C#绘制曲线图

转载 2012年03月23日 15:44:27

[图片] 曲线图效果

[代码] [C#]代码

01 /// <summary>
02 /// 自动根据参数调整图像大小
03 /// </summary>
04 public void Fit()
05 {
06    //计算字体距离
07    intFontSpace = FontSize + 5;
08    //计算图像边距
09    float fltSpace = Math.Min(Width / 6, Height / 6);
10    XSpace = fltSpace;
11    YSpace = fltSpace;
12    //计算X轴刻度宽度
13    XSlice = (Width - 2 * XSpace) / (Keys.Length - 1);
14    //计算Y轴刻度宽度和Y轴刻度开始值
15    float fltMinValue = 0;
16    float fltMaxValue = 0;
17    for (int i = 0; i < Values.Length; i++)
18    {
19        if (Values[i] < fltMinValue)
20        {
21        fltMinValue = Values[i];
22        }
23        else if (Values[i] > fltMaxValue)
24        {
25        fltMaxValue = Values[i];
26        }
27    }
28    if (YSliceBegin > fltMinValue)
29    {
30        YSliceBegin = fltMinValue;
31    }
32    int intYSliceCount = (int)(fltMaxValue / YSliceValue);
33    if (fltMaxValue % YSliceValue != 0)
34    {
35        intYSliceCount++;
36    }
37    YSlice = (Height - 2 * YSpace) / intYSliceCount;
38 }

[图片] 数据缩小一个级别的效果

[代码] 完整代码 DrawingCurve.cs

001 using System;
002 using System.Collections.Generic;
003 using System.Text;
004 using System.Drawing;
005 using System.Data;
006 using System.Drawing.Drawing2D;
007   
008 namespace SarchPMS.Business.Draw
009 {
010     public class DrawingCurve : DrawingChart
011     {
012         /// <summary>
013         /// 画曲线图
014         /// </summary>
015         /// <param name="dsParameter"></param>
016         /// <returns></returns>
017         public override Bitmap DrawImage(DataSet dsParameter)
018         {
019             Curve2D cuv2D = new Curve2D();
020             cuv2D.Fit();
021             return cuv2D.CreateImage();
022         }
023     }
024   
025     public class Curve2D
026     {
027         private Graphics objGraphics; //Graphics 类提供将对象绘制到显示设备的方法
028         private Bitmap objBitmap; //位图对象
029   
030         private float fltWidth = 480; //图像宽度
031         private float fltHeight = 248; //图像高度
032         private float fltXSlice = 50; //X轴刻度宽度
033         private float fltYSlice = 50; //Y轴刻度宽度
034         private float fltYSliceValue = 20; //Y轴刻度的数值宽度
035         private float fltYSliceBegin = 0; //Y轴刻度开始值
036         private float fltTension = 0.5f;
037         private string strTitle = "曲线图"; //标题
038         private string strXAxisText = "月份"; //X轴说明文字
039         private string strYAxisText = "万元"; //Y轴说明文字
040         private string[] strsKeys = new string[] { "一月", "二月", "三月", "四月", "五月", "六月", "七月", "八月", "九月", "十月", "十一月", "十二月" }; //键
041         private float[] fltsValues = new float[] { 20.0f, 30.0f, 50.0f, 55.4f, 21.6f, 12.8f, 99.5f, 36.4f, 78.2f, 56.4f, 45.8f, 66.5f, 99.5f, 36.4f, 78.2f, 56.4f, 45.8f, 66.5f, 20.0f, 30.0f, 50.0f, 55.4f, 21.6f, 12.8f }; //值
042         private Color clrBgColor = Color.Snow; //背景色
043         private Color clrTextColor = Color.Black; //文字颜色
044         private Color clrBorderColor = Color.Black; //整体边框颜色
045         private Color clrAxisColor = Color.Black; //轴线颜色
046         private Color clrAxisTextColor = Color.Black; //轴说明文字颜色
047         private Color clrSliceTextColor = Color.Black; //刻度文字颜色
048         private Color clrSliceColor = Color.Black; //刻度颜色
049         private Color[] clrsCurveColors = new Color[] { Color.Red, Color.Blue }; //曲线颜色
050         private float fltXSpace = 100f; //图像左右距离边缘距离
051         private float fltYSpace = 100f; //图像上下距离边缘距离
052         private int intFontSize = 9; //字体大小号数
053         private float fltXRotateAngle = 30f; //X轴文字旋转角度
054         private float fltYRotateAngle = 0f; //Y轴文字旋转角度
055         private int intCurveSize = 2; //曲线线条大小
056         private int intFontSpace = 0; //intFontSpace 是字体大小和距离调整出来的一个比较适合的数字
057   
058         #region 公共属性
059   
060         /// <summary>
061         /// 图像的宽度
062         /// </summary>
063         public float Width
064         {
065             set
066             {
067                 if (value < 100)
068                 {
069                     fltWidth = 100;
070                 }
071                 else
072                 {
073                     fltWidth = value;
074                 }
075             }
076             get
077             {
078                 if (fltWidth <= 100)
079                 {
080                     return 100;
081                 }
082                 else
083                 {
084                     return fltWidth;
085                 }
086             }
087         }
088   
089         /// <summary>
090         /// 图像的高度
091         /// </summary>
092         public float Height
093         {
094             set
095             {
096                 if (value < 100)
097                 {
098                     fltHeight = 100;
099                 }
100                 else
101                 {
102                     fltHeight = value;
103                 }
104             }
105             get
106             {
107                 if (fltHeight <= 100)
108                 {
109                     return 100;
110                 }
111                 else
112                 {
113                     return fltHeight;
114                 }
115             }
116         }
117   
118         /// <summary>
119         /// X轴刻度宽度
120         /// </summary>
121         public float XSlice
122         {
123             set { fltXSlice = value; }
124             get { return fltXSlice; }
125         }
126   
127         /// <summary>
128         /// Y轴刻度宽度
129         /// </summary>
130         public float YSlice
131         {
132             set { fltYSlice = value; }
133             get { return fltYSlice; }
134         }
135   
136         /// <summary>
137         /// Y轴刻度的数值宽度
138         /// </summary>
139         public float YSliceValue
140         {
141             set { fltYSliceValue = value; }
142             get { return fltYSliceValue; }
143         }
144   
145         /// <summary>
146         /// Y轴刻度开始值
147         /// </summary>
148         public float YSliceBegin
149         {
150             set { fltYSliceBegin = value; }
151             get { return fltYSliceBegin; }
152         }
153   
154         /// <summary>
155         /// 张力系数
156         /// </summary>
157         public float Tension
158         {
159             set
160             {
161                 if (value < 0.0f && value > 1.0f)
162                 {
163                     fltTension = 0.5f;
164                 }
165                 else
166                 {
167                     fltTension = value;
168                 }
169             }
170             get
171             {
172                 return fltTension;
173             }
174         }
175   
176         /// <summary>
177         /// 标题
178         /// </summary>
179         public string Title
180         {
181             set { strTitle = value; }
182             get { return strTitle; }
183         }
184   
185         /// <summary>
186         /// 键,X轴数据
187         /// </summary>
188         public string[] Keys
189         {
190             set { strsKeys = value; }
191             get { return strsKeys; }
192         }
193   
194         /// <summary>
195         /// 值,Y轴数据
196         /// </summary>
197         public float[] Values
198         {
199             set { fltsValues = value; }
200             get { return fltsValues; }
201         }
202   
203         /// <summary>
204         /// 背景色
205         /// </summary>
206         public Color BgColor
207         {
208             set { clrBgColor = value; }
209             get { return clrBgColor; }
210         }
211   
212         /// <summary>
213         /// 文字颜色
214         /// </summary>
215         public Color TextColor
216         {
217             set { clrTextColor = value; }
218             get { return clrTextColor; }
219         }
220   
221         /// <summary>
222         /// 整体边框颜色
223         /// </summary>
224         public Color BorderColor
225         {
226             set { clrBorderColor = value; }
227             get { return clrBorderColor; }
228         }
229   
230         /// <summary>
231         /// 轴线颜色
232         /// </summary>
233         public Color AxisColor
234         {
235             set { clrAxisColor = value; }
236             get { return clrAxisColor; }
237         }
238   
239         /// <summary>
240         /// X轴说明文字
241         /// </summary>
242         public string XAxisText
243         {
244             set { strXAxisText = value; }
245             get { return strXAxisText; }
246         }
247   
248         /// <summary>
249         /// Y轴说明文字
250         /// </summary>
251         public string YAxisText
252         {
253             set { strYAxisText = value; }
254             get { return strYAxisText; }
255         }
256   
257         /// <summary>
258         /// 轴说明文字颜色
259         /// </summary>
260         public Color AxisTextColor
261         {
262             set { clrAxisTextColor = value; }
263             get { return clrAxisTextColor; }
264         }
265   
266         /// <summary>
267         /// 刻度文字颜色
268         /// </summary>
269         public Color SliceTextColor
270         {
271             set { clrSliceTextColor = value; }
272             get { return clrSliceTextColor; }
273         }
274   
275         /// <summary>
276         /// 刻度颜色
277         /// </summary>
278         public Color SliceColor
279         {
280             set { clrSliceColor = value; }
281             get { return clrSliceColor; }
282         }
283   
284         /// <summary>
285         /// 曲线颜色
286         /// </summary>
287         public Color[] CurveColors
288         {
289             set { clrsCurveColors = value; }
290             get { return clrsCurveColors; }
291         }
292   
293         /// <summary>
294         /// X轴文字旋转角度
295         /// </summary>
296         public float XRotateAngle
297         {
298             get { return fltXRotateAngle; }
299             set { fltXRotateAngle = value; }
300         }
301   
302         /// <summary>
303         /// Y轴文字旋转角度
304         /// </summary>
305         public float YRotateAngle
306         {
307             get { return fltYRotateAngle; }
308             set { fltYRotateAngle = value; }
309         }
310   
311         /// <summary>
312         /// 图像左右距离边缘距离
313         /// </summary>
314         public float XSpace
315         {
316             get { return fltXSpace; }
317             set { fltXSpace = value; }
318         }
319   
320         /// <summary>
321         /// 图像上下距离边缘距离
322         /// </summary>
323         public float YSpace
324         {
325             get { return fltYSpace; }
326             set { fltYSpace = value; }
327         }
328   
329         /// <summary>
330         /// 字体大小号数
331         /// </summary>
332         public int FontSize
333         {
334             get { return intFontSize; }
335             set { intFontSize = value; }
336         }
337   
338         /// <summary>
339         /// 曲线线条大小
340         /// </summary>
341         public int CurveSize
342         {
343             get { return intCurveSize; }
344             set { intCurveSize = value; }
345         }
346   
347         #endregion
348   
349         /// <summary>
350         /// 自动根据参数调整图像大小
351         /// </summary>
352         public void Fit()
353         {
354             //计算字体距离
355             intFontSpace = FontSize + 5;
356             //计算图像边距
357             float fltSpace = Math.Min(Width / 6, Height / 6);
358             XSpace = fltSpace;
359             YSpace = fltSpace;
360             //计算X轴刻度宽度
361             XSlice = (Width - 2 * XSpace) / (Keys.Length - 1);
362             //计算Y轴刻度宽度和Y轴刻度开始值
363             float fltMinValue = 0;
364             float fltMaxValue = 0;
365             for (int i = 0; i < Values.Length; i++)
366             {
367                 if (Values[i] < fltMinValue)
368                 {
369                     fltMinValue = Values[i];
370                 }
371                 else if (Values[i] > fltMaxValue)
372                 {
373                     fltMaxValue = Values[i];
374                 }
375             }
376             if (YSliceBegin > fltMinValue)
377             {
378                 YSliceBegin = fltMinValue;
379             }
380             int intYSliceCount = (int)(fltMaxValue / YSliceValue);
381             if (fltMaxValue % YSliceValue != 0)
382             {
383                 intYSliceCount++;
384             }
385             YSlice = (Height - 2 * YSpace) / intYSliceCount;
386         }
387   
388         /// <summary>
389         /// 生成图像并返回bmp图像对象
390         /// </summary>
391         /// <returns></returns>
392         public Bitmap CreateImage()
393         {
394             InitializeGraph();
395   
396             int intKeysCount = Keys.Length;
397             int intValuesCount = Values.Length;
398             if (intValuesCount % intKeysCount == 0)
399             {
400                 int intCurvesCount = intValuesCount / intKeysCount;
401                 for (int i = 0; i < intCurvesCount; i++)
402                 {
403                     float[] fltCurrentValues = new float[intKeysCount];
404                     for (int j = 0; j < intKeysCount; j++)
405                     {
406                         fltCurrentValues[j] = Values[i * intKeysCount + j];
407                     }
408                     DrawContent(ref objGraphics, fltCurrentValues, clrsCurveColors[i]);
409                 }
410             }
411             else
412             {
413                 objGraphics.DrawString("发生错误,Values的长度必须是Keys的整数倍!", new Font("宋体", FontSize + 5), new SolidBrush(TextColor), new Point((int)XSpace, (int)(Height / 2)));
414             }
415   
416             return objBitmap;
417         }
418   
419         /// <summary>
420         /// 初始化和填充图像区域,画出边框,初始标题
421         /// </summary>
422         private void InitializeGraph()
423         {
424   
425             //根据给定的高度和宽度创建一个位图图像
426             objBitmap = new Bitmap((int)Width, (int)Height);
427   
428             //从指定的 objBitmap 对象创建 objGraphics 对象 (即在objBitmap对象中画图)
429             objGraphics = Graphics.FromImage(objBitmap);
430   
431             //根据给定颜色(LightGray)填充图像的矩形区域 (背景)
432             objGraphics.DrawRectangle(new Pen(BorderColor, 1), 0, 0, Width - 1, Height - 1); //画边框
433             objGraphics.FillRectangle(new SolidBrush(BgColor), 1, 1, Width - 2, Height - 2); //填充边框
434   
435             //画X轴,注意图像的原始X轴和Y轴计算是以左上角为原点,向右和向下计算的
436             float fltX1 = XSpace;
437             float fltY1 = Height - YSpace;
438             float fltX2 = Width - XSpace + XSlice / 2;
439             float fltY2 = fltY1;
440             objGraphics.DrawLine(new Pen(new SolidBrush(AxisColor), 1), fltX1, fltY1, fltX2, fltY2);
441   
442             //画Y轴
443             fltX1 = XSpace;
444             fltY1 = Height - YSpace;
445             fltX2 = XSpace;
446             fltY2 = YSpace - YSlice / 2;
447             objGraphics.DrawLine(new Pen(new SolidBrush(AxisColor), 1), fltX1, fltY1, fltX2, fltY2);
448   
449             //初始化轴线说明文字
450             SetAxisText(ref objGraphics);
451   
452             //初始化X轴上的刻度和文字
453             SetXAxis(ref objGraphics);
454   
455             //初始化Y轴上的刻度和文字
456             SetYAxis(ref objGraphics);
457   
458             //初始化标题
459             CreateTitle(ref objGraphics);
460         }
461   
462         /// <summary>
463         /// 初始化轴线说明文字
464         /// </summary>
465         /// <param name="objGraphics"></param>
466         private void SetAxisText(ref Graphics objGraphics)
467         {
468             float fltX = Width - XSpace + XSlice / 2 - (XAxisText.Length - 1) * intFontSpace;
469             float fltY = Height - YSpace - intFontSpace;
470             objGraphics.DrawString(XAxisText, new Font("宋体", FontSize), new SolidBrush(AxisTextColor), fltX, fltY);
471   
472             fltX = XSpace + 5;
473             fltY = YSpace - YSlice / 2 - intFontSpace;
474             for (int i = 0; i < YAxisText.Length; i++)
475             {
476                 objGraphics.DrawString(YAxisText[i].ToString(), new Font("宋体", FontSize), new SolidBrush(AxisTextColor), fltX, fltY);
477                 fltY += intFontSpace; //字体上下距离
478             }
479         }
480   
481         /// <summary>
482         /// 初始化X轴上的刻度和文字
483         /// </summary>
484         /// <param name="objGraphics"></param>
485         private void SetXAxis(ref Graphics objGraphics)
486         {
487             float fltX1 = XSpace;
488             float fltY1 = Height - YSpace;
489             float fltX2 = XSpace;
490             float fltY2 = Height - YSpace;
491             int iCount = 0;
492             int iSliceCount = 1;
493             float Scale = 0;
494             float iWidth = ((Width - 2 * XSpace) / XSlice) * 50; //将要画刻度的长度分段,并乘以50,以10为单位画刻度线。
495             float fltSliceHeight = XSlice / 10; //刻度线的高度
496   
497             objGraphics.TranslateTransform(fltX1, fltY1); //平移图像(原点)
498             objGraphics.RotateTransform(XRotateAngle, MatrixOrder.Prepend); //旋转图像
499             objGraphics.DrawString(Keys[0].ToString(), new Font("宋体", FontSize), new SolidBrush(SliceTextColor), 0, 0);
500             objGraphics.ResetTransform(); //重置图像
501   
502             for (int i = 0; i <= iWidth; i += 10) //以10为单位
503             {
504                 Scale = i * XSlice / 50;//即(i / 10) * (XSlice / 5),将每个刻度分五部分画,但因为i以10为单位,得除以10
505   
506                 if (iCount == 5)
507                 {
508                     objGraphics.DrawLine(new Pen(new SolidBrush(AxisColor)), fltX1 + Scale, fltY1 + fltSliceHeight * 1.5f, fltX2 + Scale, fltY2 - fltSliceHeight * 1.5f);
509                     //画网格虚线
510                     Pen penDashed = new Pen(new SolidBrush(AxisColor));
511                     penDashed.DashStyle = DashStyle.Dash;
512                     objGraphics.DrawLine(penDashed, fltX1 + Scale, fltY1, fltX2 + Scale, YSpace - YSlice / 2);
513                     //这里显示X轴刻度
514                     if (iSliceCount <= Keys.Length - 1)
515                     {
516                         objGraphics.TranslateTransform(fltX1 + Scale, fltY1);
517                         objGraphics.RotateTransform(XRotateAngle, MatrixOrder.Prepend);
518                         objGraphics.DrawString(Keys[iSliceCount].ToString(), new Font("宋体", FontSize), new SolidBrush(SliceTextColor), 0, 0);
519                         objGraphics.ResetTransform();
520                     }
521                     else
522                     {
523                         //超过范围,不画任何刻度文字
524                     }
525                     iCount = 0;
526                     iSliceCount++;
527                     if (fltX1 + Scale > Width - XSpace)
528                     {
529                         break;
530                     }
531                 }
532                 else
533                 {
534                     objGraphics.DrawLine(new Pen(new SolidBrush(SliceColor)), fltX1 + Scale, fltY1 + fltSliceHeight, fltX2 + Scale, fltY2 - fltSliceHeight);
535                 }
536                 iCount++;
537             }
538         }
539   
540         /// <summary>
541         /// 初始化Y轴上的刻度和文字
542         /// </summary>
543         /// <param name="objGraphics"></param>
544         private void SetYAxis(ref Graphics objGraphics)
545         {
546             float fltX1 = XSpace;
547             float fltY1 = Height - YSpace;
548             float fltX2 = XSpace;
549             float fltY2 = Height - YSpace;
550             int iCount = 0;
551             float Scale = 0;
552             int iSliceCount = 1;
553             float iHeight = ((Height - 2 * YSpace) / YSlice) * 50; //将要画刻度的长度分段,并乘以50,以10为单位画刻度线。
554             float fltSliceWidth = YSlice / 10; //刻度线的宽度
555             string strSliceText = string.Empty;
556   
557             objGraphics.TranslateTransform(XSpace - intFontSpace * YSliceBegin.ToString().Length, Height - YSpace); //平移图像(原点)
558             objGraphics.RotateTransform(YRotateAngle, MatrixOrder.Prepend); //旋转图像
559             objGraphics.DrawString(YSliceBegin.ToString(), new Font("宋体", FontSize), new SolidBrush(SliceTextColor), 0, 0);
560             objGraphics.ResetTransform(); //重置图像
561   
562             for (int i = 0; i < iHeight; i += 10)
563             {
564                 Scale = i * YSlice / 50; //即(i / 10) * (YSlice / 5),将每个刻度分五部分画,但因为i以10为单位,得除以10
565   
566                 if (iCount == 5)
567                 {
568                     objGraphics.DrawLine(new Pen(new SolidBrush(AxisColor)), fltX1 - fltSliceWidth * 1.5f, fltY1 - Scale, fltX2 + fltSliceWidth * 1.5f, fltY2 - Scale);
569                     //画网格虚线
570                     Pen penDashed = new Pen(new SolidBrush(AxisColor));
571                     penDashed.DashStyle = DashStyle.Dash;
572                     objGraphics.DrawLine(penDashed, XSpace, fltY1 - Scale, Width - XSpace + XSlice / 2, fltY2 - Scale);
573                     //这里显示Y轴刻度
574                     strSliceText = Convert.ToString(YSliceValue * iSliceCount + YSliceBegin);
575                     objGraphics.TranslateTransform(XSpace - intFontSize * strSliceText.Length, fltY1 - Scale); //平移图像(原点)
576                     objGraphics.RotateTransform(YRotateAngle, MatrixOrder.Prepend); //旋转图像
577                     objGraphics.DrawString(strSliceText, new Font("宋体", FontSize), new SolidBrush(SliceTextColor), 0, 0);
578                     objGraphics.ResetTransform(); //重置图像
579   
580                     iCount = 0;
581                     iSliceCount++;
582                 }
583                 else
584                 {
585                     objGraphics.DrawLine(new Pen(new SolidBrush(SliceColor)), fltX1 - fltSliceWidth, fltY1 - Scale, fltX2 + fltSliceWidth, fltY2 - Scale);
586                 }
587                 iCount++;
588             }
589         }
590   
591         /// <summary>
592         /// 画曲线
593         /// </summary>
594         /// <param name="objGraphics"></param>
595         private void DrawContent(ref Graphics objGraphics, float[] fltCurrentValues, Color clrCurrentColor)
596         {
597             Pen CurvePen = new Pen(clrCurrentColor, CurveSize);
598             PointF[] CurvePointF = new PointF[Keys.Length];
599             float keys = 0;
600             float values = 0;
601   
602             for (int i = 0; i < Keys.Length; i++)
603             {
604                 keys = XSlice * i + XSpace;
605                 values = (Height - YSpace) + YSliceBegin - YSlice * (fltCurrentValues[i] / YSliceValue);
606                 CurvePointF[i] = new PointF(keys, values);
607             }
608             objGraphics.DrawCurve(CurvePen, CurvePointF, Tension);
609         }
610   
611         /// <summary>
612         /// 初始化标题
613         /// </summary>
614         /// <param name="objGraphics"></param>
615         private void CreateTitle(ref Graphics objGraphics)
616         {
617             objGraphics.DrawString(Title, new Font("宋体", FontSize), new SolidBrush(TextColor), new Point((int)(Width - XSpace) - intFontSize * Title.Length, (int)(YSpace - YSlice / 2 - intFontSpace)));
618         }
619     }
620 }

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