<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>一品可乐瓶 - Nebula2引擎专题</title><link>http://blog.csdn.net/happykevins/category/239698.aspx</link><description /><dc:language>zh-CN</dc:language><lastUpdateTime>Wed, 31 Jan 2007 20:26:29 GMT</lastUpdateTime><ttl>60</ttl><item><dc:creator>happykevins</dc:creator><title>Nebula2探秘14-nGuiServer的创建与使用</title><link>http://blog.csdn.net/happykevins/archive/2006/12/18/1447923.aspx</link><pubDate>Mon, 18 Dec 2006 16:43:00 GMT</pubDate><guid>http://blog.csdn.net/happykevins/archive/2006/12/18/1447923.aspx</guid><wfw:comment>http://blog.csdn.net/happykevins/comments/1447923.aspx</wfw:comment><comments>http://blog.csdn.net/happykevins/archive/2006/12/18/1447923.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/happykevins/comments/commentRss/1447923.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1447923</trackback:ping><description>介绍nGuiServer的创建与使用.&lt;img src ="http://blog.csdn.net/happykevins/aggbug/1447923.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>happykevins</dc:creator><title>Nebula2探秘附件：nutildef与nkernelinfo的代码</title><link>http://blog.csdn.net/happykevins/archive/2006/12/17/1446901.aspx</link><pubDate>Sun, 17 Dec 2006 18:16:00 GMT</pubDate><guid>http://blog.csdn.net/happykevins/archive/2006/12/17/1446901.aspx</guid><wfw:comment>http://blog.csdn.net/happykevins/comments/1446901.aspx</wfw:comment><comments>http://blog.csdn.net/happykevins/archive/2006/12/17/1446901.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/happykevins/comments/commentRss/1446901.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1446901</trackback:ping><description>关于nutildef与nkernelinfo的代码&lt;img src ="http://blog.csdn.net/happykevins/aggbug/1446901.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>happykevins</dc:creator><title>Nebula2探秘13-输入管理器nInputServer</title><link>http://blog.csdn.net/happykevins/archive/2006/11/29/1420062.aspx</link><pubDate>Wed, 29 Nov 2006 14:36:00 GMT</pubDate><guid>http://blog.csdn.net/happykevins/archive/2006/11/29/1420062.aspx</guid><wfw:comment>http://blog.csdn.net/happykevins/comments/1420062.aspx</wfw:comment><comments>http://blog.csdn.net/happykevins/archive/2006/11/29/1420062.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/happykevins/comments/commentRss/1420062.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1420062</trackback:ping><description>本节将介绍如何创建和使用nInputServer来检测输入设备的状态及事件...&lt;img src ="http://blog.csdn.net/happykevins/aggbug/1420062.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>happykevins</dc:creator><title>Nebula2探秘12-基于Windows命令行的Nebula控制台</title><link>http://blog.csdn.net/happykevins/archive/2006/11/24/1412709.aspx</link><pubDate>Fri, 24 Nov 2006 16:54:00 GMT</pubDate><guid>http://blog.csdn.net/happykevins/archive/2006/11/24/1412709.aspx</guid><wfw:comment>http://blog.csdn.net/happykevins/comments/1412709.aspx</wfw:comment><comments>http://blog.csdn.net/happykevins/archive/2006/11/24/1412709.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/happykevins/comments/commentRss/1412709.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1412709</trackback:ping><description>“工欲善其事，必先利其器!”,本文创建了一个在命令窗口下的Nebula命令控制台。&lt;img src ="http://blog.csdn.net/happykevins/aggbug/1412709.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>happykevins</dc:creator><title>Nebula2探秘11-Simple Window</title><link>http://blog.csdn.net/happykevins/archive/2006/11/13/1382028.aspx</link><pubDate>Mon, 13 Nov 2006 18:32:00 GMT</pubDate><guid>http://blog.csdn.net/happykevins/archive/2006/11/13/1382028.aspx</guid><wfw:comment>http://blog.csdn.net/happykevins/comments/1382028.aspx</wfw:comment><comments>http://blog.csdn.net/happykevins/archive/2006/11/13/1382028.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/happykevins/comments/commentRss/1382028.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1382028</trackback:ping><description>利用d3dserver打开一个简单windows窗口&lt;img src ="http://blog.csdn.net/happykevins/aggbug/1382028.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>happykevins</dc:creator><title>Nebula2探秘10-Signal System</title><link>http://blog.csdn.net/happykevins/archive/2006/10/25/1350203.aspx</link><pubDate>Wed, 25 Oct 2006 09:59:00 GMT</pubDate><guid>http://blog.csdn.net/happykevins/archive/2006/10/25/1350203.aspx</guid><wfw:comment>http://blog.csdn.net/happykevins/comments/1350203.aspx</wfw:comment><comments>http://blog.csdn.net/happykevins/archive/2006/10/25/1350203.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/happykevins/comments/commentRss/1350203.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1350203</trackback:ping><description>Nebula2的信号系统主要功能是对象间的消息传递；由于消息的发出者和接收者是在运行时动态邦定的，所以用这种方式传递消息并不会增加程序的耦合度...&lt;img src ="http://blog.csdn.net/happykevins/aggbug/1350203.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>happykevins</dc:creator><title>Nebula2探秘09-IpcPeer(UDP)</title><link>http://blog.csdn.net/happykevins/archive/2006/10/18/1339824.aspx</link><pubDate>Wed, 18 Oct 2006 17:00:00 GMT</pubDate><guid>http://blog.csdn.net/happykevins/archive/2006/10/18/1339824.aspx</guid><wfw:comment>http://blog.csdn.net/happykevins/comments/1339824.aspx</wfw:comment><comments>http://blog.csdn.net/happykevins/archive/2006/10/18/1339824.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/happykevins/comments/commentRss/1339824.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1339824</trackback:ping><description>Nebula2有内置了两种IPC(进程间通讯)的解决方案:IpcServer(UDP)和IpcPeer(TCP);下面一段代码展示如何使用Nebula2的IpcPeer。&lt;img src ="http://blog.csdn.net/happykevins/aggbug/1339824.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>happykevins</dc:creator><title>Nebula2探秘08-对象序列化</title><link>http://blog.csdn.net/happykevins/archive/2006/10/09/1327751.aspx</link><pubDate>Mon, 09 Oct 2006 21:33:00 GMT</pubDate><guid>http://blog.csdn.net/happykevins/archive/2006/10/09/1327751.aspx</guid><wfw:comment>http://blog.csdn.net/happykevins/comments/1327751.aspx</wfw:comment><comments>http://blog.csdn.net/happykevins/archive/2006/10/09/1327751.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/happykevins/comments/commentRss/1327751.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1327751</trackback:ping><description>介绍Nebula2对象序列化的来龙去脉...&lt;img src ="http://blog.csdn.net/happykevins/aggbug/1327751.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>happykevins</dc:creator><title>Nebula2探秘07-使用Tcl脚本服务II</title><link>http://blog.csdn.net/happykevins/archive/2006/10/04/1320498.aspx</link><pubDate>Wed, 04 Oct 2006 15:08:00 GMT</pubDate><guid>http://blog.csdn.net/happykevins/archive/2006/10/04/1320498.aspx</guid><wfw:comment>http://blog.csdn.net/happykevins/comments/1320498.aspx</wfw:comment><comments>http://blog.csdn.net/happykevins/archive/2006/10/04/1320498.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/happykevins/comments/commentRss/1320498.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1320498</trackback:ping><description>介绍如何在Tcl脚本中如何通过NOH与程序交互...&lt;img src ="http://blog.csdn.net/happykevins/aggbug/1320498.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>happykevins</dc:creator><title>Nebula2探秘06-使用Tcl脚本服务I</title><link>http://blog.csdn.net/happykevins/archive/2006/09/27/1296812.aspx</link><pubDate>Wed, 27 Sep 2006 20:15:00 GMT</pubDate><guid>http://blog.csdn.net/happykevins/archive/2006/09/27/1296812.aspx</guid><wfw:comment>http://blog.csdn.net/happykevins/comments/1296812.aspx</wfw:comment><comments>http://blog.csdn.net/happykevins/archive/2006/09/27/1296812.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/happykevins/comments/commentRss/1296812.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1296812</trackback:ping><description>介绍Nebula2-TclServer的创建及简单使用方法。&lt;img src ="http://blog.csdn.net/happykevins/aggbug/1296812.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>happykevins</dc:creator><title>Nebula2探秘05-RTTI</title><link>http://blog.csdn.net/happykevins/archive/2006/09/24/1271166.aspx</link><pubDate>Sun, 24 Sep 2006 13:34:00 GMT</pubDate><guid>http://blog.csdn.net/happykevins/archive/2006/09/24/1271166.aspx</guid><wfw:comment>http://blog.csdn.net/happykevins/comments/1271166.aspx</wfw:comment><comments>http://blog.csdn.net/happykevins/archive/2006/09/24/1271166.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/happykevins/comments/commentRss/1271166.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1271166</trackback:ping><description>简要介绍了Nebula2 RTTI的用法&lt;img src ="http://blog.csdn.net/happykevins/aggbug/1271166.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>happykevins</dc:creator><title>Nebula2探秘04-Time Server研究</title><link>http://blog.csdn.net/happykevins/archive/2006/09/21/1262048.aspx</link><pubDate>Thu, 21 Sep 2006 20:10:00 GMT</pubDate><guid>http://blog.csdn.net/happykevins/archive/2006/09/21/1262048.aspx</guid><wfw:comment>http://blog.csdn.net/happykevins/comments/1262048.aspx</wfw:comment><comments>http://blog.csdn.net/happykevins/archive/2006/09/21/1262048.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/happykevins/comments/commentRss/1262048.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1262048</trackback:ping><description>介绍Nebula2 TimeServer的用法.&lt;img src ="http://blog.csdn.net/happykevins/aggbug/1262048.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>happykevins</dc:creator><title>Nebula2探秘03-Object System研究</title><link>http://blog.csdn.net/happykevins/archive/2006/09/20/1253639.aspx</link><pubDate>Wed, 20 Sep 2006 15:21:00 GMT</pubDate><guid>http://blog.csdn.net/happykevins/archive/2006/09/20/1253639.aspx</guid><wfw:comment>http://blog.csdn.net/happykevins/comments/1253639.aspx</wfw:comment><comments>http://blog.csdn.net/happykevins/archive/2006/09/20/1253639.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/happykevins/comments/commentRss/1253639.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1253639</trackback:ping><description>介绍Nebula2的对象管理系统及NOH的概念，并给出简单应用实例&lt;img src ="http://blog.csdn.net/happykevins/aggbug/1253639.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>happykevins</dc:creator><title>Nebula2探秘02-使用FileServer2</title><link>http://blog.csdn.net/happykevins/archive/2006/09/19/1249051.aspx</link><pubDate>Tue, 19 Sep 2006 19:54:00 GMT</pubDate><guid>http://blog.csdn.net/happykevins/archive/2006/09/19/1249051.aspx</guid><wfw:comment>http://blog.csdn.net/happykevins/comments/1249051.aspx</wfw:comment><comments>http://blog.csdn.net/happykevins/archive/2006/09/19/1249051.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/happykevins/comments/commentRss/1249051.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1249051</trackback:ping><description>介绍如何使用Nebula2的FileServer&lt;img src ="http://blog.csdn.net/happykevins/aggbug/1249051.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>happykevins</dc:creator><title>Nebula2探秘01-创建KernelServer&amp;使用log</title><link>http://blog.csdn.net/happykevins/archive/2006/09/19/1246225.aspx</link><pubDate>Tue, 19 Sep 2006 15:35:00 GMT</pubDate><guid>http://blog.csdn.net/happykevins/archive/2006/09/19/1246225.aspx</guid><wfw:comment>http://blog.csdn.net/happykevins/comments/1246225.aspx</wfw:comment><comments>http://blog.csdn.net/happykevins/archive/2006/09/19/1246225.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/happykevins/comments/commentRss/1246225.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1246225</trackback:ping><description>介绍如何创建KernelServer，使用Nebula2的日志系统&lt;img src ="http://blog.csdn.net/happykevins/aggbug/1246225.aspx" width = "1" height = "1" /&gt;</description></item></channel></rss>