<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>junhua的专栏</title><link>http://blog.csdn.net/junhua198310/</link><description>学习闲时总结</description><dc:language>zh-CN</dc:language><lastUpdateTime>Sat, 03 Nov 2007 22:44:46 GMT</lastUpdateTime><ttl>60</ttl><item><dc:creator>junhua198310</dc:creator><title>strlen的几种不同实现方法</title><link>http://blog.csdn.net/junhua198310/archive/2007/11/03/1865468.aspx</link><pubDate>Sat, 03 Nov 2007 22:45:00 GMT</pubDate><guid>http://blog.csdn.net/junhua198310/archive/2007/11/03/1865468.aspx</guid><wfw:comment>http://blog.csdn.net/junhua198310/comments/1865468.aspx</wfw:comment><comments>http://blog.csdn.net/junhua198310/archive/2007/11/03/1865468.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/junhua198310/comments/commentRss/1865468.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1865468</trackback:ping><description>strlen的几种不同实现方法&lt;img src ="http://blog.csdn.net/junhua198310/aggbug/1865468.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>junhua198310</dc:creator><title>Java中的两个特殊变量this和super</title><link>http://blog.csdn.net/junhua198310/archive/2007/08/24/1758023.aspx</link><pubDate>Fri, 24 Aug 2007 21:35:00 GMT</pubDate><guid>http://blog.csdn.net/junhua198310/archive/2007/08/24/1758023.aspx</guid><wfw:comment>http://blog.csdn.net/junhua198310/comments/1758023.aspx</wfw:comment><comments>http://blog.csdn.net/junhua198310/archive/2007/08/24/1758023.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/junhua198310/comments/commentRss/1758023.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1758023</trackback:ping><description>this和super  java&lt;img src ="http://blog.csdn.net/junhua198310/aggbug/1758023.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>junhua198310</dc:creator><title> 孙鑫VC++讲座笔记-(2)C++ </title><link>http://blog.csdn.net/junhua198310/archive/2007/08/24/1757868.aspx</link><pubDate>Fri, 24 Aug 2007 17:57:00 GMT</pubDate><guid>http://blog.csdn.net/junhua198310/archive/2007/08/24/1757868.aspx</guid><wfw:comment>http://blog.csdn.net/junhua198310/comments/1757868.aspx</wfw:comment><comments>http://blog.csdn.net/junhua198310/archive/2007/08/24/1757868.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/junhua198310/comments/commentRss/1757868.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1757868</trackback:ping><description>1, c语言中，结构体struct中不能包括函数的，而在C 中struct中可以包括函数。3，构造函数最重要的作用是创建对象的本身，C 中每个类可以拥有多个构造函数，但必须至少有一个构造函数，当一个类中没有显式提供任何构造函数，C 编辑器自动提供一个默认的不带参数的构造函数，这个默认的构造函数只负责构造对象，不做任何初始化工作。当对象通过调用它的成员函数来访问它的数据成员的时候，成员函数除了接收实参外，还接收了对象的地址，这个地址被一个隐藏的形参this所获取，通过这个this指针可以访问对象的数据成员和成员函数。&lt;img src ="http://blog.csdn.net/junhua198310/aggbug/1757868.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>junhua198310</dc:creator><title>看了孙鑫老师的vc视频，今天又在大侠的blog里，即http://blog.csdn.net/hbyufan/ 中发现有相关笔记，转贴学习</title><link>http://blog.csdn.net/junhua198310/archive/2007/08/24/1757866.aspx</link><pubDate>Fri, 24 Aug 2007 17:56:00 GMT</pubDate><guid>http://blog.csdn.net/junhua198310/archive/2007/08/24/1757866.aspx</guid><wfw:comment>http://blog.csdn.net/junhua198310/comments/1757866.aspx</wfw:comment><comments>http://blog.csdn.net/junhua198310/archive/2007/08/24/1757866.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/junhua198310/comments/commentRss/1757866.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1757866</trackback:ping><description>当用户需要完成某种功能时，需要调用OS某种支持，然后OS将用户的需要包装成消息，并投入到消息队列中，最后应用程序从消息队列中取走消息并进行响应。&lt;img src ="http://blog.csdn.net/junhua198310/aggbug/1757866.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>junhua198310</dc:creator><title>关于C++函数重载及虚函数 </title><link>http://blog.csdn.net/junhua198310/archive/2007/08/24/1757851.aspx</link><pubDate>Fri, 24 Aug 2007 17:48:00 GMT</pubDate><guid>http://blog.csdn.net/junhua198310/archive/2007/08/24/1757851.aspx</guid><wfw:comment>http://blog.csdn.net/junhua198310/comments/1757851.aspx</wfw:comment><comments>http://blog.csdn.net/junhua198310/archive/2007/08/24/1757851.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/junhua198310/comments/commentRss/1757851.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1757851</trackback:ping><description>函数重载及虚函数 &lt;img src ="http://blog.csdn.net/junhua198310/aggbug/1757851.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>junhua198310</dc:creator><title>overload(重载)与override（覆盖） </title><link>http://blog.csdn.net/junhua198310/archive/2007/08/24/1757842.aspx</link><pubDate>Fri, 24 Aug 2007 17:45:00 GMT</pubDate><guid>http://blog.csdn.net/junhua198310/archive/2007/08/24/1757842.aspx</guid><wfw:comment>http://blog.csdn.net/junhua198310/comments/1757842.aspx</wfw:comment><comments>http://blog.csdn.net/junhua198310/archive/2007/08/24/1757842.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/junhua198310/comments/commentRss/1757842.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1757842</trackback:ping><description>overload(重载)与override（覆盖） &lt;img src ="http://blog.csdn.net/junhua198310/aggbug/1757842.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>junhua198310</dc:creator><title>维尔京群岛</title><link>http://blog.csdn.net/junhua198310/archive/2007/08/24/1757324.aspx</link><pubDate>Fri, 24 Aug 2007 13:01:00 GMT</pubDate><guid>http://blog.csdn.net/junhua198310/archive/2007/08/24/1757324.aspx</guid><wfw:comment>http://blog.csdn.net/junhua198310/comments/1757324.aspx</wfw:comment><comments>http://blog.csdn.net/junhua198310/archive/2007/08/24/1757324.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/junhua198310/comments/commentRss/1757324.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1757324</trackback:ping><description>今天观看了美属维尔京群岛和美国队的奥运会美洲区预选赛，之前对美属维尔京群岛不太了解，只知道有邓肯、拉加贝尔，今天一看还有福建队的和河南队的外援记得来没。下面把维尔京群岛的知识贴出来。名称：美属维尔京群岛。&lt;img src ="http://blog.csdn.net/junhua198310/aggbug/1757324.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>junhua198310</dc:creator><title>Java源文件的编译、下载、解释和执行</title><link>http://blog.csdn.net/junhua198310/archive/2007/08/23/1756484.aspx</link><pubDate>Thu, 23 Aug 2007 18:15:00 GMT</pubDate><guid>http://blog.csdn.net/junhua198310/archive/2007/08/23/1756484.aspx</guid><wfw:comment>http://blog.csdn.net/junhua198310/comments/1756484.aspx</wfw:comment><comments>http://blog.csdn.net/junhua198310/archive/2007/08/23/1756484.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/junhua198310/comments/commentRss/1756484.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1756484</trackback:ping><description>当装入了运行程序需要的所有类后，解释器便可确定整个可执行程序的内存布局。JVM定义了控制Java代码解释执行和具体实现的五种规格，它们是： 　　*JVM指令系统 　　*JVM寄存器 　　*JVM栈结构 　　*JVM碎片回收堆 　　*JVM存储区 JVM指令系统 　　JVM指令系统同其他计算机的指令系统极其相似。对比分析：如果把Java原程序想象成我们的C 原程序，Java原程序编译后生成的字节码就相当于C 原程序编译后的80x86的机器码（二进制程序文件），JVM虚拟机相当于80x86计算机系统,Java解释器相当于80x86CPU。&lt;img src ="http://blog.csdn.net/junhua198310/aggbug/1756484.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>junhua198310</dc:creator><title>堆与堆栈</title><link>http://blog.csdn.net/junhua198310/archive/2007/08/17/1748042.aspx</link><pubDate>Fri, 17 Aug 2007 12:11:00 GMT</pubDate><guid>http://blog.csdn.net/junhua198310/archive/2007/08/17/1748042.aspx</guid><wfw:comment>http://blog.csdn.net/junhua198310/comments/1748042.aspx</wfw:comment><comments>http://blog.csdn.net/junhua198310/archive/2007/08/17/1748042.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/junhua198310/comments/commentRss/1748042.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1748042</trackback:ping><description>3、全局区（静态区）（static）—，全局变量和静态变量的存储是放在一块的，初始化的全局变量和静态变量在一块区域， 未初始化的全局变量和未初始化的静态变量在相邻的另一块区域。堆：首先应该知道操作系统有一个记录空闲内存地址的链表，当系统收到程序的申请时， 会遍历该链表，寻找第一个空间大于所申请空间的堆结点，然后将该结点从空闲结点链表中删除，并将该结点的空间分配给程序，另外，对于大多数系统，会在这块内存空间中的首地址处记录本次分配的大小，这样，代码中的delete语句才能正确的释放本内存空间。&lt;img src 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BASIC 的子集.实际上VBA是"寄生于"VB应用程序的版本.VBA和VB的区别包括如下几个方面: &lt;img src ="http://blog.csdn.net/junhua198310/aggbug/1740469.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>junhua198310</dc:creator><title>zt计算机类中文核心刊物投稿录用讨论 </title><link>http://blog.csdn.net/junhua198310/archive/2007/08/08/1731241.aspx</link><pubDate>Wed, 08 Aug 2007 11:16:00 GMT</pubDate><guid>http://blog.csdn.net/junhua198310/archive/2007/08/08/1731241.aspx</guid><wfw:comment>http://blog.csdn.net/junhua198310/comments/1731241.aspx</wfw:comment><comments>http://blog.csdn.net/junhua198310/archive/2007/08/08/1731241.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/junhua198310/comments/commentRss/1731241.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1731241</trackback:ping><description>计算机类期刊投稿心得 :1、【杂志名称】 计算机应用研究【杂志文章包含专业】建模，仿真，网络，人工智能，比较杂。【投稿联系方式】http://www.arocmag.com/ 注册在线投稿审稿【投稿费用】250元/页【杂志级别】国家一级期刊，全国中文核心期刊【稿酬回报】无【投稿感受】录用率始终保持在60%以上，不包括增刊，想上增刊，交钱就行（250元/页）。2、【杂志名称】火力与指挥控制【杂志文章包含专业】武器装备方面建模，仿真，评估等。3、【杂志名称】系统仿真学报【杂志文章包含专业】建模，仿真，计算机技术，网络，评估等。&lt;img src ="http://blog.csdn.net/junhua198310/aggbug/1731241.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>junhua198310</dc:creator><title>计算机类所有一级刊物，核心期刊介绍 </title><link>http://blog.csdn.net/junhua198310/archive/2007/08/08/1731224.aspx</link><pubDate>Wed, 08 Aug 2007 11:06:00 GMT</pubDate><guid>http://blog.csdn.net/junhua198310/archive/2007/08/08/1731224.aspx</guid><wfw:comment>http://blog.csdn.net/junhua198310/comments/1731224.aspx</wfw:comment><comments>http://blog.csdn.net/junhua198310/archive/2007/08/08/1731224.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/junhua198310/comments/commentRss/1731224.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1731224</trackback:ping><description>计算机类所有一级刊物，核心期刊介绍 &lt;img src ="http://blog.csdn.net/junhua198310/aggbug/1731224.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>junhua198310</dc:creator><title>bss data</title><link>http://blog.csdn.net/junhua198310/archive/2007/08/07/1729592.aspx</link><pubDate>Tue, 07 Aug 2007 17:08:00 GMT</pubDate><guid>http://blog.csdn.net/junhua198310/archive/2007/08/07/1729592.aspx</guid><wfw:comment>http://blog.csdn.net/junhua198310/comments/1729592.aspx</wfw:comment><comments>http://blog.csdn.net/junhua198310/archive/2007/08/07/1729592.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/junhua198310/comments/commentRss/1729592.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1729592</trackback:ping><description>bss段（未手动初始化的数据）并不给该段的数据分配空间，只是记录数据所需空间的大小。data（已手动初始化的数据）段则为数据分配空间，数据保存在目标文件中。BSS段的大小从可执行文件中得到 ，然后链接器得到这个大小的内存块，紧跟在数据段后面。&lt;img src ="http://blog.csdn.net/junhua198310/aggbug/1729592.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>junhua198310</dc:creator><title>zt嵌入式系统设计师考试</title><link>http://blog.csdn.net/junhua198310/archive/2007/08/07/1729315.aspx</link><pubDate>Tue, 07 Aug 2007 14:50:00 GMT</pubDate><guid>http://blog.csdn.net/junhua198310/archive/2007/08/07/1729315.aspx</guid><wfw:comment>http://blog.csdn.net/junhua198310/comments/1729315.aspx</wfw:comment><comments>http://blog.csdn.net/junhua198310/archive/2007/08/07/1729315.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/junhua198310/comments/commentRss/1729315.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1729315</trackback:ping><description>嵌入式系统设计师考试&lt;img src ="http://blog.csdn.net/junhua198310/aggbug/1729315.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>junhua198310</dc:creator><title>VC++ 的串口通讯 </title><link>http://blog.csdn.net/junhua198310/archive/2007/07/22/1702211.aspx</link><pubDate>Sun, 22 Jul 2007 18:35:00 GMT</pubDate><guid>http://blog.csdn.net/junhua198310/archive/2007/07/22/1702211.aspx</guid><wfw:comment>http://blog.csdn.net/junhua198310/comments/1702211.aspx</wfw:comment><comments>http://blog.csdn.net/junhua198310/archive/2007/07/22/1702211.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/junhua198310/comments/commentRss/1702211.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1702211</trackback:ping><description>VC++ 的串口通讯 &lt;img src ="http://blog.csdn.net/junhua198310/aggbug/1702211.aspx" width = "1" height = "1" /&gt;</description></item></channel></rss>