);
return BitmapFactory.decodeStream(in, null, options);
} catch (FileNotFoundException e) {
Bitmap bm = getArtworkFromFile(context, song_id, album_id);
if(bm != null) {
if(bm.getConfig() == null) {
bm = bm.copy(Bitmap.Config.RGB_565, false);
if(bm == null && allowdefalut) {
return getDefaultArtwork(context, small);
}
}
} else if(allowdefalut) {
bm = getDefaultArtwork(context, small);
}
return bm;
} finally {
try {
if(in != null) {
in.close();
}
} catch (IOException e) {
e.printStackTrace();
}
}
}
return null;
}
/**
* 对图片进行合适的缩放
* @param options
* @param target
* @return
*/
public static int computeSampleSize(Options options, int target) {
int w = options.outWidth;
int h = options.outHeight;
int candidateW = w / target;
int candidateH = h / target;
int candidate = Math.max(candidateW, candidateH);
if(candidate == 0) {
return 1;
}
if(candidate > 1) {
if((w > target) && (w / candidate) < target) {
candidate -= 1;
}
}
if(candidate > 1) {
if((h > target) && (h / candidate) < target) {
candidate -= 1;
}
}
return candidate;
}
}
接下来是图片处理的工具类,这个是别人已经完成的,所以我就偷懒了,嘻嘻
package com.genius.widget;
import java.io.ByteArrayOutputStream;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Bitmap.CompressFormat;
import android.graphics.Bitmap.Config;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.ColorMatrix;
import android.graphics.ColorMatrixColorFilter;
import android.graphics.LinearGradient;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PorterDuff;
import android.graphics.PorterDuff.Mode;
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Shader;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
/**
* 图片工具类
*
*/
public class ImageUtil {
/**图片的八个位置**/
public static final int TOP = 0; //上
public static final int BOTTOM = 1; //下
public static final int LEFT = 2; //左
public static final int RIGHT = 3; //右
public static final int LEFT_TOP = 4; //左上
public static final int LEFT_BOTTOM = 5; //左下
public static final int RIGHT_TOP = 6; //右上
public static final int RIGHT_BOTTOM = 7; //右下
/**
* 图像的放大缩小方法
* @param src 源位图对象
* @param scaleX 宽度比例系数
* @param scaleY 高度比例系数
* @return 返回位图对象
*/
public static Bitmap zoomBitmap(Bitmap src, float scaleX, float scaleY) {
Matrix matrix = new Matrix();
matrix.setScale(scaleX, scaleY);
Bitmap t_bitmap = Bitmap.createBitmap(src, 0, 0, src.getWidth(), src.getHeight(), matrix, true);
return t_bitmap;
}
/**
* 图像放大缩小--根据宽度和高度
* @param src
* @param width
* @param height
* @return
*/
public static Bitmap zoomBimtap(Bitmap src, int width, int height) {
return Bitmap.createScaledBitmap(src, width, height, true);
}
/**
* 将Drawable转为Bitmap对象
* @param drawable
* @return
*/
public static Bitmap drawableToBitmap(Drawable drawable) {
return ((BitmapDrawable)drawable).getBitmap();
}
/**
* 将Bitmap转换为Drawable对象
* @param bitmap
* @return
*/
public static Drawable bitmapToDrawable(Bitmap bitmap) {
Drawable drawable = new BitmapDrawable(bitmap);
return drawable;
}
/**
* Bitmap转byte[]
* @param bitmap
* @return
*/
public static byte[] bitmapToByte(Bitmap bitmap) {
ByteArrayOutputStream out = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.PNG, 100, out);
return out.toByteArray();
}
/**
* byte[]转Bitmap
* @param data
* @return
*/
public static Bitmap byteToBitmap(byte[] data) {
if(data.length != 0) {
return BitmapFactory.decodeByteArray(data, 0, data.length);
}
return null;
}
/**
* 绘制带圆角的图像
* @param src
* @param radius
* @return
*/
public static Bitmap createRoundedCornerBitmap(Bitmap src, int radius) {
final int w = src.getWidth();
final int h = src.getHeight();
// 高清量32位图
Bitmap bitmap = Bitmap.createBitmap(w, h, Config.ARGB_8888);
Paint paint = new Paint();
Canvas canvas = new Canvas(bitmap);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(0xff424242);
// 防止边缘的锯齿
paint.setFilterBitmap(true);
Rect rect = new Rect(0, 0, w, h);
RectF rectf = new RectF(rect);
// 绘制带圆角的矩形
canvas.drawRoundRect(rectf, radius, radius, paint);
// 取两层绘制交集,显示上层
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
// 绘制图像
canvas.drawBitmap(src, rect, rect, paint);
return bitmap;
}
/**
* 创建选中带提示图片
* @param context
* @param srcId
* @param tipId
* @return
*/
public static Drawable createSelectedTip(Context context, int srcId, int tipId) {
Bitmap src = BitmapFactory.decodeResource(context.getResources(), srcId);
Bitmap tip = BitmapFactory.decodeResource(context.getResources(), tipId);
final int w = src.getWidth();
final int h = src.getHeight();
Bitmap bitmap = Bitmap.createBitmap(w, h, Config.ARGB_8888);
Paint paint = new Paint();
Canvas canvas = new Canvas(bitmap);
//绘制原图
canvas.drawBitmap(src, 0, 0, paint);
//绘制提示图片
canvas.drawBitmap(tip, (w - tip.getWidth()), 0, paint);
return bitmapToDrawable(bitmap);
}
/**
* 带倒影的图像
* @param src
* @return
*/
public static Bitmap createReflectionBitmap(Bitmap src) {
// 两个图像间的空隙
final int spacing = 4;
final int w = src.getWidth();
final int h = src.getHeight();
// 绘制高质量32位图
Bitmap bitmap = Bitmap.createBitmap(w, h + h / 2 + spacing, Config.ARGB_8888);
// 创建燕X轴的倒影图像
Matrix m = new Matrix();
m.setScale(1, -1);
Bitmap t_bitmap = Bitmap.createBitmap(src, 0, h / 2, w, h / 2, m, true);
Canvas canvas = new Canvas(bitmap);
Paint paint = new Paint();
// 绘制原图像
canvas.drawBitmap(src, 0, 0, paint);
// 绘制倒影图像
canvas.drawBitmap(t_bitmap, 0, h + spacing, paint);
// 线性渲染-沿Y轴高到低渲染
Shader shader = new LinearGradient(0, h + spacing, 0, h + spacing + h / 2, 0x70ffffff, 0x00ffffff, Shader.TileMode.MIRROR);
paint.setShader(shader);
// 取两层绘制交集,显示下层。
paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
// 绘制渲染倒影的矩形
canvas.drawRect(0, h + spacing, w, h + h / 2 + spacing, paint);
return bitmap;
}
/**
* 独立的倒影图像
* @param src
* @return
*/
public static Bitmap createReflectionBitmapForSingle(Bitmap src) {
final int w = src.getWidth();
final int h = src.getHeight();
// 绘制高质量32位图
Bitmap bitmap = Bitmap.createBitmap(w, h / 2, Config.ARGB_8888);
// 创建沿X轴的倒影图像
Matrix m = new Matrix();
m.setScale(1, -1);
Bitmap t_bitmap = Bitmap.createBitmap(src, 0, h / 2, w, h / 2, m, true);
Canvas canvas = new Canvas(bitmap);
Paint paint = new Paint();
// 绘制倒影图像
canvas.drawBitmap(t_bitmap, 0, 0, paint);
// 线性渲染-沿Y轴高到低渲染
Shader shader = new LinearGradient(0, 0, 0, h / 2, 0x70ffffff,
0x00ffffff, Shader.TileMode.MIRROR);
paint.setShader(shader);
// 取两层绘制交集。显示下层。
paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
// 绘制渲染倒影的矩形
canvas.drawRect(0, 0, w, h / 2, paint);
return bitmap;
}
public static Bitmap createGreyBitmap(Bitmap src) {
final int w = src.getWidth();
final int h = src.getHeight();
Bitmap bitmap = Bitmap.createBitmap(w, h, Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
Paint paint = new Paint();
// 颜色变换的矩阵
ColorMatrix matrix = new ColorMatrix();
// saturation 饱和度值,最小可设为0,此时对应的是灰度图;为1表示饱和度不变,设置大于1,就显示过饱和
matrix.setSaturation(0);
ColorMatrixColorFilter filter = new ColorMatrixColorFilter(matrix);
paint.setColorFilter(filter);
canvas.drawBitmap(src, 0, 0, paint);
return bitmap;
}
/**
* 保存图片
* @param src
* @param filepath
* @param format:[Bitmap.CompressFormat.PNG,Bitmap.CompressFormat.JPEG]
* @return
*/
public static boolean saveImage(Bitmap src, String filepath, CompressFormat format) {
boolean rs = false;
File file = new File(filepath);
try {
FileOutputStream out = new FileOutputStream(file);
if(src.compress(format, 100, out)) {
out.flush(); //写入流
}
out.close();
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
return rs;
}
/**
* 添加水印效果
* @param src 源位图
* @param watermark 水印
* @param direction 方向
* @param spacing 间距
* @return
*/
public static Bitmap createWatermark(Bitmap src, Bitmap watermark, int direction, int spacing) {
final int w = src.getWidth();
final int h = src.getHeight();
Bitmap bitmap = Bitmap.createBitmap(w, h, Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
canvas.drawBitmap(src, 0, 0, null);
if(direction == LEFT_TOP) {
canvas.drawBitmap(watermark, spacing, spacing, null);
} else if(direction == LEFT_BOTTOM){
canvas.drawBitmap(watermark, spacing, h - watermark.getHeight() - spacing, null);
} else if(direction == RIGHT_TOP) {
canvas.drawBitmap(watermark, w - watermark.getWidth() - spacing, spacing, null);
} else if(direction == RIGHT_BOTTOM) {
canvas.drawBitmap(watermark, w - watermark.getWidth() - spacing, h - watermark.getHeight() - spacing, null);
}
return bitmap;
}
/**
* 合成图像
* @param direction
* @param bitmaps
* @return
*/
public static Bitmap composeBitmap(int direction, Bitmap... bitmaps) {
if(bitmaps.length < 2) {
return null;
}
Bitmap firstBitmap = bitmaps[0];
for (int i = 0; i < bitmaps.length; i++) {
firstBitmap = composeBitmap(firstBitmap, bitmaps[i], direction);
}
return firstBitmap;
}
/**
* 合成两张图像
* @param firstBitmap
* @param secondBitmap
* @param direction
* @return
*/
private static Bitmap composeBitmap(Bitmap firstBitmap, Bitmap secondBitmap,
int direction) {
if(firstBitmap == null) {
return null;
}
if(secondBitmap == null) {
return firstBitmap;
}
final int fw = firstBitmap.getWidth();
final int fh = firstBitmap.getHeight();
final int sw = secondBitmap.getWidth();
final int sh = secondBitmap.getHeight();
Bitmap bitmap = null;
Canvas canvas = null;
if(direction == TOP) {
bitmap = Bitmap.createBitmap(sw > fw ? sw : fw, fh + sh, Config.ARGB_8888);
canvas = new Canvas(bitmap);
canvas.drawBitmap(secondBitmap, 0, 0, null);
canvas.drawBitmap(firstBitmap, 0, sh, null);
} else if(direction == BOTTOM) {
bitmap = Bitmap.createBitmap(fw > sw ? fw : sw, fh + sh, Config.ARGB_8888);
canvas = new Canvas(bitmap);
canvas.drawBitmap(firstBitmap, 0, 0, null);
canvas.drawBitmap(secondBitmap, 0, fh, null);
} else if(direction == LEFT) {
bitmap = Bitmap.createBitmap(fw + sw, sh > fh ? sh : fh, Config.ARGB_8888);
canvas = new Canvas(bitmap);
canvas.drawBitmap(secondBitmap, 0, 0, null);
canvas.drawBitmap(firstBitmap, sw, 0, null);
} else if(direction == RIGHT) {
bitmap = Bitmap.createBitmap(fw + sw, fh > sh ? fh : sh,
Config.ARGB_8888);
canvas = new Canvas(bitmap);
canvas.drawBitmap(firstBitmap, 0, 0, null);
canvas.drawBitmap(secondBitmap, fw, 0, null);
}
return bitmap;
}
}
接下来便是在MusicPlayActivity里创建一个用来显示图片的函数
private ImageView musicAlbum; //音乐专辑封面
private ImageView musicAblumReflection; //倒影反射
//显示专辑照片
private void showArtwork(MusicData mp3Info) {
Bitmap bm = MediaAlbum.getArtwork(this, mp3Info.MusicId, mp3Info.MusicAlbumId, true, false);
//切换播放时候专辑图片出现透明效果
Animation albumanim = AnimationUtils.loadAnimation(MusicPlayActivity.this, R.anim.album_replace);
//开始播放动画效果
musicAlbum.startAnimation(albumanim);
if(bm != null) {
musicAlbum.setImageBitmap(bm); //显示专辑封面图片
musicAblumReflection.setImageBitmap(ImageUtil.createReflectionBitmapForSingle(bm)); //显示倒影
} else {
bm = MediaAlbum.getDefaultArtwork(this, false);
musicAlbum.setImageBitmap(bm); //显示专辑封面图片
musicAblumReflection.setImageBitmap(ImageUtil.createReflectionBitmapForSingle(bm)); //显示倒影
}
}
然后每次更新歌曲后调用就可以了。