基于gsoap开发WebService服务返回结构体数组
gsoap搭建和快速WebService示例编写,前面文章已经介绍过,此文直接讲关键点。
(1)返回的目标结构,开头以ns__,这与第一行//gsoap ns XXX 相关,例如
struct ns__EmployeeInfo
{
int userid;
char* name;
};
struct ArrayOfEmp2
{struct ns__EmployeeInfo info;};
接口函数:int ns__getEmp2(void *_,struct ArrayOfEmp2 &ccc);
这个写法你会发现,C#客户端更新wsdl结构后的返回值是ArrayOfEmp2,其内部有一个info属性则为返回的结构体内容。
下面是“处女座”的写法:
好处就是,在客户端返回值直接就是EmployeeInfo结构。
struct ns__ArrayOfEmp2
{struct ns__EmployeeInfo info;};
接口函数:int ns__getEmp2(void *_,struct ns__ArrayOfEmp2 &ccc);
(3)重点来了,返回结构体数组的写法:
struct ArrayOfEmp1 //此为正确写法
{struct ns__EmployeeInfo **__ptr;int __size;};
接口函数:int ns__getAllEmp1(void *_,struct ArrayOfEmp1 &alal);
几个注意点:父级结构名字不要带ns__;返回的目标结构成员的名字必须是__ptr,大小的名字必须是__size。
(4)接口实现代码
int ns__getAllEmp1(struct soap* soap,void *_,struct ArrayOfEmp1 &_return)
{
_return.__size = 5;
_return.__ptr = (struct ns__EmployeeInfo**)soap_malloc(soap,5*sizeof(struct ns__EmployeeInfo));
_return.__ptr[0] = (struct ns__EmployeeInfo*)soap_malloc(soap,sizeof(struct ns__EmployeeInfo));
_return.__ptr[0]->userid=1000;
_return.__ptr[0]->name= soap_strdup(soap,"name1");
_return.__ptr[1] = (struct ns__EmployeeInfo*)soap_malloc(soap,sizeof(struct ns__EmployeeInfo));
_return.__ptr[1]->userid=1001;
_return.__ptr[1]->name= soap_strdup(soap,"name2");
_return.__ptr[2] = (struct ns__EmployeeInfo*)soap_malloc(soap,sizeof(struct ns__EmployeeInfo));
_return.__ptr[2]->userid=1002;
//_return.__ptr[2]->name = soap_strdup(soap,"name3");
_return.__ptr[2]->name = (char*)"name3";//这种形式的复制,也是没关系的
_return.__ptr[3] = (struct ns__EmployeeInfo*)soap_malloc(soap,sizeof(struct ns__EmployeeInfo));
_return.__ptr[3]->userid = 1003;
_return.__ptr[3]->name = (char*)"name4";
_return.__ptr[4] = (struct ns__EmployeeInfo*)soap_malloc(soap,sizeof(struct ns__EmployeeInfo));
_return.__ptr[4]->userid = t.id;
_return.__ptr[4]->name = soap_strdup(soap,t.name.c_str());
return SOAP_OK;
}
几个作死行为:
1、返回结构数组的父级结构体,写法上带ns__,如:
struct ns__ArrayOfEmp //此写法会导致返回的结构是ArrayOfEmp,且其Item属性为NULL
{struct ns__EmployeeInfo **__ptr;int __size;};
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