canvas通俗的说就是一张画布,我们可以使用画笔paint,在其上面画任意的图形。
方法:
//绘制区域,参数一为RectF一个区域
drawRect(RectF rect, Paint paint)
//绘制一个路径,参数一为Path路径对象
drawPath(Path path, Paint paint)
//贴图,参数一就是我们常规的Bitmap对象,参数二是源区域(这里是bitmap),参数三是目标区域
(应该在canvas的位置和大小),参数四是Paint画刷对象,因为用到了缩放和拉伸的可能,当原始
Rect不等于目标Rect时性能将会有大幅损失。
drawBitmap(Bitmap bitmap, Rect src, Rect dst, Paint paint)
//画线,参数一起始点的x轴位置,参数二起始点的y轴位置,参数三终点的x轴水平位置,
参数四y轴垂直位置,最后一个参数为Paint 画刷对象。
drawLine(float startX, float startY, float stopX, float stopY, Paintpaint)
//画点,参数一水平x轴,参数二垂直y轴,第三个参数为Paint对象。
drawPoint(float x, float y, Paint paint)
//渲染文本,Canvas类除了上面的还可以描绘文字,参数一是String类型的文本,参数二x轴,
参数三y轴,参数四是Paint对象。
drawText(String text, float x, floaty, Paint paint)
//画椭圆,参数一是扫描区域,参数二为paint对象;
drawOval(RectF oval, Paint paint)
// 绘制圆,参数一是中心点的x轴,参数二是中心点的y轴,参数三是半径,参数四是paint对象;
//画弧, 参数一是RectF对象,一个矩形区域椭圆形的界限用于定义在形状、大小、电弧,参数二是
起始角(度)在电弧的开始,参数三扫描角(度)开始顺时针测量的,参数四是如果这是真的话,包括
椭圆中心的电弧,并关闭它,如果它是假这将是一个弧线,参数五是Paint对象;
drawArc(RectF oval, float startAngle, float sweepAngle, boolean useCenter, Paint paint)
接下来就要开始画了。还需要工具Paint,path
Paint ,就是画笔,我们new paint();等到一只画笔,然后设置它的一些属性。
Paint类常用方法:
setARGB(int a, int r, int g, int b) // 设置 Paint对象颜色,参数一为alpha透明值
setAlpha(int a) // 设置alpha不透明度,范围为0~255
setAntiAlias(boolean aa) // 是否抗锯齿
setColor(int color) // 设置颜色,这里Android内部定义的有Color类包含了一些常见颜色定义
setTextScaleX(float scaleX) // 设置文本缩放倍数,1.0f为原始
setTextSize(float textSize) // 设置字体大小
setUnderlineText(booleanunderlineText) // 设置下划线
setStyle(Style.STROKE)//设置画笔空心
- public class DrawviewActivity extends Activity {
- @Override
- protected void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- // set DrawView's width and height
- Display d = getWindowManager().getDefaultDisplay();
- DrawView dv = new DrawView(this);
- dv.width = d.getWidth();
- dv.height = d.getHeight();
- setContentView(dv);
- }
- class DrawView extends View {
- public float width;
- public float height;
- private Paint mpaint;
- public DrawView(Context context) {
- super(context);
- mpaint = new Paint();
- mpaint.setColor(Color.RED);
- mpaint.setAntiAlias(true);
- }
- @Override
- protected void onDraw(Canvas canvas) {
- // TODO Auto-generated method stub
- super.onDraw(canvas);
- // drawtext
- canvas.save();
- mpaint.setTextSize(30);
- canvas.drawText("hello honjane", 20, 20, mpaint);
- canvas.restore();
- // drawRect
- canvas.save();
- RectF r = new RectF(40, 40, 60, 60);
- mpaint.setColor(Color.BLUE);
- canvas.drawRect(r, mpaint);
- canvas.restore();
- canvas.save();
- mpaint.setColor(Color.BLUE);
- canvas.drawRect(65, 40, 85, 60, mpaint);
- canvas.restore();
- // drawCircle
- canvas.save();
- mpaint.setStyle(Style.STROKE);
- canvas.drawCircle(width / 2, height / 2, 100, mpaint);
- canvas.restore();
- // drawArc
- canvas.save();
- RectF oval1 = new RectF(150, 300, 180, 400);
- canvas.drawArc(oval1, 180, 250, false, mpaint);// 小弧形
- oval1.set(300, 300, 600, 780);
- canvas.drawArc(oval1, 230, 170, false, mpaint);
- oval1.set(200, 300, 500, 780);
- canvas.drawArc(oval1, 230, 170, true, mpaint);
- canvas.restore();
- // 三角形
- canvas.save();
- mpaint.setStyle(Style.FILL);
- Path p = new Path();
- p.moveTo(80, 100);
- p.lineTo(140, 300);
- p.lineTo(20, 300);
- p.close();
- canvas.drawPath(p, mpaint);
- canvas.restore();
- canvas.save();
- mpaint.setStyle(Paint.Style.FILL);// 充满
- mpaint.setColor(Color.LTGRAY);
- mpaint.setAntiAlias(true);// 设置画笔的锯齿效果
- canvas.drawText("画圆角矩形:", 10, 260, mpaint);
- RectF oval3 = new RectF(80, 260, 200, 300);// 设置个新的长方形
- canvas.drawRoundRect(oval3, 20, 15, mpaint);// 第二个参数是x半径,第三个参数是y半径
- canvas.restore();
- // 可变色的
- canvas.save();
- Shader shader = new LinearGradient(0, 0, 100, 100, new int[] {
- Color.BLACK, Color.CYAN, Color.DKGRAY, Color.GRAY }, null,
- Shader.TileMode.MIRROR);
- mpaint.setShader(shader);
- RectF oval2 = new RectF(250, 100, 450, 300);
- canvas.drawArc(oval2, 200, 130, true, mpaint);
- canvas.restore();
- //画图片
- canvas.save();
- Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
- canvas.drawBitmap(bitmap, 250,360, mpaint);
- canvas.restore();
- }
- }
- }