C#截取屏幕中選定區域的圖像

C#截取屏幕中選定區域的圖像

原理:主窗體首先截取整個屏幕圖像作為主窗體的背景圖,並且最大化,然後再做一個可調整大小的半透明窗體,將該窗體顯示在主窗體上,那麼該窗體所在的方框就是所要截取的方框.調整該窗体也就可以調整截取的范圍.

1.主窗體的設計
相關屬性:
            this.TopMost = true;
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;

--1.截取整個屏幕圖像

         private  Bitmap GetScreenImage()
        {
            Bitmap bmp 
=   new  Bitmap(Screen.PrimaryScreen.Bounds.Width,
                                    Screen.PrimaryScreen.Bounds.Height);
            Graphics g 
=  Graphics.FromImage(bmp);
            g.CopyFromScreen(
0 0 0 0 , Screen.PrimaryScreen.Bounds.Size);
            g.Dispose();

            
return  bmp;
        }

--2.畫方框 

private   void  FormBack_MouseMove( object  sender, MouseEventArgs e)
        {
            
if  ( ! this .catcher.Visible)
            {
                
this .label_CatcherLoc.Text  =   " 位置 X:  "   +  e.X  +   " , Y:  "   +  e.Y;
            }
            
if  ( this .isMouseLeftDown)
            {
                Rectangle rect 
=   new  Rectangle();
                rect.X 
=  e.X  >   this .catcherLoc.X  ?   this .catcherLoc.X : e.X;
                rect.Y 
=  e.Y  >   this .catcherLoc.Y  ?   this .catcherLoc.Y : e.Y;
                rect.Width 
=  Math.Abs(e.X  -   this .catcherLoc.X);
                rect.Height 
=  Math.Abs(e.Y  -   this .catcherLoc.Y);

                
this .catcher.Bounds  =  rect;
                
if  ( ! this .catcher.Visible)
                {
                    
this .catcher.Show( this );
                }

            }
        }

--3.取消繪製或退出:

         private   void  FormBack_MouseDown( object  sender, MouseEventArgs e)
        {
            
if  (e.Button  ==  MouseButtons.Right)
            {
                
if  ( ! this .catcher.Visible)
                {
                    Application.Exit();
                }
                
else
                {
                    
this .catcher.Visible  =   false ;
                    
this .catcherLoc  =  Point.Empty;
                    
this .isMouseLeftDown  =   false ;
                }
            }
            
else   if  (e.Button  ==  MouseButtons.Left)
            {
                
if  ( ! this .catcher.Visible)
                {
                    
this .catcherLoc  =  e.Location;
                    
this .isMouseLeftDown  =   true ;
                }
            }
        }

--4.調整顯示面板
如果改成(左上-->右上-->右下-->左下),代碼也不難,效果應該更好.

   private   void  panel_Info_MouseEnter( object  sender, EventArgs e)
        {
            Panel pl 
=  (Panel)sender;
            
if  (pl.Right  <   this .Width  /   2 ) // 在左邊
            {
                pl.Location 
=   new  Point( this .Width  -  pl.Width  -   20 , pl.Location.Y);
            }
            
else
            {
                pl.Location 
=   new  Point( 10 10 );
            }
        }

--5.複製:
還可以繼續添加一個右鍵菜單,擴展成更多的保存方式.

         void  catcher_DoubleClick( object  sender, EventArgs e)
        {
            Bitmap bmpCatched 
=   new  Bitmap( this .catcher.Width,  this .catcher.Height);
            Graphics g 
=  Graphics.FromImage(bmpCatched);
            g.CopyFromScreen(
this .catcher.Location,  new  Point( 0 0 ),  this .catcher.ClientRectangle.Size);
            Clipboard.SetImage(bmpCatched);

            
if  (MessageBox.Show( " 已經復制導剪切板 " ==  DialogResult.OK)
            {
                Application.Exit();
            }
        }

2.製作一個可調整大小的半透明的無標題欄窗體.
在該窗體中應盡量實現應有的功能.

設置相關屬性:
            this.Cursor = System.Windows.Forms.Cursors.SizeAll;
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
            this.ShowInTaskbar = false;

--1.繪製邊線及小方塊     

    // 繪制矩形邊框與8個小方塊
         private   void  FormCatcher_Paint( object  sender, PaintEventArgs e)
        {
            
using  (Graphics g  =  e.Graphics)
            {
                Rectangle rect 
=   new  Rectangle( 2 2 this .ClientRectangle.Width - 4 this .ClientRectangle.Height - 4 );
                g.DrawRectangle(Pens.Red, rect);

                
// 繪制小方塊,只要有邊線,不畫方塊,也可以調整大小
                 for  ( int  i  =   0 ; i  <=   7 ; i ++ )
                {
                    g.FillRectangle(Brushes.Red, 
this .GetBoundsOfSmallBlock(i));
                }
            }
        }

--2.調整窗體大小及移動窗体

          // 注意:調得太快時,鼠標好像跑得太快,有點不同步的感覺.
         private   void  FormCatcher_MouseMove( object  sender, MouseEventArgs e)
        {

            
int  d  =   10 ;
            
if  (e.X  <  d) // 左邊緣
            {
                
if  (e.Y  <  d) // 左上
                {
                    
this .Cursor  =  Cursors.SizeNWSE;
                    
if  ( this .isMouseLeftDown)
                    {
                        
this .Location  =   new  Point(Cursor.Position.X, Cursor.Position.Y);
                        
this .Width  =  Math.Abs(Cursor.Position.X  -   this .bottomLoc.X);
                        
this .Height  =  Math.Abs(Cursor.Position.Y  -   this .bottomLoc.Y);
                    }

                }
                
else   if  (Math.Abs(e.Y  -   this .Height)  <  d) // 左下
                {
                    
this .Cursor  =  Cursors.SizeNESW;
                    
if  ( this .isMouseLeftDown)
                    {
                        
this .Location  =   new  Point(Cursor.Position.X, this .Location.Y);
                        
this .Width  =  Math.Abs(Cursor.Position.X  -   this .bottomLoc.X);
                        
this .Height  =  Math.Abs(Cursor.Position.Y  -   this .Location.Y);
                    }
                }
                
else //
                {
                    
this .Cursor  =  Cursors.SizeWE;
                    
if  ( this .isMouseLeftDown)
                    {
                        
this .Location  =   new  Point(Cursor.Position.X,  this .Location.Y);
                        
this .Width  =  Math.Abs(Cursor.Position.X  -   this .bottomLoc.X);
                    }


                }
            }
            
else   if  (Math.Abs(e.X  -   this .Width)  <  d) // 右邊緣
            {

                
if  (e.Y  <  d) // 右上
                {
                    
this .Cursor  =  Cursors.SizeNESW;
                    
if  ( this .isMouseLeftDown)
                    {
                        
this .Location  =   new  Point( this .Location.X, Cursor.Position.Y);
                        
this .Width  =  Math.Abs(Cursor.Position.X  -   this .Location.X);
                        
this .Height  =  Math.Abs(Cursor.Position.Y  -   this .bottomLoc.Y);

                    }
                }
                
else   if  (Math.Abs(e.Y  -   this .Height)  <  d) // 右下
                {
                    
this .Cursor  =  Cursors.SizeNWSE;
                    
if  ( this .isMouseLeftDown)
                    {
                        
this .Height  =  Cursor.Position.Y  -   this .Location.Y;
                        
this .Width  =  Cursor.Position.X  -   this .Location.X;
                    }
                }
                
else //
                {
                    
this .Cursor  =  Cursors.SizeWE;
                    
if  ( this .isMouseLeftDown)
                    {
                        
this .Width  =  Cursor.Position.X  -   this .Location.X;
                    }
                }
            }
            
else
            {
                
if  (e.Y  <  d) // 上邊緣
                {
                    
this .Cursor  =  Cursors.SizeNS; // 中上
                     if  ( this .isMouseLeftDown)
                    {
                        
this .Location  =   new  Point( this .Location.X,Cursor.Position.Y);
                        
this .Height  =  Math.Abs(Cursor.Position.Y  -   this .bottomLoc.Y);
                    }
                }
                
else   if  (Math.Abs(e.Y  -   this .Height)  <  d) // 下邊緣
                {
                    
this .Cursor  =  Cursors.SizeNS; // 中下
                     if  ( this .isMouseLeftDown)
                    {
                        
this .Height  =  Cursor.Position.Y  -   this .Location.Y;
                    }
                }
                
else // 非邊緣區域
                {
                    
this .Cursor  =  Cursors.SizeAll;

                    
if  ( this .isMouseLeftDown)
                    {
// 按下鼠標左鍵並拖動窗口,改變窗口位置
                         this .Location  =   new  Point(Cursor.Position.X  -   this .dxCursorToWindow,
                                                  Cursor.Position.Y 
-   this .dyCursorToWindow);
                    }
                }
            }

        }



3.附源碼
源碼1:

using  System;
using  System.Collections.Generic;
using  System.ComponentModel;
using  System.Data;
using  System.Drawing;
using  System.Drawing.Drawing2D;
using  System.Text;
using  System.Windows.Forms;

namespace  QQCatchScreen
{
    
public   partial   class  FormCatcher : Form
    {
        
public  FormCatcher()
        {
            InitializeComponent();
            
this .Paint  +=   new  System.Windows.Forms.PaintEventHandler( this .FormCatcher_Paint);
            
this .Resize  +=   new  EventHandler(FormCatcher_Resize);
            
this .MouseUp  +=   new  System.Windows.Forms.MouseEventHandler( this .FormCatcher_MouseUp);
            
this .MouseDown  +=   new  System.Windows.Forms.MouseEventHandler( this .FormCatcher_MouseDown);
            
this .MouseMove  +=   new  System.Windows.Forms.MouseEventHandler( this .FormCatcher_MouseMove);

        }

        
private   bool  isMouseLeftDown  =   false ;
        
///   <summary>
        
///  鼠標按下時鼠標與窗體位置橫坐標差
        
///   </summary>
         private   int  dxCursorToWindow  =   0 ;
        
///   <summary>
        
///  鼠標按下時鼠標與窗體位置縱坐標差
        
///   </summary>
         private   int  dyCursorToWindow  =   0 ;
        
///   <summary>
        
///  窗體右下角的座標
        
///   </summary>
         private  Point bottomLoc  =  Point.Empty;

        
void  FormCatcher_Resize( object  sender, EventArgs e)
        {
            
this .Refresh();
        }

        
// 繪制矩形邊框與8個小方塊
         private   void  FormCatcher_Paint( object  sender, PaintEventArgs e)
        {
            
using  (Graphics g  =  e.Graphics)
            {
                Rectangle rect 
=   new  Rectangle( 2 2 this .ClientRectangle.Width - 4 this .ClientRectangle.Height - 4 );
                g.DrawRectangle(Pens.Red, rect);

                
// 繪制小方塊,只要有邊線,不畫方塊,也可以調整大小
                 for  ( int  i  =   0 ; i  <=   7 ; i ++ )
                {
                    g.FillRectangle(Brushes.Red, 
this .GetBoundsOfSmallBlock(i));
                }
            }
        }

        
///   <summary>
        
///  獲取指定序號的小方塊的位置
        
///   </summary>
        
///   <param name="index"></param>
        
///   <returns></returns>
         private  Rectangle GetBoundsOfSmallBlock( int  index)
        {
            
int  x  =   0 ;
            
int  y  =   0 ;
            
int  w  =   4 ;
            
int  h  =   4 ;

            
switch  (index)
            {
                
case   0 :
                
case   3 :
                
case   5 :
                    x 
=   0 ;
                    
break ;
                
case   1 :
                
case   6 :
                    x 
=   this .ClientRectangle.Width  /   2   - 3 ; //
                     break ;
                
case   2 :
                
case   4 :
                
case   7 :
                    x 
=   this .ClientRectangle.Width - 4 ; //
                     break ;
                
default :
                    
throw   new  IndexOutOfRangeException( " 小方塊序號錯誤,應該在?0,? " );
            }

            
switch  (index)
            {
                
case   0 :
                
case   1 :
                
case   2 :
                    y 
=   0 ;
                    
break ;
                
case   3 :
                
case   4 :
                    y 
=   this .ClientRectangle.Height  /   2   - 3 ; //
                     break ;
                
case   5 :
                
case   6 :
                
case   7 :
                    y 
=   this .ClientRectangle.Height - 4 ; //
                     break ;
                
default :
                    
throw   new  IndexOutOfRangeException( " 小方塊序號錯誤,應該在?0,? " );
            }

            
return   new  Rectangle(x, y, w, h);
        }

        
private   void  FormCatcher_MouseDown( object  sender, MouseEventArgs e)
        {
            
if  (e.Button  ==  MouseButtons.Left)
            {
                
this .isMouseLeftDown  =   true ;
                
this .dxCursorToWindow  =  Cursor.Position.X  -   this .Location.X;
                
this .dyCursorToWindow  =  Cursor.Position.Y  -   this .Location.Y;
                
this .bottomLoc  =   new  Point( this .Location.X  +   this .Width,  this .Location.Y  +   this .Height);
            }
        }

        
private   void  FormCatcher_MouseUp( object  sender, MouseEventArgs e)
        {
            
if  (e.Button  ==  MouseButtons.Left)
            {
                
this .isMouseLeftDown  =   false ;
                
this .dxCursorToWindow  =   this .dyCursorToWindow  =   0 ;
                
this .bottomLoc  =   new  Point( this .Location.X  +   this .Width,  this .Location.Y  +   this .Height);
            }
        }

        
// 調整大小就在這裡實現
        
// Bug:調得太快時,效果不好.
         private   void  FormCatcher_MouseMove( object  sender, MouseEventArgs e)
        {

            
int  d  =   10 ;
            
if  (e.X  <  d) // 左邊緣
            {
                
if  (e.Y  <  d) // 左上
                {
                    
this .Cursor  =  Cursors.SizeNWSE;
                    
if  ( this .isMouseLeftDown)
                    {
                        
this .Location  =   new  Point(Cursor.Position.X, Cursor.Position.Y);
                        
this .Width  =  Math.Abs(Cursor.Position.X  -   this .bottomLoc.X);
                        
this .Height  =  Math.Abs(Cursor.Position.Y  -   this .bottomLoc.Y);
                    }

                }
                
else   if  (Math.Abs(e.Y  -   this .Height)  <  d) // 左下
                {
                    
this .Cursor  =  Cursors.SizeNESW;
                    
if  ( this .isMouseLeftDown)
                    {
                        
this .Location  =   new  Point(Cursor.Position.X, this .Location.Y);
                        
this .Width  =  Math.Abs(Cursor.Position.X  -   this .bottomLoc.X);
                        
this .Height  =  Math.Abs(Cursor.Position.Y  -   this .Location.Y);
                    }
                }
                
else //
                {
                    
this .Cursor  =  Cursors.SizeWE;
                    
if  ( this .isMouseLeftDown)
                    {
                        
this .Location  =   new  Point(Cursor.Position.X,  this .Location.Y);
                        
this .Width  =  Math.Abs(Cursor.Position.X  -   this .bottomLoc.X);
                    }


                }
            }
            
else   if  (Math.Abs(e.X  -   this .Width)  <  d) // 右邊緣
            {

                
if  (e.Y  <  d) // 右上
                {
                    
this .Cursor  =  Cursors.SizeNESW;
                    
if  ( this .isMouseLeftDown)
                    {
                        
this .Location  =   new  Point( this .Location.X, Cursor.Position.Y);
                        
this .Width  =  Math.Abs(Cursor.Position.X  -   this .Location.X);
                        
this .Height  =  Math.Abs(Cursor.Position.Y  -   this .bottomLoc.Y);

                    }
                }
                
else   if  (Math.Abs(e.Y  -   this .Height)  <  d) // 右下
                {
                    
this .Cursor  =  Cursors.SizeNWSE;
                    
if  ( this .isMouseLeftDown)
                    {
                        
this .Height  =  Cursor.Position.Y  -   this .Location.Y;
                        
this .Width  =  Cursor.Position.X  -   this .Location.X;
                    }
                }
                
else //
                {
                    
this .Cursor  =  Cursors.SizeWE;
                    
if  ( this .isMouseLeftDown)
                    {
                        
this .Width  =  Cursor.Position.X  -   this .Location.X;
                    }
                }
            }
            
else
            {
                
if  (e.Y  <  d) // 上邊緣
                {
                    
this .Cursor  =  Cursors.SizeNS; // 中上
                     if  ( this .isMouseLeftDown)
                    {
                        
this .Location  =   new  Point( this .Location.X,Cursor.Position.Y);
                        
this .Height  =  Math.Abs(Cursor.Position.Y  -   this .bottomLoc.Y);
                    }
                }
                
else   if  (Math.Abs(e.Y  -   this .Height)  <  d) // 下邊緣
                {
                    
this .Cursor  =  Cursors.SizeNS; // 中下
                     if  ( this .isMouseLeftDown)
                    {
                        
this .Height  =  Cursor.Position.Y  -   this .Location.Y;
                    }
                }
                
else // 非邊緣區域
                {
                    
this .Cursor  =  Cursors.SizeAll;

                    
if  ( this .isMouseLeftDown)
                    {
// 按下鼠標左鍵並拖動窗口,改變窗口位置
                         this .Location  =   new  Point(Cursor.Position.X  -   this .dxCursorToWindow,
                                                  Cursor.Position.Y 
-   this .dyCursorToWindow);
                    }
                }
            }

        }

    }
}

源碼2:

using  System;
using  System.Collections.Generic;
using  System.ComponentModel;
using  System.Data;
using  System.Drawing;
using  System.Drawing.Drawing2D;
using  System.Text;
using  System.Windows.Forms;

namespace  QQCatchScreen
{
    
public   partial   class  FormBack : Form
    {
        
///   <summary>
        
///  保存整個屏幕的圖像
        
///   </summary>
         private  Bitmap screenImage  =   null ;

        
///   <summary>
        
///  用於確定最終捕獲圖像的窗口
        
///   </summary>
         private  FormCatcher catcher  =   new  FormCatcher();

        
///   <summary>
        
///  用於記錄catcher的位置
        
///   </summary>
         private  Point catcherLoc  =  Point.Empty;

        
///   <summary>
        
///  標記鼠標左鍵是否按下
        
///   </summary>
         private   bool  isMouseLeftDown  =   false ;


        
public  FormBack()
        {
            InitializeComponent();
            
this .MouseUp  +=   new  System.Windows.Forms.MouseEventHandler( this .FormBack_MouseUp);
            
this .MouseMove  +=   new  System.Windows.Forms.MouseEventHandler( this .FormBack_MouseMove);
            
this .MouseDown  +=   new  System.Windows.Forms.MouseEventHandler( this .FormBack_MouseDown);
            
this .Load  +=   new  System.EventHandler( this .FormBack_Load);
        }

        
private   void  FormBack_Load( object  sender, EventArgs e)
        {
            
this .Cursor  =   new  Cursor( " cur.cur " );
            
// 設置位置和背景
             this .Bounds  =  Screen.PrimaryScreen.Bounds;
            
this .screenImage  =   this .GetScreenImage();
            
this .BackgroundImage  =   this .screenImage;

            
// 加載捕獲窗口
             this .catcher.Opacity  =   0.4 ;
            
this .catcher.Visible  =   false ;
            
this .catcher.MouseDown  +=   new  MouseEventHandler(catcher_MouseDown);
            
this .catcher.DoubleClick  +=   new  EventHandler(catcher_DoubleClick);
            
this .catcher.SizeChanged  +=   new  EventHandler(catcher_SizeChanged);
            
this .catcher.VisibleChanged  +=   new  EventHandler(catcher_VisibleChanged);
            
this .catcher.LocationChanged  +=   new  EventHandler(catcher_LocationChanged);

        }

        
void  catcher_VisibleChanged( object  sender, EventArgs e)
        {
            
if  ( ! this .catcher.Visible)
            {
                
this .label_CatcherWidth.Text  =   " 寬度   ?0 " ;
                
this .label_CatcherHeight.Text  =   " 高度   ?0  " ;
            }
        }


        
void  catcher_LocationChanged( object  sender, EventArgs e)
        {
            
this .label_CatcherLoc.Text  =   " 位置 X:  "   +   this .catcher.Location.X  +   " , Y:  "   +   this .catcher.Location.Y;
        }

        
void  catcher_SizeChanged( object  sender, EventArgs e)
        {
            
this .label_CatcherWidth.Text  =   " 寬度     "   +   this .catcher.Width;
            
this .label_CatcherHeight.Text  =   " 高度     "   +   this .catcher.Height;
        }

        
void  catcher_MouseDown( object  sender, MouseEventArgs e)
        {
            
if  (e.Button  ==  MouseButtons.Right)
            {
                
this .catcherLoc  =  Point.Empty;
                
this .isMouseLeftDown  =   false ;
                
this .catcher.Visible  =   false ;
            }

        }

        
void  catcher_DoubleClick( object  sender, EventArgs e)
        {
            Bitmap bmpCatched 
=   new  Bitmap( this .catcher.Width,  this .catcher.Height);
            Graphics g 
=  Graphics.FromImage(bmpCatched);
            g.CopyFromScreen(
this .catcher.Location,  new  Point( 0 0 ),  this .catcher.ClientRectangle.Size);
            Clipboard.SetImage(bmpCatched);

            
if  (MessageBox.Show( " 已經復制導剪切板 " ==  DialogResult.OK)
            {
                Application.Exit();
            }
        }


        
///   <summary>
        
///  獲取屏幕圖像
        
///   </summary>
         private  Bitmap GetScreenImage()
        {
            Bitmap bmp 
=   new  Bitmap(Screen.PrimaryScreen.Bounds.Width,
                                    Screen.PrimaryScreen.Bounds.Height);
            Graphics g 
=  Graphics.FromImage(bmp);
            g.CopyFromScreen(
0 0 0 0 , Screen.PrimaryScreen.Bounds.Size);
            g.Dispose();

            
return  bmp;
        }
        
private   void  FormBack_MouseUp( object  sender, MouseEventArgs e)
        {
            
if  (e.Button  ==  MouseButtons.Left)
            {
                
this .catcherLoc  =  Point.Empty;
                
this .isMouseLeftDown  =   false ;
            }
        }

        
private   void  FormBack_MouseDown( object  sender, MouseEventArgs e)
        {
            
if  (e.Button  ==  MouseButtons.Right)
            {
                
if  ( ! this .catcher.Visible)
                {
                    Application.Exit();
                }
                
else
                {
                    
this .catcher.Visible  =   false ;
                    
this .catcherLoc  =  Point.Empty;
                    
this .isMouseLeftDown  =   false ;
                }
            }
            
else   if  (e.Button  ==  MouseButtons.Left)
            {
                
if  ( ! this .catcher.Visible)
                {
                    
this .catcherLoc  =  e.Location;
                    
this .isMouseLeftDown  =   true ;
                }
            }
        }

        
private   void  FormBack_MouseMove( object  sender, MouseEventArgs e)
        {
            
if  ( ! this .catcher.Visible)
            {
                
this .label_CatcherLoc.Text  =   " 位置 X:  "   +  e.X  +   " , Y:  "   +  e.Y;
            }
            
if  ( this .isMouseLeftDown)
            {
                Rectangle rect 
=   new  Rectangle();
                rect.X 
=  e.X  >   this .catcherLoc.X  ?   this .catcherLoc.X : e.X;
                rect.Y 
=  e.Y  >   this .catcherLoc.Y  ?   this .catcherLoc.Y : e.Y;
                rect.Width 
=  Math.Abs(e.X  -   this .catcherLoc.X);
                rect.Height 
=  Math.Abs(e.Y  -   this .catcherLoc.Y);

                
this .catcher.Bounds  =  rect;
                
if  ( ! this .catcher.Visible)
                {
                    
this .catcher.Show( this );
                }

            }
        }

        
private   void  panel_Info_MouseEnter( object  sender, EventArgs e)
        {
            Panel pl 
=  (Panel)sender;
            
if  (pl.Right  <   this .Width  /   2 ) // 在左邊
            {
                pl.Location 
=   new  Point( this .Width  -  pl.Width  -   20 , pl.Location.Y);
            }
            
else
            {
                pl.Location 
=   new  Point( 10 10 );
            }
        }


    }


}


 

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