You will want to declare a delegate protocol for your class. An example of a delegate protocol and interface for class Foo
might look like this:
@class Foo; @protocol FooDelegate <NSObject> @optional - (BOOL)foo:(Foo *)foo willDoSomethingAnimated:(BOOL)flag; - (void)foo:(Foo *)foo didDoSomethingAnimated:(BOOL)flag; @end @interface Foo : NSObject { NSString *bar; id <FooDelegate> delegate; } @property (nonatomic, retain) NSString *bar; @property (nonatomic, assign) id <FooDelegate> delegate; - (void)someAction; @end
Don't forget to synthesize your properties in the @implementation
.
What this code did was declare a protocol called FooDelegate; a class that conforms to this protocol would be declared like @interface SomeClass : SuperClass <FooDelegate> {}
. Because this class conforms to the protocol FooDelegate
, it now gets to implement the methods underFooDelegate
(to require that these be implemented, use @required
instead of @optional
). The last step is for a Foo
object to be instantiated in the class that conforms to FooDelegate
, and for thisFoo
object to have its delegate property set:
Foo *obj = [[Foo alloc] init]; [obj setDelegate:self];
Now, your class is prepared to receive messages from Foo
objects that have their delegates set correctly.