QQ消息气泡效果(贝塞尔曲线)
项目地址:https://github.com/chenupt/BezierDemo
private void calculate(){
float distance = (float) Math.sqrt(Math.pow(y-startY, 2) + Math.pow(x-startX, 2));
radius = -distance/15+DEFAULT_RADIUS;
if(radius < 9){
isAnimStart = true;
exploredImageView.setVisibility(View.VISIBLE);
exploredImageView.setImageResource(R.drawable.tip_anim);
((AnimationDrawable) exploredImageView.getDrawable()).stop();
((AnimationDrawable) exploredImageView.getDrawable()).start();
tipImageView.setVisibility(View.GONE);
}
//根据角度算出四边形的四个点
float offsetX = (float) (radius*Math.sin(Math.atan((y - startY) / (x - startX))));
float offsetY = (float) (radius*Math.cos(Math.atan((y - startY) / (x - startX))));
// L1
float x1 = startX - offsetX;
float y1 = startY + offsetY;
//L2
float x2 = x - offsetX;
float y2 = y + offsetY;
//L3
float x3 = x + offsetX;
float y3 = y - offsetY;
//L4
float x4 = startX + offsetX;
float y4 = startY - offsetY;
path.reset();
path.moveTo(x1, y1);
path.quadTo(anchorX, anchorY, x2, y2);
path.lineTo(x3, y3);
path.quadTo(anchorX, anchorY, x4, y4);
path.lineTo(x1, y1);
// 更改图标的位置
tipImageView.setX(x - tipImageView.getWidth()/2);
tipImageView.setY(y - tipImageView.getHeight()/2);
}
@Override
protected void onDraw(Canvas canvas){
if(isAnimStart || !isTouch){
canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.OVERLAY);
}else{
calculate();
canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.OVERLAY);
canvas.drawPath(path, paint);
canvas.drawCircle(startX, startY, radius, paint);
canvas.drawCircle(x, y, radius, paint);
}
super.onDraw(canvas);
}