自定义LoadingDialog

    看惯了系统自带的Dialog的同学们可以试着尝试自己做一个LoadingDialog。
效果图:


代码如下:
CustomerLoading.java

package com.eric;
import android.app.Activity;
import android.os.Bundle;
import android.widget.LinearLayout;
import android.widget.TextView;

public class CustomerLoading extends Activity {
private LinearLayout mLoad;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
ViewHandler.creteProgressDialog(this, "loading");
}
}




这个类应该是这个知识点的重点,重画View图像,达到转动效果.
LoadingView.java: 

package com.eric;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.os.Handler;
import android.util.AttributeSet;
import android.view.View;

public class LoadingView extends View {
private Matrix mFgMatrix;
private Bitmap mFgBitmap;
public LoadingView(Context context) {
super(context);
}
public LoadingView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public void setDrawableResId(int iconResId) {
mFgMatrix = new Matrix();
mFgBitmap = BitmapFactory.decodeResource(getResources(), iconResId);
myHandler.sendEmptyMessage(0);
onMeasure(mFgBitmap.getWidth(), mFgBitmap.getHeight());
}

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
setMeasuredDimension(mFgBitmap.getWidth(), mFgBitmap.getHeight());

package com.eric;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.os.Handler;
import android.util.AttributeSet;
import android.view.View;

public class LoadingView extends View {
private Matrix mFgMatrix;
private Bitmap mFgBitmap;
public LoadingView(Context context) {
super(context);
}
public LoadingView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public void setDrawableResId(int iconResId) {
mFgMatrix = new Matrix();
mFgBitmap = BitmapFactory.decodeResource(getResources(), iconResId);
myHandler.sendEmptyMessage(0);
onMeasure(mFgBitmap.getWidth(), mFgBitmap.getHeight());
}

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
setMeasuredDimension(mFgBitmap.getWidth(), mFgBitmap.getHeight());
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawBitmap(mFgBitmap, mFgMatrix, null);
}

private Handler myHandler = new Handler() {
public void handleMessage(android.os.Message msg) {
mFgMatrix.postRotate(-10f, mFgBitmap.getWidth() / 2f, mFgBitmap
.getHeight() / 2f);
invalidate();//更新视图
myHandler.sendEmptyMessageDelayed(msg.what, 20);
};
};
}



}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawBitmap(mFgBitmap, mFgMatrix, null);
}

private Handler myHandler = new Handler() {
public void handleMessage(android.os.Message msg) {
mFgMatrix.postRotate(-10f, mFgBitmap.getWidth() / 2f, mFgBitmap
.getHeight() / 2f);
invalidate();//更新视图
myHandler.sendEmptyMessageDelayed(msg.what, 20);
};
};
}



这个类主要是实现一个ProgressDialog效果的进度条框. 
ViewHandler.java: 

package com.eric;
import android.app.ProgressDialog;
import android.content.Context;
import android.widget.LinearLayout;
import android.widget.TextView;
public class ViewHandler {
public static ProgressDialog creteProgressDialog(Context context,
String text) {
final ProgressDialog dlg = new ProgressDialog(context);
dlg.show();
dlg.setContentView(R.layout.loading);
LinearLayout root = (LinearLayout) dlg
.findViewById(R.id.progressDialog);
root.setGravity(android.view.Gravity.CENTER);

LoadingView mLoadView = new LoadingView(context);
mLoadView.setDrawableResId(R.drawable.icon10);
root.addView(mLoadView);
TextView alert = new TextView(context);
alert.setText(text);
root.addView(alert);
return dlg;
}
}


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