//1.输出
print("Hello,PlayGround")
//2.常量和变量
var a="我是变量"
let b="我是常量"
//3.指明类型
let letInteger :int_fast32_t = 70
let letDouble : Double = 70.0
let letString : NSString = "HelloSwift"
//4.转换字符串:String()或\()
let myString = "myInt is"
let myInt = 94
let myString2 = myString + String(myInt)
let myString3 = "myInt is \(myInt)"
//5.数组创建与调用
var array = ["one" , "two","three","four"]
var getTwo=array[1]
//6.数组字典创建与调用
var dictionary = ["oneName":"I am one value","twoName":"I am two value","threeName":"I am three value"]
var getTwoValue = dictionary["twoName"]
//7.for语句
for item in array{
var i = item
}
//8.函数
func getUseName(loginName :String)->String
{
return "Lily"
}
//9.枚举
enum Week{
case 星期一
case 星期二
case 星期三
case 星期四
case 星期五
case 星期六
case 星期天
}
//10.Switch语句
var today = "星期一"
switch today
{
case "星期一":
print("今天是星期一")
case "星期二":
print("今天是星期二")
default:
print("今天是星期几")
}
//11.类
class Person : NSObject
{
var userName : String
var userAge = 0
override init() {
userName="loij"
}
}