转载 2017年01月02日 22:51:42


CSS offers a number of different units for expressing length. Some have their history in typography, such as point (pt) and pica (pc), others are known from everyday use, such as centimeter (cm) and inch (in). And there is also a “magic” unit that was invented specifically for CSS: the px. Does that mean different properties need different units?

No, the units have nothing to do with the properties, but everything with the output media: screen or paper.

There is no restriction on which units can be used where. If a property accepts a value in px (margin: 5px) it also accepts a value in inches or centimeters (margin: 1.2in; margin: 0.5cm) and vice-versa.

But in general you would use a different set of units for display on screen than for printing on paper. The following table gives the recommended use:

  Rec­om­mended Oc­ca­sional use Not rec­om­mended
Screen em, px, % ex pt, cm, mm, in, pc
Print em, cm, mm, in, pt, pc, % px, ex  

The relation between the absolute units is as follows: 1in = 2.54cm = 25.4mm = 72pt = 6pc

If you have a ruler handy you can check how precise your device is: here is a box of 1in (2.54cm) high:

The so-called absolute units (cmmminpt and pc) mean the same in CSS as everywhere else, but only if your output device has a high enough resolution. On a laser printer, 1cm should be exactly 1 centimeter. But on low-resolution devices, such as computer screens, CSS doesn't require that. And indeed, the result tends to be different from one device to another and from one CSS implementation to another. It's better to reserve these units for high-resolution devices and in particular for printed output. On computer screens and handheld devices, you'll probably not get what you expect.

In the past, CSS required that implementations display absolute units correctly even on computer screens. But as the number of incorrect implementations outnumbered correct ones and the situation didn't seem to improve, CSS abandoned that requirement in 2011. Currently, absolute units must work correctly only on printed output and on high-resolution devices.

CSS doesn't define what “high resolution” means. But as low-end printers nowadays start at 300 dpi and high-end screens are at 200 dpi, the cut-off is probably somewhere in between.

There is another reason to avoid absolute units for other uses than print: You look at different screens from different distances. 1cm on a desktop screen looks small. But the same on a mobile phone directly in front of your eyes looks big. It's better to use relative units, such as em, instead.

The em and ex units depend on the font and may be different for each element in the document. The em is simply the font size. In an element with a 2in font, 1em thus means 2in. Expressing sizes, such as margins and paddings, in em means they are related to the font size, and if the user has a big font (e.g., on a big screen) or a small font (e.g., on a handheld device), the sizes will be in proportion. Declarations such as text-indent: 1.5em and margin: 1em are extremely common in CSS.

The ex unit is rarely used. Its purpose is to express sizes that must be related to the x-height of a font. The x-height is, roughly, the height of lowercase letters such as a, c, m, or o. Fonts that have the same size (and thus the same em) may vary wildly in the size of their lowercase letters, and when it is important that some image, e.g., matches the x-height, the ex unit is available.

The px unit is the magic unit of CSS. It is not related to the current font and usually not related to physical centimeters or inches either. The px unit is defined to be small but visible, and such that a horizontal 1px wide line can be displayed with sharp edges (no anti-aliasing). What is sharp, small and visible depends on the device and the way it is used: do you hold it close to your eyes, like a mobile phone, at arms length, like a computer monitor, or somewhere in between, like an e-book reader? The px is thus not defined as a constant length, but as something that depends on the type of device and its typical use.

To get an idea of the appearance of a px, imagine a CRT computer monitor from the 1990s: the smallest dot it can display measures about 1/100th of an inch (0.25mm) or a little more. The px unit got its name from those screen pixels.

Nowadays there are devices that could in principle display smaller sharp dots (although you might need a magnifier to see them). But documents from the last century that used px in CSS still look the same, no matter what the device. Printers, especially, can display sharp lines with much smaller details than 1px, but even on printers, a 1px line looks very much the same as it would look on a computer monitor. Devices change, but the px always has the same visual appearance.

In fact, CSS requires that 1px must be exactly 1/96th of an inch in all printed output. CSS considers that printers, unlike screens, do not need to have different sizes for px in order to print sharp lines. In print media, a px thus not only has the same visual appearance from one device to another, but indeed it is measurably the same.

CSS also defines that raster images (such as photos) are, by default, displayed with one image pixel mapping to 1px. A photo with a 600 by 400 resolution will be 600px wide and 400px high. The pixels in the photo thus do not map to pixels of the display device (which may be very small), but map to px units. That makes it possible to exactly align images to other elements of a document, as long as you use pxunits in your style sheet, and not ptcm, etc.


CSS inherited the units pt (point) and pc (pica) from typography. Printers have traditionally used those and similar units in preference to cm or in. In CSS there is no reason to use pt, use whichever unit you prefer. But there is a good reason to use neither pt nor any other absolute unit and only use em and px.

Here are a few lines of different thickness. Some or all of them may look sharp, but at least the 1px and 2px lines should be sharp and visible:

0.5pt, 1px, 1pt, 1.5px, 2px

If the first four lines all look the same (or if the 0.5pt line is missing), you are probably looking at a computer monitor that cannot display dots smaller than 1px. If the lines appear to increase in thickness, you are probably looking at this page on a high-quality computer screen or on paper. And if 1pt looks thicker than 1.5px, you probably have a handheld screen.

The magic unit of CSS, the px, is a often a good unit to use, especially if the style requires alignment of text to images, or simply because anything that is 1px wide or a multiple of 1px is guaranteed to look sharp.

But for font sizes it is even better to use em. The idea is (1) to not set the font size of the BODY element (in HTML), but use the default size of the device, because that is a size that the reader can comfortably read; and (2) express font sizes of other elements in emH1 {font-size: 2.5em} to make the H1 2½ times as big as the normal, body font.

The only place where you could use pt (or cm or in) for setting a font size is in style sheets for print, if you need to be sure the printed font is exactly a certain size. But even there using the default font size is usually better.

The px unit thus shields you from having to know the resolution of the device. Whether the output is 96 dpi, 100 dpi, 220 dpi or 1800 dpi, a length expressed as a whole number of px always looks good and very similar across all devices. But what if you do want to know the resolution of the device, e.g., to know if it is safe to use a 0.5px line? The answer is to check the resolution via Media Queries. Explaining Media Queries is out of scope for this article, but here is a small example:

div.mybox { border: 2px solid }
@media (min-resolution: 2dppx) {
  /* Media with 2 or more dots per px */
  div.mybox { border: 1.5px solid }


To make it even easier to write style rules that depend only on the default font size, CSS has since 2013 a new unit: the rem. The rem(for “root em”) is the font size of the root element of the document. Unlike the em, which may be different for each element, the rem is constant throughout the document. E.g., to give P and H1 elements the same left margin, compare this pre-2013 style sheet:

p { margin-left: 1em }
h1 { font-size: 3em; margin-left: 0.333em }

with the new version:

p { margin-left: 1rem }
h1 { font-size: 3em; margin-left: 1rem }

Other new units make it possible to specify sizes relative to the reader's window. These are the vw and vh. The vw is 1/100th of the window's width and the vh is 1/100th of the window's height. There is also vmin, which stands for whichever is the smallest of vw and vh. And vmax. (You can guess what it does.)

Because they are so new, they don't work everywhere yet. But, as of early 2015, several browsers support them.

Bert Bosstyle activity lead
Copyright © 1994–2016 W3C®

CREATED 12 JAN 2010;
LAST UPDATED SAT 03 DEC 2016 06:20:31 AM UT





字体大小的设置单位,常用的有2种:px、pt。这两个有什么区别呢? 先搞清基本概念:px就是表示pixel,像素,是屏幕上显示数据的最基本的点; pt就是point,是印刷行业常用单位,等...

px pt em

先搞清基本概念:px就是表示pixel,像素,是屏幕上显示数据的最基本的点;而pt就是point,是印刷行业常用单位,等于1/72英寸。        这样很明白,px是一个点,它不是自然界的长度单位...




字体大小的设置单位,常用的有2种:px、pt。这两个有什么区别呢? 先搞清基本概念:px就是表示pixel,像素,是屏幕上显示数据的最基本的点; p...


px像素(Pixel)。相对长度单位。像素px是相对于显示器屏幕分辨率而言的。 em是相对长度单位。相对于当前对象内文本的字体尺寸。如当前对行内文本的字体尺寸未被人为设置,则相对于浏览器的默认字体...


转载地址:http://www.cnblogs.com/leejersey/p/3662612.html               国内的设计师大都喜欢用...

CSS Font-Size: em、 px 、pt 、Percent

CSS Font-Size: em、 px 、pt 、Percent 一、基础介绍 1、“Ems”: em,大小不固定 ,成为相对单位(body则相对浏览器的默认字体设置,子集相对父级), 浏览器...


字体大小的设置单位,常用的有2种:px、pt。这两个有什么区别呢? 先搞清基本概念:px就是表示pixel,像素,是屏幕上显示数据的最基本的点; pt就是point,是印刷行业常用单位,等...


在CSS中,度量单位分为两种:   相对单位:px / em / ex / % 绝对单位:cm / pt / in / pc / mm   这些单位的具体解释   px 相对长度单位。...


PX(pixel)像素,相对长度单位。像素px是相对于显示器分辨率而言的特点: 1、IE无法调整那些使用px作为单位的字体大小 2、国外的大部分网站能够调整的原因在于其使用了em或者rem作为单位...


1、em em实质是一个相对值,而非具体的数值,因此需要一个参考点,一般都是以的font-size为基准,也即body元素的任何子元素的em值都等于font-size设置的大小。 由于em是相对于父元...