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AS3 Keyboard的键值常量类

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package
{
    import flash.ui.*;


    public class Keyboards extends Object
    {
        public static const A:int = 65;
        public static const B:int = 66;
        public static const C:int = 67;
        public static const D:int = 68;
        public static const E:int = 69;
        public static const F:int = 70;
        public static const G:int = 71;
        public static const H:int = 72;
        public static const I:int = 73;
        public static const J:int = 74;
        public static const K:int = 75;
        public static const L:int = 76;
        public static const M:int = 77;
        public static const N:int = 78;
        public static const O:int = 79;
        public static const P:int = 80;
        public static const Q:int = 81;
        public static const R:int = 82;
        public static const S:int = 83;
        public static const T:int = 84;
        public static const U:int = 85;
        public static const V:int = 86;
        public static const W:int = 87;
        public static const X:int = 88;
        public static const Y:int = 89;
        public static const Z:int = 90;
        public static const BACKSPACE:uint = 8;
        public static const CAPS_LOCK:uint = 20;
        public static const CONTROL:uint = 17;
        public static const DELETE:uint = 46;
        public static const DOWN:uint = 40;
        public static const END:uint = 35;
        public static const ENTER:uint = 13;
        public static const ESCAPE:uint = 27;
        public static const F1:uint = 112;
        public static const F10:uint = 121;
        public static const F11:uint = 122;
        public static const F12:uint = 123;
        public static const F13:uint = 124;
        public static const F14:uint = 125;
        public static const F15:uint = 126;
        public static const F2:uint = 113;
        public static const F3:uint = 114;
        public static const F4:uint = 115;
        public static const F5:uint = 116;
        public static const F6:uint = 117;
        public static const F7:uint = 118;
        public static const F8:uint = 119;
        public static const F9:uint = 120;
        public static const HOME:uint = 36;
        public static const INSERT:uint = 45;
        public static const LEFT:uint = 37;
        public static const NUMPAD_0:uint = 96;
        public static const NUMPAD_1:uint = 97;
        public static const NUMPAD_2:uint = 98;
        public static const NUMPAD_3:uint = 99;
        public static const NUMPAD_4:uint = 100;
        public static const NUMPAD_5:uint = 101;
        public static const NUMPAD_6:uint = 102;
        public static const NUMPAD_7:uint = 103;
        public static const NUMPAD_8:uint = 104;
        public static const NUMPAD_9:uint = 105;
        public static const NUMPAD_ADD:uint = 107;
        public static const NUMPAD_DECIMAL:uint = 110;
        public static const NUMPAD_DIVIDE:uint = 111;
        public static const NUMPAD_ENTER:uint = 108;
        public static const NUMPAD_MULTIPLY:uint = 106;
        public static const NUMPAD_SUBTRACT:uint = 109;
        public static const PAGE_DOWN:uint = 34;
        public static const PAGE_UP:uint = 33;
        public static const RIGHT:uint = 39;
        public static const SHIFT:uint = 16;
        public static const SPACE:uint = 32;
        public static const TAB:uint = 9;
        public static const UP:uint = 38;


        public function Keyboards()
        {
            return;
        }// end function


        public static function get capsLock() : Boolean
        {
            return Keyboard.capsLock;
        }// end function


        public static function get numLock() : Boolean
        {
            return Keyboard.numLock;
        }// end function


        public static function isAccessible() : Boolean
        {
            return Keyboard.isAccessible();
        }// end function


    }
}


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