多点触控

代码展示

package com.example.touch;

import android.os.Bundle;
import android.app.Activity;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.util.FloatMath;
import android.util.Log;
import android.view.Menu;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnTouchListener;
import android.widget.ImageView;
import android.widget.Toast;

public class MainActivity extends Activity implements OnTouchListener {

    private ImageView mImageView;

    private Matrix matrix = new Matrix();
    private Matrix savedMatrix = new Matrix();

    //手指触控模式
    private static final int NONE=0;//手指未触摸
    private static final int DRAG=1;//一指触摸
    private static final int ZOOM=2;//二指触摸
   //初始触摸模式
    private int mode = NONE;

    // 第一个按下的手指的点  
    private PointF startPoint = new PointF();
    // 两个按下的手指的触摸点的中点  
    private PointF midPoint = new PointF();
    // 初始的两个手指按下的触摸点的距离  
    private float oriDis = 1f;  

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        mImageView=(ImageView)findViewById(R.id.imageView);
        mImageView.setOnTouchListener(this);
    }
      // 计算两个触摸点之间的距离  
    private float distance(MotionEvent event) {
        float x = event.getX(0) - event.getX(1);
        float y = event.getY(0) - event.getY(1);
        return FloatMath.sqrt(x * x + y * y);
    }

    // 计算两个触摸点的中点  
    private PointF middle(MotionEvent event) {
        float x = event.getX(0) + event.getX(1);
        float y = event.getY(0) + event.getY(1);
        return new PointF(x / 2, y / 2);
    }  
    
    @Override
    public boolean onTouch(View v, MotionEvent event) {
          ImageView view = (ImageView) v;

            // 进行与操作是为了判断多点触摸  
            switch (event.getAction() & MotionEvent.ACTION_MASK) {
            case MotionEvent.ACTION_DOWN:
                // 第一个手指按下事件  
                matrix.set(view.getImageMatrix());
                savedMatrix.set(matrix);
                startPoint.set(event.getX(), event.getY());
                mode = DRAG;
                break;
            case MotionEvent.ACTION_POINTER_DOWN:
                // 第二个手指按下事件  
                oriDis = distance(event);
                if (oriDis > 10f) {
                    savedMatrix.set(matrix);
                    midPoint = middle(event);
                    mode = ZOOM;
                }
                break;
            case MotionEvent.ACTION_UP:
            case MotionEvent.ACTION_POINTER_UP:
                // 手指放开事件  
                mode = NONE;
                break;
            case MotionEvent.ACTION_MOVE:
                // 手指滑动事件  
                if (mode == DRAG) {
                    // 是一个手指拖动  
                    matrix.set(savedMatrix);
                    matrix.postTranslate(event.getX() - startPoint.x, event.getY()
                            - startPoint.y);
                } else if (mode == ZOOM) {
                    // 两个手指滑动  
                    float newDist = distance(event);
                    if (newDist > 10f) {
                        matrix.set(savedMatrix);
                        float scale = newDist / oriDis;
                        matrix.postScale(scale, scale, midPoint.x, midPoint.y);
                    }
                }
                break;
            }

            // 设置ImageView的Matrix  
            view.setImageMatrix(matrix);  
        return true;
    }

}

布局文件展示

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
  xmlns:android="http://schemas.android.com/apk/res/android"
  android:layout_width="fill_parent"
  android:layout_height="fill_parent">
    <ImageView  
        android:id="@+id/imageView"
        android:layout_width="fill_parent"
        android:layout_height="fill_parent"
        android:src="@drawable/ic_launcher"
        android:scaleType="matrix" >
    </ImageView>
</RelativeLayout> 



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