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【OpenGL ES 3.0 编程指南】OpenGL.ES.3.0.Programming.Guide.2nd.Edition
“As a graphics technologist and intense OpenGL ES developer, I
can honestly say that if you buy only one book on OpenGL ES 3.0 programming, then this should be the book. Dan and Budirijanto have written a book clearly by programmers for programmers. It is simply required reading for anyone interested in OpenGL ES 3.0. It is informative, well organized, and comprehensive, but best of all practical. You will nd yourself reaching for this book over and over again instead of the actual OpenGL ES speci cation during your programming sessions. I give it my highest recommendation.”
2018-04-08
clang体系结构
Clang_ArchitectureClang_ArchitectureClang_ArchitectureClang_ArchitectureClang_ArchitectureClang_ArchitectureClang_Architecture
2018-04-05
Gradient-Domain Path Tracing
Gradient-Domain Path TracingGradient-Domain Path TracingGradient-Domain Path TracingGradient-Domain Path TracingGradient-Domain Path TracingGradient-Domain Path TracingGradient-Domain Path Tracing
2018-04-05
Engineering a Compiler, Second Edition
Engineering a Compiler, Second Edition Engineering a Compiler, Second Edition Engineering a Compiler, Second Edition Engineering a Compiler, Second Edition Engineering a Compiler, Second Edition Engineering a Compiler, Second Edition
2018-04-05
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