代码展示
package com.example.touch;
import android.os.Bundle;
import android.app.Activity;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.util.FloatMath;
import android.util.Log;
import android.view.Menu;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnTouchListener;
import android.widget.ImageView;
import android.widget.Toast;
public class MainActivity extends Activity implements OnTouchListener {
private ImageView mImageView;
private Matrix matrix = new Matrix();
private Matrix savedMatrix = new Matrix();
//手指触控模式
private static final int NONE=0;//手指未触摸
private static final int DRAG=1;//一指触摸
private static final int ZOOM=2;//二指触摸
//初始触摸模式
private int mode = NONE;
// 第一个按下的手指的点
private PointF startPoint = new PointF();
// 两个按下的手指的触摸点的中点
private PointF midPoint = new PointF();
// 初始的两个手指按下的触摸点的距离
private float oriDis = 1f;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mImageView=(ImageView)findViewById(R.id.imageView);
mImageView.setOnTouchListener(this);
}
// 计算两个触摸点之间的距离
private float distance(MotionEvent event) {
float x = event.getX(0) - event.getX(1);
float y = event.getY(0) - event.getY(1);
return FloatMath.sqrt(x * x + y * y);
}
// 计算两个触摸点的中点
private PointF middle(MotionEvent event) {
float x = event.getX(0) + event.getX(1);
float y = event.getY(0) + event.getY(1);
return new PointF(x / 2, y / 2);
}
@Override
public boolean onTouch(View v, MotionEvent event) {
ImageView view = (ImageView) v;
// 进行与操作是为了判断多点触摸
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
// 第一个手指按下事件
matrix.set(view.getImageMatrix());
savedMatrix.set(matrix);
startPoint.set(event.getX(), event.getY());
mode = DRAG;
break;
case MotionEvent.ACTION_POINTER_DOWN:
// 第二个手指按下事件
oriDis = distance(event);
if (oriDis > 10f) {
savedMatrix.set(matrix);
midPoint = middle(event);
mode = ZOOM;
}
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
// 手指放开事件
mode = NONE;
break;
case MotionEvent.ACTION_MOVE:
// 手指滑动事件
if (mode == DRAG) {
// 是一个手指拖动
matrix.set(savedMatrix);
matrix.postTranslate(event.getX() - startPoint.x, event.getY()
- startPoint.y);
} else if (mode == ZOOM) {
// 两个手指滑动
float newDist = distance(event);
if (newDist > 10f) {
matrix.set(savedMatrix);
float scale = newDist / oriDis;
matrix.postScale(scale, scale, midPoint.x, midPoint.y);
}
}
break;
}
// 设置ImageView的Matrix
view.setImageMatrix(matrix);
return true;
}
}
布局文件展示
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<ImageView
android:id="@+id/imageView"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:src="@drawable/ic_launcher"
android:scaleType="matrix" >
</ImageView>
</RelativeLayout>