bmp图像常被称为位图,这实际是对位图的误解,具体可见opengl superbible中对图像的说明。
代码如下:
#include <stdio.h>
#include <stdlib.h>
#include <GL/glew.h>
#ifdef _APPLE_
#include <glut/glut.h>
#else
#define FREEGLUT_STATIC
#include <GL/glut.h>
#endif
GLuint loadBMP_custom(const char * imagepath);
// Data read from the header of the BMP file
unsigned char header[54]; // Each BMP file begins by a 54-bytes header
unsigned int dataPos; // Position in the file where the actual data begins
unsigned int width, height;
unsigned int imageSize; // = width*height*3
// Actual RGB data
unsigned char * data;
int main(int argc, char **argv)
{
FILE * file = fopen("1.bmp", "rb");
if (!file)
{
printf("Image could not be openedn");
return 0;
}
if ( fread(header, 1, 54, file)!=54 )
{ // If not 54 bytes read :problem
printf("Not a correct BMP filen");
return 0;
}
if ( header[0]!='B' || header[1]!='M' )
{
printf("Not a correct BMP filen");
return 0;
}
// Read ints from the byte array
dataPos = *(int*)&(header[0x0A]);
imageSize = *(int*)&(header[0x22]);
width = *(int*)&(header[0x12]);
height = *(int*)&(header[0x16]);
printf("%d \t %d \t %d \t %d \n", dataPos, imageSize, width, height);
printf("%d \t %d \t %d \t %d \n", &(header[0x0A]),&(header[0x22]),&(header[0x12]), &(header[0x16]));
printf("%d \t %d \t %d \t %d \n", &(header[0x0A]),&(header[0x22]),(int *)&(header[0x12]), &(header[0x16]));
printf("%d\t %d\t",*(int*)&(header[0x12]), *(char*)&(header[0x16]));
getchar();
return 0;
}
使用的图像:
测试结果如下: