<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>网络营销/网络推广/SEO/互联网资讯 - C/C++语言</title><link>http://blog.csdn.net/horisly/category/123451.aspx</link><description>从一年多开始学C，到学C++差不多一年了，很少整理一下自己的知识，乱套套的，现在有时在csdn看到些问题，就总结一些放到这里给自己，也是给大家参考一下。</description><dc:language>zh-CN</dc:language><lastUpdateTime>Sat, 28 Apr 2007 23:59:33 GMT</lastUpdateTime><ttl>60</ttl><item><dc:creator>horisly</dc:creator><title>判断点是否在给定的多边形区域中</title><link>http://blog.csdn.net/horisly/archive/2006/04/27/679044.aspx</link><pubDate>Thu, 27 Apr 2006 02:11:00 GMT</pubDate><guid>http://blog.csdn.net/horisly/archive/2006/04/27/679044.aspx</guid><wfw:comment>http://blog.csdn.net/horisly/comments/679044.aspx</wfw:comment><comments>http://blog.csdn.net/horisly/archive/2006/04/27/679044.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/horisly/comments/commentRss/679044.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=679044</trackback:ping><description>一种判定点是否在多边形中的算法&lt;img src ="http://blog.csdn.net/horisly/aggbug/679044.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>horisly</dc:creator><title>在DLL中使用资源</title><link>http://blog.csdn.net/horisly/archive/2005/08/24/463994.aspx</link><pubDate>Wed, 24 Aug 2005 14:42:00 GMT</pubDate><guid>http://blog.csdn.net/horisly/archive/2005/08/24/463994.aspx</guid><wfw:comment>http://blog.csdn.net/horisly/comments/463994.aspx</wfw:comment><comments>http://blog.csdn.net/horisly/archive/2005/08/24/463994.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/horisly/comments/commentRss/463994.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=463994</trackback:ping><description>转载：在DLL中使用资源
现在最常看见的关于DLL的问题就是如何在DLL中使用对话框，这是一个很普遍的关于如何在DLL中使用资源的问题。这里我们从Win32 DLL和MFC DLL两个方面来分析并解决这个问题。 
&lt;img src ="http://blog.csdn.net/horisly/aggbug/463994.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>horisly</dc:creator><title>Using dllimport and dllexport in C++ Classes</title><link>http://blog.csdn.net/horisly/archive/2005/08/24/463972.aspx</link><pubDate>Wed, 24 Aug 2005 14:18:00 GMT</pubDate><guid>http://blog.csdn.net/horisly/archive/2005/08/24/463972.aspx</guid><wfw:comment>http://blog.csdn.net/horisly/comments/463972.aspx</wfw:comment><comments>http://blog.csdn.net/horisly/archive/2005/08/24/463972.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/horisly/comments/commentRss/463972.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=463972</trackback:ping><description>Using dllimport and dllexport in C++ Classes

Microsoft Specific
&lt;img src ="http://blog.csdn.net/horisly/aggbug/463972.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>horisly</dc:creator><title>【原创】笔记：整数的循环移位</title><link>http://blog.csdn.net/horisly/archive/2005/07/11/421143.aspx</link><pubDate>Mon, 11 Jul 2005 19:25:00 GMT</pubDate><guid>http://blog.csdn.net/horisly/archive/2005/07/11/421143.aspx</guid><wfw:comment>http://blog.csdn.net/horisly/comments/421143.aspx</wfw:comment><comments>http://blog.csdn.net/horisly/archive/2005/07/11/421143.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/horisly/comments/commentRss/421143.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=421143</trackback:ping><description>实现不同整数类型的循环移位&lt;img src ="http://blog.csdn.net/horisly/aggbug/421143.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>horisly</dc:creator><title>【USACO--Section 1.1】 Problem 2</title><link>http://blog.csdn.net/horisly/archive/2005/07/11/421118.aspx</link><pubDate>Mon, 11 Jul 2005 18:30:00 GMT</pubDate><guid>http://blog.csdn.net/horisly/archive/2005/07/11/421118.aspx</guid><wfw:comment>http://blog.csdn.net/horisly/comments/421118.aspx</wfw:comment><comments>http://blog.csdn.net/horisly/archive/2005/07/11/421118.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/horisly/comments/commentRss/421118.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=421118</trackback:ping><description>Greedy Gift Givers
&lt;img src ="http://blog.csdn.net/horisly/aggbug/421118.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>horisly</dc:creator><title>【USACO--Section 1.1】Problem 1</title><link>http://blog.csdn.net/horisly/archive/2005/07/11/421108.aspx</link><pubDate>Mon, 11 Jul 2005 18:18:00 GMT</pubDate><guid>http://blog.csdn.net/horisly/archive/2005/07/11/421108.aspx</guid><wfw:comment>http://blog.csdn.net/horisly/comments/421108.aspx</wfw:comment><comments>http://blog.csdn.net/horisly/archive/2005/07/11/421108.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/horisly/comments/commentRss/421108.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=421108</trackback:ping><description>Your Ride Is Here&lt;img src ="http://blog.csdn.net/horisly/aggbug/421108.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>horisly</dc:creator><title>开始做 USACO 了</title><link>http://blog.csdn.net/horisly/archive/2005/07/11/421103.aspx</link><pubDate>Mon, 11 Jul 2005 18:11:00 GMT</pubDate><guid>http://blog.csdn.net/horisly/archive/2005/07/11/421103.aspx</guid><wfw:comment>http://blog.csdn.net/horisly/comments/421103.aspx</wfw:comment><comments>http://blog.csdn.net/horisly/archive/2005/07/11/421103.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/horisly/comments/commentRss/421103.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=421103</trackback:ping><description>USACO＝＝&gt;&gt;http://ace.delos.com/usacogate&lt;img src ="http://blog.csdn.net/horisly/aggbug/421103.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>horisly</dc:creator><title>【原创】（学习笔记）静态常量成员变量的初始化</title><link>http://blog.csdn.net/horisly/archive/2005/07/09/418962.aspx</link><pubDate>Sat, 09 Jul 2005 22:35:00 GMT</pubDate><guid>http://blog.csdn.net/horisly/archive/2005/07/09/418962.aspx</guid><wfw:comment>http://blog.csdn.net/horisly/comments/418962.aspx</wfw:comment><comments>http://blog.csdn.net/horisly/archive/2005/07/09/418962.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/horisly/comments/commentRss/418962.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=418962</trackback:ping><description>主题：静态常量成员变量的初始化：
&lt;img src ="http://blog.csdn.net/horisly/aggbug/418962.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>horisly</dc:creator><title>【原创】关于结构体成员变量的字节对齐的分析</title><link>http://blog.csdn.net/horisly/archive/2005/05/17/376083.aspx</link><pubDate>Tue, 17 May 2005 13:55:00 GMT</pubDate><guid>http://blog.csdn.net/horisly/archive/2005/05/17/376083.aspx</guid><wfw:comment>http://blog.csdn.net/horisly/comments/376083.aspx</wfw:comment><comments>http://blog.csdn.net/horisly/archive/2005/05/17/376083.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/horisly/comments/commentRss/376083.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=376083</trackback:ping><description>关于结构体成员变量的字节对齐的分析&lt;img src ="http://blog.csdn.net/horisly/aggbug/376083.aspx" width = "1" height = "1" /&gt;</description></item></channel></rss>