.Net/C# 实现 中国移动 CMPP v3.0 ISMG <-> SP 收发短信的 SP 客户端 (CMPP SP Client)

 /* 
.Net/C# 实现 中国移动 CMPP v3.0 ISMG <-> SP 收发短信的 SP 客户端 (CMPP SP Client) 
本程序严格按 
《中国移动通信企业标准》之《中国移动通信互联网短信网关接口协议(China Mobile Point to Point)》(版本号: 3.0.0) 
即: CMPP v3.0.0 
http://www.spzone.net/protocol/CMPPV3.0.rar 
文档,实现了下面消息的定义及其相关协议级交互:

8.4 业务提供商 (SP) 与互联网短信网关 (ISMG) 间的消息定义 8 
8.4.1 SP 请求连接到 ISMG(CMPP_CONNECT) 操作 8 
8.4.1.1 CMPP_CONNECT 消息定义 (SP -> ISMG) 8 
8.4.1.2 CMPP_CONNECT_RESP消息定义 (ISMG -> SP) 9 
8.4.2 SP 或 ISMG 请求拆除连接 (CMPP_TERMINATE)操作 9 
8.4.2.1 CMPP_TERMINATE 消息定义 (SP -> ISMG 或 ISMG -> SP) 9 
8.4.2.2 CMPP_TERMINATE_RESP 消息定义 (SP -> ISMG 或 ISMG -> SP) 10 
8.4.3 SP 向 ISMG提交短信 (CMPP_SUBMIT) 操作 10 
8.4.3.1 CMPP_SUBMIT 消息定义 (SP -> ISMG) 10 
8.4.3.2 CMPP_SUBMIT_RESP 消息定义 (ISMG -> SP) 11 
8.4.5 ISMG 向 SP 送交短信 (CMPP_DELIVER) 操作 13 
8.4.5.1 CMPP_DELIVER 消息定义 (ISMG -> SP) 13 
8.4.5.2 CMPP_DELIVER_RESP 消息定义(SP -> ISMG) 16

可采用《中国移动通信 CMPP v3.0 短消息网关模拟器 v1.10》进行测试: 
下载于: 《北京风起水流软件工作室》 
http://www.zealware.com/download/cmpp3pro.rar

本程序以熟悉理解 CMPP 3.0 协议为主要目的,只将 "消息定义" 对象化,其相关协议级交互并未作更深层次的 OO! 
也暂无任何错误处理程序! 
消息定义的所有字段名称及其数据类型均与上述之 CMPP v3.0.0 文档完全一致!

其间参阅过 shanhe@CSDN or yexiong@cnBlogs 大作(在此鸣谢): 
http://blog.csdn.net/shanhe/archive/2004/07/19/45383.aspx 
http://cnblogs.com/yexiong/articles/115330.aspx 
但其中有些消息定义字节错位,因此不能正常交互?!且对象化层次较高,不利于理解协议本身! 
遂自己动手,丰衣足食,实现部分主要协议(SP 收发短信):

playyuer$at$microshaoft.com Invent. 
*/

//CMPP 消息定义 
namespace Microshaoft.CMPP.Messages 

 using System; 
 using System.Security.Cryptography; 
 using System.Text;

 public enum CMPP_Command_Id : uint 
 { 
  CMPP_CONNECT = 0x00000001 //请求连接 
  ,CMPP_CONNECT_RESP = 0x80000001 //请求连接应答 
  ,CMPP_TERMINATE = 0x00000002 //终止连接 
  ,CMPP_TERMINATE_RESP = 0x80000002 //终止连接应答 
  ,CMPP_SUBMIT = 0x00000004 //提交短信 
  ,CMPP_SUBMIT_RESP = 0x80000004 //提交短信应答 
  ,CMPP_DELIVER = 0x00000005 //短信下发 
  ,CMPP_DELIVER_RESP = 0x80000005 //下发短信应答 
  ,CMPP_QUERY = 0x00000006 //发送短信状态查询 
  ,CMPP_QUERY_RESP = 0x80000006 //发送短信状态查询应答 
  ,CMPP_CANCEL = 0x00000007 //删除短信 
  ,CMPP_CANCEL_RESP = 0x80000007 //删除短信应答 
  ,CMPP_ACTIVE_TEST = 0x00000008 //激活测试 
  ,CMPP_ACTIVE_TEST_RESP = 0x80000008 //激活测试应答 
  ,CMPP_FWD = 0x00000009 //消息前转 
  ,CMPP_FWD_RESP = 0x80000009 //消息前转应答 
  ,CMPP_MT_ROUTE = 0x00000010 //MT路由请求 
  ,CMPP_MT_ROUTE_RESP = 0x80000010 //MT路由请求应答 
  ,CMPP_MO_ROUTE = 0x00000011 //MO路由请求 
  ,CMPP_MO_ROUTE_RESP = 0x80000011 //MO路由请求应答 
  ,CMPP_GET_MT_ROUTE = 0x00000012 //获取MT路由请求 
  ,CMPP_GET_MT_ROUTE_RESP = 0x80000012 //获取MT路由请求应答 
  ,CMPP_MT_ROUTE_UPDATE = 0x00000013 //MT路由更新 
  ,CMPP_MT_ROUTE_UPDATE_RESP = 0x80000013 //MT路由更新应答 
  ,CMPP_MO_ROUTE_UPDATE = 0x00000014 //MO路由更新 
  ,CMPP_MO_ROUTE_UPDATE_RESP = 0x80000014 //MO路由更新应答 
  ,CMPP_PUSH_MT_ROUTE_UPDATE = 0x00000015 //MT路由更新 
  ,CMPP_PUSH_MT_ROUTE_UPDATE_RESP = 0x80000015 //MT路由更新应答 
  ,CMPP_PUSH_MO_ROUTE_UPDATE = 0x00000016 //MO路由更新 
  ,CMPP_PUSH_MO_ROUTE_UPDATE_RESP = 0x80000016 //MO路由更新应答 
  ,CMPP_GET_MO_ROUTE = 0x00000017 //获取MO路由请求 
  ,CMPP_GET_MO_ROUTE_RESP = 0x80000017 //获取MO路由请求应答 
 }

 public class Util 
 { 
  public static string GetTimestampString(DateTime dt) 
  { 
   string s = dt.Month.ToString().PadLeft(2, '0'); 
   s += dt.Day.ToString().PadLeft(2, '0'); 
   s += dt.Hour.ToString().PadLeft(2, '0'); 
   s += dt.Minute.ToString().PadLeft(2, '0'); 
   s += dt.Second.ToString().PadLeft(2, '0'); 
   return (s); 
  } 
 }

 public class MessageHeader //消息头 
 { 
  public const int Length = 4 + 4 + 4; 
  //private byte[] _bytes = new byte[MessageHeader.Length]; 
  public CMPP_Command_Id Command_Id 
  { 
   get 
   { 
    return this._Command_Id; 
   } 
  }

  public uint Sequence_Id 
  { 
   get 
   { 
    return this._Sequence_Id; 
   } 
  }

  public uint Total_Length 
  { 
   get 
   { 
    return this._Total_Length; 
   } 
  }

  //private CMPP_Command_Id _Command_Id; 
  //private uint _Sequence_Id; 
  //private uint _Total_Length;

  uint _Total_Length; // 4 Unsigned Integer 消息总长度(含消息头及消息体) 
  CMPP_Command_Id _Command_Id; // 4 Unsigned Integer 命令或响应类型 
  uint _Sequence_Id; // 4 Unsigned Integer 消息流水号,顺序累加,步长为1,循环使用(一对请求和应答消息的流水号必须相同)

  public MessageHeader(uint Total_Length, CMPP_Command_Id Command_Id, uint Sequence_Id) //发送前 
  { 
   this._Command_Id = Command_Id; 
   this._Sequence_Id = Sequence_Id; 
   this._Total_Length = Total_Length; 
  }

  public MessageHeader(byte[] bytes) 
  { 
   byte[] buffer = new byte[4]; 
   Buffer.BlockCopy(bytes, 0, buffer, 0, buffer.Length); 
   Array.Reverse(buffer); 
   this._Total_Length = BitConverter.ToUInt32(buffer, 0);

   Buffer.BlockCopy(bytes, 4, buffer, 0, buffer.Length); 
   Array.Reverse(buffer); 
   this._Command_Id = (CMPP_Command_Id) (BitConverter.ToUInt32(buffer, 0));

   Buffer.BlockCopy(bytes, 8, buffer, 0, buffer.Length); 
   Array.Reverse(buffer); 
   this._Sequence_Id = BitConverter.ToUInt32(buffer, 0); 
  }


  public byte[] ToBytes() 
  { 
   byte[] bytes = new byte[MessageHeader.Length];

   byte[] buffer = BitConverter.GetBytes(this._Total_Length); 
   Array.Reverse(buffer); 
   Buffer.BlockCopy(buffer, 0, bytes, 0, 4);

   buffer = BitConverter.GetBytes((uint) this._Command_Id); 
   Array.Reverse(buffer); 
   Buffer.BlockCopy(buffer, 0, bytes, 4, 4);

   buffer = BitConverter.GetBytes(this._Sequence_Id); 
   Array.Reverse(buffer); 
   Buffer.BlockCopy(buffer, 0, bytes, 8, 4);

   return bytes; 
  }

 }

 public class CMPP_CONNECT //: ICMPP_Message 
 { 
  public const int BodyLength = 6 + 16 + 1 + 4;

  string _Source_Addr; // 6 Octet String 源地址,此处为SP_Id,即SP的企业代码。 
  private string _Password; 
  byte[] _AuthenticatorSource; // 16 Octet String 用于鉴别源地址。其值通过单向MD5 hash计算得出,表示如下: 
  //   AuthenticatorSource = 
  //   MD5(Source_Addr+9 字节的0 +shared secret+timestamp) 
  //   Shared secret 由中国移动与源地址实体事先商定,timestamp格式为:MMDDHHMMSS,即月日时分秒,10位。 
  uint _Version; // 1 Unsigned Integer 双方协商的版本号(高位4bit表示主版本号,低位4bit表示次版本号),对于3.0的版本,高4bit为3,低4位为0 
  uint _Timestamp; // 4 Unsigned Integer 时间戳的明文,由客户端产生,格式为MMDDHHMMSS,即月日时分秒,10位数字的整型,右对齐 。

  private MessageHeader _Header;

  public MessageHeader Header 
  { 
   get 
   { 
    return this._Header; 
   } 
  }

  public byte[] AuthenticatorSource 
  { 
   get 
   { 
    return this._AuthenticatorSource; 
   } 
  }

  public CMPP_CONNECT(string Source_Addr, string Password, DateTime Timestamp, uint Version) 
  { 
   this._Header = new MessageHeader(MessageHeader.Length + BodyLength, CMPP_Command_Id.CMPP_CONNECT, 1);

   this._Source_Addr = Source_Addr; 
   this._Password = Password;

   string s = Util.GetTimestampString(Timestamp); 
   this._Timestamp = UInt32.Parse(s);

   byte[] buffer = new byte[6 + 9 + this._Password.Length + 10]; 
   Encoding.ASCII.GetBytes(this._Source_Addr).CopyTo(buffer, 0); 
   Encoding.ASCII.GetBytes(this._Password).CopyTo(buffer, 6 + 9); 
   Encoding.ASCII.GetBytes(s).CopyTo(buffer, 6 + 9 + this._Password.Length); 
   this._AuthenticatorSource = new MD5CryptoServiceProvider().ComputeHash(buffer, 0, buffer.Length);

   this._Version = Version; 
  }

  public byte[] ToBytes() 
  { 
   byte[] bytes = new byte[MessageHeader.Length + BodyLength]; 
   int i = 0;

   //header 12 
   byte[] buffer = this._Header.ToBytes(); 
   Buffer.BlockCopy(buffer, 0, bytes, 0, buffer.Length);

   //Source_Addr 6 
   i += MessageHeader.Length; 
   buffer = Encoding.ASCII.GetBytes(this._Source_Addr); 
   Buffer.BlockCopy(buffer, 0, bytes, i, 6);

   //AuthenticatorSource 16 
   i += 6; 
   buffer = this._AuthenticatorSource; 
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //16

   //version 1 
   i += 16; 
   bytes[i++] = (byte) this._Version; //版本

   //Timestamp 
   buffer = BitConverter.GetBytes(this._Timestamp); 
   Array.Reverse(buffer); 
   buffer.CopyTo(bytes, i); 
   return (bytes); 
  } 
 }

 public class CMPP_CONNECT_RESP //: ICMPP_Message 
 { 
  MessageHeader _Header; 
  public const int _FixedBodyLength = 4 + 16 + 1;

  uint _Status; // 4 Unsigned Integer 状态 
  //   0:正确 
  //   1:消息结构错 
  //   2:非法源地址 
  //   3:认证错 
  //   4:版本太高 
  //   5~:其他错误 
  byte[] _AuthenticatorISMG; // 16 Octet String ISMG认证码,用于鉴别ISMG。 
  //   其值通过单向MD5 hash计算得出,表示如下: 
  //   AuthenticatorISMG =MD5(Status+AuthenticatorSource+shared secret),Shared secret 由中国移动与源地址实体事先商定,AuthenticatorSource为源地址实体发送给ISMG的对应消息CMPP_Connect中的值。 
  //    认证出错时,此项为空。 
  uint _Version; // 1 Unsigned Integer 服务器支持的最高版本号,对于3.0的版本,高4bit为3,低4位为0

  public byte[] AuthenticatorISMG 
  { 
   get 
   { 
    return this._AuthenticatorISMG; 
   } 
  }

  public uint Status 
  { 
   get 
   { 
    return this._Status; 
   } 
  }

  public uint Version 
  { 
   get 
   { 
    return this._Version; 
   } 
  }

  public MessageHeader Header 
  { 
   get 
   { 
    return this._Header; 
   } 
  }

  public CMPP_CONNECT_RESP(byte[] bytes) 
  { 
   //header 12 
   int i = 0; 
   byte[] buffer = new byte[MessageHeader.Length]; 
   Buffer.BlockCopy(bytes, 0, buffer, 0, buffer.Length); 
   this._Header = new MessageHeader(buffer);

   //status 4 
   i += MessageHeader.Length; 
   buffer = new byte[4]; 
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length); 
   Array.Reverse(buffer); 
   this._Status = BitConverter.ToUInt32(buffer, 0);

   //AuthenticatorISMG 16 
   i += 4; 
   this._AuthenticatorISMG = new byte[16]; 
   Buffer.BlockCopy(bytes, MessageHeader.Length + 4, this._AuthenticatorISMG, 0, this._AuthenticatorISMG.Length);

   //version 
   i += 16; 
   this._Version = bytes[i]; 
  } 
 }

 public class CMPP_SUBMIT 
 { 
  public int _BodyLength; 
  //without _Dest_terminal_Id Msg_Content 
  public const int FixedBodyLength = 8 
   + 1 
   + 1 
   + 1 
   + 1 
   + 10 
   + 1 
   + 32 
   + 1 
   + 1 
   + 1 
   + 1 
   + 6 
   + 2 
   + 6 
   + 17 
   + 17 
   + 21 
   + 1 
   //+ 32*DestUsr_tl 
   + 1 
   + 1 
   //+ Msg_length 
   + 20;

  ulong _Msg_Id; // 8 Unsigned Integer 信息标识。 
  uint _Pk_total; // 1 Unsigned Integer 相同Msg_Id的信息总条数,从1开始。 
  uint _Pk_number; // 1 Unsigned Integer 相同Msg_Id的信息序号,从1开始。 
  uint _Registered_Delivery; // 1 Unsigned Integer 是否要求返回状态确认报告: 
  //   0:不需要; 
  //   1:需要。 
  uint _Msg_level; // 1 Unsigned Integer 信息级别。 
  string _Service_Id; // 10 Octet String 业务标识,是数字、字母和符号的组合。 
  uint _Fee_UserType; // 1 Unsigned Integer 计费用户类型字段: 
  //   0:对目的终端MSISDN计费; 
  //   1:对源终端MSISDN计费; 
  //   2:对SP计费; 
  //   3:表示本字段无效,对谁计费参见Fee_terminal_Id字段。 
  string _Fee_terminal_Id; // 32 Octet String 被计费用户的号码,当Fee_UserType为3时该值有效,当Fee_UserType为0、1、2时该值无意义。 
  uint _Fee_terminal_type; // 1 Unsigned Integer 被计费用户的号码类型,0:真实号码;1:伪码。 
  uint _TP_pId; // 1 Unsigned Integer GSM协议类型。详细是解释请参考GSM03.40中的9.2.3.9。 
  uint _TP_udhi; // 1 Unsigned Integer GSM协议类型。详细是解释请参考GSM03.40中的9.2.3.23,仅使用1位,右对齐。 
  uint _Msg_Fmt; // 1 Unsigned Integer 信息格式: 
  //   0:ASCII串; 
  //   3:短信写卡操作; 
  //   4:二进制信息; 
  //   8:UCS2编码; 
  //   15:含GB汉字。。。。。。 
  string _Msg_src; // 6 Octet String 信息内容来源(SP_Id)。 
  string _FeeType; // 2 Octet String 资费类别: 
  //   01:对"计费用户号码"免费; 
  //   02:对"计费用户号码"按条计信息费; 
  //   03:对"计费用户号码"按包月收取信息费。 
  string _FeeCode; // 6 Octet String 资费代码(以分为单位)。 
  string _ValId_Time; // 17 Octet String 存活有效期,格式遵循SMPP3.3协议。 
  string _At_Time; // 17 Octet String 定时发送时间,格式遵循SMPP3.3协议。 
  string _Src_Id; // 21 Octet String 源号码。SP的服务代码或前缀为服务代码的长号码, 网关将该号码完整的填到SMPP协议Submit_SM消息相应的source_addr字段,该号码最终在用户手机上显示为短消息的主叫号码。 
  uint _DestUsr_tl; // 1 Unsigned Integer 接收信息的用户数量(小于100个用户)。 
  string[] _Dest_terminal_Id; // 32*DestUsr_tl Octet String 接收短信的MSISDN号码。


  uint _Dest_terminal_type; // 1 Unsigned Integer 接收短信的用户的号码类型,0:真实号码;1:伪码。 
  uint _Msg_Length; // 1 Unsigned Integer 信息长度(Msg_Fmt值为0时:<160个字节;其它<=140个字节),取值大于或等于0。 
  string _Msg_Content; // Msg_length Octet String 信息内容。 
  string _LinkID; // 20 Octet String 点播业务使用的LinkID,非点播类业务的MT流程不使用该字段。

  MessageHeader _Header;

  public CMPP_SUBMIT() 
  { 
   //this._Header = new MessageHeader(MessageHeader._Length + _FixedBodyLength, CMPP_Command_Id.CMPP_SUBMIT, 1); 
  }

  public byte[] ToBytes() 
  { 
   //Msg_Length Msg_Content 
   byte[] buf; 
   switch (this._Msg_Fmt) 
   { 
    case 8: 
     buf = Encoding.BigEndianUnicode.GetBytes(this._Msg_Content); 
     break; 
    case 15: //gb2312 
     buf = Encoding.GetEncoding("gb2312").GetBytes(this._Msg_Content); 
     break; 
    case 0: //ascii 
    case 3: //短信写卡操作 
    case 4: //二进制信息 
    default: 
     buf = Encoding.ASCII.GetBytes(this._Msg_Content); 
     break; 
   }

   this._Msg_Length = (uint) buf.Length; 
   this._BodyLength = (int) (FixedBodyLength + 32*this._Dest_terminal_Id.Length + this._Msg_Length); 
   byte[] bytes = new byte[MessageHeader.Length + this._BodyLength];

   int i = 0;

   byte[] buffer = new byte[MessageHeader.Length]; 
   //header 
   this._Header = new MessageHeader((uint) (MessageHeader.Length + this._BodyLength), CMPP_Command_Id.CMPP_SUBMIT, 0); 
   buffer = this._Header.ToBytes(); 
   Buffer.BlockCopy(buffer, 0, bytes, 0, buffer.Length); 
   i += MessageHeader.Length;

   //Msg_Id //8 [12,19] 
   buffer = new byte[8]; 
   buffer = BitConverter.GetBytes(this._Msg_Id); 
   Array.Reverse(buffer); 
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //10 //[24,33]

   //_Pk_total 
   i += 8; 
   bytes[i++] = (byte) this._Pk_total; //[20,20] 
   bytes[i++] = (byte) this._Pk_number; //[21,21] 
   bytes[i++] = (byte) this._Registered_Delivery; //[22,22] 
   bytes[i++] = (byte) this._Msg_level; //[23,23]

   //Service_Id 
   buffer = Encoding.ASCII.GetBytes(this._Service_Id); 
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //10 //[24,33]

   //Fee_UserType 
   i += 10; 
   bytes[i++] = (byte) this._Fee_UserType; //[34,34]

   //Fee_terminal_Id 
   buffer = Encoding.ASCII.GetBytes(this._Fee_terminal_Id); 
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //32 //[35,66]

   //Fee_terminal_type 
   i += 32; 
   bytes[i++] = (byte) this._Fee_terminal_type; //[67,67] 
   bytes[i++] = (byte) this._TP_pId; //[68,68] 
   bytes[i++] = (byte) this._TP_udhi; //[69,69] 
   bytes[i++] = (byte) this._Msg_Fmt; //[70,70]

   //Msg_src 
   buffer = Encoding.ASCII.GetBytes(this._Msg_src); 
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //6 //[71,76]

   //FeeType 
   i += 6; 
   buffer = Encoding.ASCII.GetBytes(this._FeeType); 
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //2 //[77,78]

   //FeeCode 
   i += 2; 
   buffer = Encoding.ASCII.GetBytes(this._FeeCode); 
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //6 //[79,84]

   //ValId_Time 
   i += 6; 
   //buffer = Encoding.ASCII.GetBytes(this._ValId_Time); 
   //Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //17 //[85,101]

   //At_Time 
   i += 17; 
   //buffer = Encoding.ASCII.GetBytes(this._At_Time); 
   //Buffer.BlockCopy(buffer , 0, bytes, i, buffer.Length); //17 //[102,118]

   //Src_Id 
   i += 17; 
   buffer = Encoding.ASCII.GetBytes(this._Src_Id); 
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //21 //[119,139]

   //DestUsr_tl 
   i += 21; 
   this._DestUsr_tl = (uint) this._Dest_terminal_Id.Length; 
   bytes[i++] = (byte) this._DestUsr_tl; //[140,140]

   //Dest_terminal_Id 
   foreach (string s in this._Dest_terminal_Id) 
   { 
    buffer = Encoding.ASCII.GetBytes(s); 
    Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); 
    i += 32; 
   }

   //Dest_terminal_type 
   bytes[i++] = (byte) this._Dest_terminal_type; 
   //Msg_Length 
   bytes[i++] = (byte) this._Msg_Length;

   //Msg_Content 
   //buffer = Encoding. 
   Buffer.BlockCopy(buf, 0, bytes, i, buf.Length);

   //LinkID 
   i += (int) this._Msg_Length; 
   buffer = Encoding.ASCII.GetBytes(this._LinkID); 
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //20 
   return bytes; 
  }

  public ulong Msg_Id 
  { 
   get 
   { 
    return this._Msg_Id; 
   } 
   set 
   { 
    this._Msg_Id = value; 
   } 
  }

  public uint Pk_total 
  { 
   get 
   { 
    return this._Pk_total; 
   } 
   set 
   { 
    this._Pk_total = value; 
   } 
  }

  public uint Pk_number 
  { 
   get 
   { 
    return this._Pk_number; 
   } 
   set 
   { 
    this._Pk_number = value; 
   } 
  }

  public uint Registered_Delivery 
  { 
   get 
   { 
    return this._Registered_Delivery; 
   } 
   set 
   { 
    this._Registered_Delivery = value; 
   } 
  }

  public uint Msg_level 
  { 
   get 
   { 
    return this._Msg_level; 
   } 
   set 
   { 
    this._Msg_level = value; 
   } 
  }

  public string Service_Id 
  { 
   get 
   { 
    return this._Service_Id; 
   } 
   set 
   { 
    this._Service_Id = value; 
   } 
  }

  public uint Fee_UserType 
  { 
   get 
   { 
    return this._Fee_UserType; 
   } 
   set 
   { 
    this._Fee_UserType = value; 
   } 
  }

  public string Fee_terminal_Id 
  { 
   get 
   { 
    return this._Fee_terminal_Id; 
   } 
   set 
   { 
    this._Fee_terminal_Id = value; 
   } 
  }

  public uint Fee_terminal_type 
  { 
   get 
   { 
    return this._Fee_terminal_type; 
   } 
   set 
   { 
    this._Fee_terminal_type = value; 
   } 
  }

  public uint Tp_pId 
  { 
   get 
   { 
    return this._TP_pId; 
   } 
   set 
   { 
    this._TP_pId = value; 
   } 
  }

  public uint Tp_udhi 
  { 
   get 
   { 
    return this._TP_udhi; 
   } 
   set 
   { 
    this._TP_udhi = value; 
   } 
  }

  public uint Msg_Fmt 
  { 
   get 
   { 
    return this._Msg_Fmt; 
   } 
   set 
   { 
    this._Msg_Fmt = value; 
   } 
  }

  public string Msg_src 
  { 
   get 
   { 
    return this._Msg_src; 
   } 
   set 
   { 
    _Msg_src = value; 
   } 
  }

  public string FeeType 
  { 
   get 
   { 
    return this._FeeType; 
   } 
   set 
   { 
    this._FeeType = value; 
   } 
  }

  public string FeeCode 
  { 
   get 
   { 
    return this._FeeCode; 
   } 
   set 
   { 
    this._FeeCode = value; 
   } 
  }

  public string ValId_Time 
  { 
   get 
   { 
    return this._ValId_Time; 
   } 
   set 
   { 
    this._ValId_Time = value; 
   } 
  }

  public string At_Time 
  { 
   get 
   { 
    return this._At_Time; 
   } 
   set 
   { 
    this._At_Time = value; 
   } 
  }

  public string Src_Id 
  { 
   get 
   { 
    return this._Src_Id; 
   } 
   set 
   { 
    this._Src_Id = value; 
   } 
  }

  public uint DestUsr_tl 
  { 
   get 
   { 
    return this._DestUsr_tl; 
   } 
   set 
   { 
    this._DestUsr_tl = value; 
   } 
  }

  public string[] Dest_terminal_Id 
  { 
   get 
   { 
    return this._Dest_terminal_Id; 
   } 
   set 
   { 
    this._Dest_terminal_Id = value; 
   } 
  }

  public uint Dest_terminal_type 
  { 
   get 
   { 
    return this._Dest_terminal_type; 
   } 
   set 
   { 
    this._Dest_terminal_type = value; 
   } 
  }

  public uint Msg_Length 
  { 
   get 
   { 
    return this._Msg_Length; 
   } 
   set 
   { 
    this._Msg_Length = value; 
   } 
  }

  public string Msg_Content 
  { 
   get 
   { 
    return this._Msg_Content; 
   } 
   set 
   { 
    this._Msg_Content = value; 
   } 
  }

  public string LinkId 
  { 
   get 
   { 
    return this._LinkID; 
   } 
   set 
   { 
    this._LinkID = value; 
   } 
  }


 }

 public class CMPP_SUBMIT_RESP 
 { 
  MessageHeader _Header; 
  private uint _Msg_Id; 
  private uint _Result;

  public const int BodyLength = 8 + 4;

  public uint Msg_Id 
  { 
   get 
   { 
    return this._Msg_Id; 
   } 
  }

  public uint Result 
  { 
   get 
   { 
    return this._Result; 
   } 
  }

  public MessageHeader Header 
  { 
   get 
   { 
    return this._Header; 
   } 
  }

  public CMPP_SUBMIT_RESP(byte[] bytes) 
  { 
   int i = 0; 
   byte[] buffer = new byte[MessageHeader.Length]; 
   Buffer.BlockCopy(bytes, 0, buffer, 0, buffer.Length); 
   this._Header = new MessageHeader(buffer);

   //Msg_Id 
   i += MessageHeader.Length; 
   buffer = new byte[8]; 
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length); 
   Array.Reverse(buffer); 
   this._Msg_Id = BitConverter.ToUInt32(buffer, 0);

   //Result 
   i += 8; 
   buffer = new byte[4]; 
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length); 
   Array.Reverse(buffer); 
   this._Result = BitConverter.ToUInt32(buffer, 0); 
  } 
 }


 public class CMPP_DELIVER 
 { 
  public ulong Msg_Id 
  { 
   get 
   { 
    return _Msg_Id; 
   } 
  }

  public string Dest_Id 
  { 
   get 
   { 
    return _Dest_Id; 
   } 
  }

  public string Service_Id 
  { 
   get 
   { 
    return _Service_Id; 
   } 
  }

  public uint TP_pid 
  { 
   get 
   { 
    return _TP_pid; 
   } 
  }

  public uint TP_udhi 
  { 
   get 
   { 
    return _TP_udhi; 
   } 
  }

  public uint Msg_Fmt 
  { 
   get 
   { 
    return _Msg_Fmt; 
   } 
  }

  public string Src_terminal_Id 
  { 
   get 
   { 
    return _Src_terminal_Id; 
   } 
  }

  public uint Src_terminal_type 
  { 
   get 
   { 
    return _Src_terminal_type; 
   } 
  }

  public uint Registered_Delivery 
  { 
   get 
   { 
    return _Registered_Delivery; 
   } 
  }

  public uint Msg_Length 
  { 
   get 
   { 
    return _Msg_Length; 
   } 
  }

  public string Msg_Content 
  { 
   get 
   { 
    return _Msg_Content; 
   } 
  }

  public string LinkId 
  { 
   get 
   { 
    return _LinkID; 
   } 
  }

  ulong _Msg_Id; // 8 Unsigned Integer 信息标识。 
  //   生成算法如下: 
  //   采用64位(8字节)的整数: 
  //   (1)????????? 时间(格式为MMDDHHMMSS,即月日时分秒):bit64~bit39,其中 
  //   bit64~bit61:月份的二进制表示; 
  //   bit60~bit56:日的二进制表示; 
  //   bit55~bit51:小时的二进制表示; 
  //   bit50~bit45:分的二进制表示; 
  //   bit44~bit39:秒的二进制表示; 
  //   (2)????????? 短信网关代码:bit38~bit17,把短信网关的代码转换为整数填写到该字段中; 
  //   (3)????????? 序列号:bit16~bit1,顺序增加,步长为1,循环使用。 
  //   各部分如不能填满,左补零,右对齐。 
  string _Dest_Id; // 21 Octet String 目的号码。 
  //   SP的服务代码,一般4--6位,或者是前缀为服务代码的长号码;该号码是手机用户短消息的被叫号码。 
  string _Service_Id; // 10 Octet String 业务标识,是数字、字母和符号的组合。 
  uint _TP_pid; // 1 Unsigned Integer GSM协议类型。详细解释请参考GSM03.40中的9.2.3.9。 
  uint _TP_udhi; // 1 Unsigned Integer GSM协议类型。详细解释请参考GSM03.40中的9.2.3.23,仅使用1位,右对齐。 
  uint _Msg_Fmt; // 1 Unsigned Integer 信息格式: 
  //   0:ASCII串; 
  //   3:短信写卡操作; 
  //   4:二进制信息; 
  //   8:UCS2编码; 
  //   15:含GB汉字。 
  string _Src_terminal_Id; // 32 Octet String 源终端MSISDN号码(状态报告时填为CMPP_SUBMIT消息的目的终端号码)。 
  uint _Src_terminal_type; // 1 Unsigned Integer 源终端号码类型,0:真实号码;1:伪码。 
  uint _Registered_Delivery; // 1 Unsigned Integer 是否为状态报告: 
  //   0:非状态报告; 
  //   1:状态报告。 
  uint _Msg_Length; // 1 Unsigned Integer 消息长度,取值大于或等于0。 
  string _Msg_Content; // Msg_length Octet String 消息内容。 
  string _LinkID; // 20 Octet String 点播业务使用的LinkID,非点播类业务的MT流程不使用该字段。

  MessageHeader _Header;


  public MessageHeader Header 
  { 
   get 
   { 
    return this._Header; 
   } 
  }

  public const int FixedBodyLength = 8 // Msg_Id Unsigned Integer 信息标识。 
   //   生成算法如下: 
   //   采用64位(8字节)的整数: 
   //   (1)????????? 时间(格式为MMDDHHMMSS,即月日时分秒):bit64~bit39,其中 
   //   bit64~bit61:月份的二进制表示; 
   //   bit60~bit56:日的二进制表示; 
   //   bit55~bit51:小时的二进制表示; 
   //   bit50~bit45:分的二进制表示; 
   //   bit44~bit39:秒的二进制表示; 
   //   (2)????????? 短信网关代码:bit38~bit17,把短信网关的代码转换为整数填写到该字段中; 
   //   (3)????????? 序列号:bit16~bit1,顺序增加,步长为1,循环使用。 
   //   各部分如不能填满,左补零,右对齐。 
   + 21 // Dest_Id Octet String 目的号码。 
   //   SP的服务代码,一般4--6位,或者是前缀为服务代码的长号码;该号码是手机用户短消息的被叫号码。 
   + 10 // Service_Id Octet String 业务标识,是数字、字母和符号的组合。 
   + 1 // TP_pid Unsigned Integer GSM协议类型。详细解释请参考GSM03.40中的9.2.3.9。 
   + 1 // TP_udhi Unsigned Integer GSM协议类型。详细解释请参考GSM03.40中的9.2.3.23,仅使用1位,右对齐。 
   + 1 // Msg_Fmt Unsigned Integer 信息格式: 
   //   0:ASCII串; 
   //   3:短信写卡操作; 
   //   4:二进制信息; 
   //   8:UCS2编码; 
   //   15:含GB汉字。 
   + 32 // Src_terminal_Id Octet String 源终端MSISDN号码(状态报告时填为CMPP_SUBMIT消息的目的终端号码)。 
   + 1 // Src_terminal_type Unsigned Integer 源终端号码类型,0:真实号码;1:伪码。 
   + 1 // Registered_Delivery Unsigned Integer 是否为状态报告: 
   //   0:非状态报告; 
   //   1:状态报告。 
   + 1 // Msg_Length Unsigned Integer 消息长度,取值大于或等于0。 
   //Msg_length // Msg_Content Octet String 消息内容。 
   + 20; // LinkID Octet String 点播业务使用的LinkID,非点播类业务的MT流程不使用该字段。 
  public int _BodyLength;

  public CMPP_DELIVER(byte[] bytes) 
  { 
   int i = 0; 
   byte[] buffer = new byte[MessageHeader.Length]; 
   Buffer.BlockCopy(bytes, 0, buffer, 0, MessageHeader.Length); 
   this._Header = new MessageHeader(buffer);

   //Msg_Id 8 
   i += MessageHeader.Length; 
   buffer = new byte[8]; 
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length); 
   Array.Reverse(buffer); 
   this._Msg_Id = BitConverter.ToUInt64(buffer, 0);

   //Dest_Id 21 
   i += 8; 
   buffer = new byte[21]; 
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length); 
   this._Dest_Id = Encoding.ASCII.GetString(buffer).Trim();

   //Service_Id 20 
   i += 21; 
   buffer = new byte[10]; 
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length); 
   this._Service_Id = Encoding.ASCII.GetString(buffer).Trim();

   //TP_pid 1 
   i += 10; 
   this._TP_pid = (uint) bytes[i++]; 
   this._TP_udhi = (uint) bytes[i++]; 
   this._Msg_Fmt = (uint) bytes[i++];

   //Src_terminal_Id 32 
   buffer = new byte[32]; 
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length); 
   this._Src_terminal_Id = Encoding.ASCII.GetString(buffer).Trim();


   //Src_terminal_type 1 
   i += 32; 
   this._Src_terminal_type = (uint) bytes[i++]; 
   this._Registered_Delivery = (uint) bytes[i++]; 
   this._Msg_Length = (uint) bytes[i++];

   //Msg_Content 
   buffer = new byte[this._Msg_Length]; 
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length); 
   switch (this._Msg_Fmt) 
   { 
    case 8: 
     this._Msg_Content = Encoding.BigEndianUnicode.GetString(buffer).Trim(); 
     break; 
    case 15: //gb2312 
     this._Msg_Content = Encoding.GetEncoding("gb2312").GetString(buffer).Trim(); 
     break; 
    case 0: //ascii 
    case 3: //短信写卡操作 
    case 4: //二进制信息 
    default: 
     this._Msg_Content = Encoding.ASCII.GetString(buffer).ToString(); 
     break; 
   }


   //Linkid 20 
   i += (int) this._Msg_Length; 
   buffer = new byte[20]; 
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length); 
   this._LinkID = Encoding.ASCII.GetString(buffer).Trim();

  }

  public byte[] ToBytes() 
  { //Msg_Length Msg_Content 
   byte[] buf; 
   switch (this._Msg_Fmt) 
   { 
    case 8: 
     buf = Encoding.BigEndianUnicode.GetBytes(this._Msg_Content); 
     break; 
    case 15: //gb2312 
     buf = Encoding.GetEncoding("gb2312").GetBytes(this._Msg_Content); 
     break; 
    case 0: //ascii 
    case 3: //短信写卡操作 
    case 4: //二进制信息 
    default: 
     buf = Encoding.ASCII.GetBytes(this._Msg_Content); 
     break; 
   }

   this._Msg_Length = (uint) buf.Length; 
   this._BodyLength = FixedBodyLength + (int) this._Msg_Length;

   byte[] bytes = new byte[MessageHeader.Length + this._BodyLength];

   int i = 0;

   byte[] buffer = null; 
   //header 12 
   this._Header = new MessageHeader((uint) (MessageHeader.Length + this._BodyLength), CMPP_Command_Id.CMPP_DELIVER, 0);


   //Msg_Id 8 
   i += MessageHeader.Length; 
   buffer = new Byte[8]; 
   buffer = BitConverter.GetBytes(this._Msg_Id); 
   Array.Reverse(buffer); 
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length);

   //Dest_Id 21 
   i += 8; 
   buffer = new byte[21]; 
   buffer = Encoding.ASCII.GetBytes(this._Dest_Id); 
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length);

   //Service_Id 10 
   i += 21; 
   buffer = new byte[10]; 
   buffer = Encoding.ASCII.GetBytes(this._Service_Id); 
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length);

   //TP_pid 1 
   i += 10; 
   bytes[i++] = (byte) this._TP_pid; 
   bytes[i++] = (byte) this._TP_udhi; 
   bytes[i++] = (byte) this._Msg_Fmt;

   //Src_terminal_Id 32 
   buffer = new byte[32]; 
   buffer = Encoding.ASCII.GetBytes(this._Src_terminal_Id); 
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length);

   //Src_terminal_type 1 
   i += 32; 
   bytes[i++] = (byte) this._Src_terminal_type; 
   bytes[i++] = (byte) this._Registered_Delivery; 
   bytes[i++] = (byte) this._Msg_Length;

   //Msg_Content 
   Buffer.BlockCopy(buf, 0, bytes, i, buf.Length);

   //LinkID 
   i += (int) this._Msg_Length;

   return bytes; 
  } 
 }

 class CMPP_DELIVER_RESP 
 { 
  private MessageHeader _Header; 
  private ulong _Msg_Id; 
  private uint _Result; 
  public const int Bodylength = 8 + 4;

  public CMPP_DELIVER_RESP(ulong Msg_Id, uint Result) 
  { 
   this._Msg_Id = Msg_Id; 
   this._Result = Result; 
  }

  public byte[] ToBytes() 
  { 
   int i = 0; 
   byte[] bytes = new byte[MessageHeader.Length + Bodylength];

   byte[] buffer = new byte[MessageHeader.Length]; 
   //header 
   this._Header = new MessageHeader(MessageHeader.Length + Bodylength, CMPP_Command_Id.CMPP_DELIVER_RESP, 0); 
   buffer = this._Header.ToBytes(); 
   Buffer.BlockCopy(buffer, 0, bytes, 0, buffer.Length); 
   i += MessageHeader.Length;

   //msg_id 8 
   buffer = BitConverter.GetBytes(this._Msg_Id); 
   Array.Reverse(buffer); 
   buffer.CopyTo(bytes, i);

   //result 4 
   i += 8; 
   buffer = BitConverter.GetBytes(this._Result); 
   Array.Reverse(buffer); 
   buffer.CopyTo(bytes, i); 
   return bytes; 
  } 
 }

 class CMPP_Msg_Content //状态报告 
 { 
  public const int BodyLength = 8 + 7 + 10 + 10 + 32 + 4; 
  private uint _Msg_Id; // 8 Unsigned Integer 信息标识。SP提交短信(CMPP_SUBMIT)操作时,与SP相连的ISMG产生的Msg_Id。 
  private string _Stat; // 7 Octet String 发送短信的应答结果,含义详见表一。SP根据该字段确定CMPP_SUBMIT消息的处理状态。 
  private string _Submit_time; // 10 Octet String YYMMDDHHMM(YY为年的后两位00-99,MM:01-12,DD:01-31,HH:00-23,MM:00-59)。 
  private string _Done_time; // 10 Octet String YYMMDDHHMM。 
  public CMPP_Msg_Content(byte[] bytes) 
  { 
   if (bytes.Length == BodyLength) 
   { 
    int i = 0; 
    //_Msg_Id 8 
    byte[] buffer = new byte[8]; 
    Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length); 
    Array.Reverse(buffer); 
    this._Msg_Id = BitConverter.ToUInt32(buffer, 0);

    //_Stat 7 
    i += 8; 
    buffer = new byte[7]; 
    Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length); 
    this._Stat = Encoding.ASCII.GetString(buffer);

    //_Submit_time 10 
    i += 7; 
    buffer = new byte[10]; 
    Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length); 
    this._Submit_time = Encoding.ASCII.GetString(buffer);

    //_Done_time 10 
    i += 10; 
    buffer = new byte[10]; 
    Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length); 
    this._Submit_time = Encoding.ASCII.GetString(buffer);

    //Dest_terminal_Id 32 
    i += 10; 
    buffer = new byte[32]; 
    Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length); 
    this._Dest_terminal_Id = Encoding.ASCII.GetString(buffer);

    //SMSC_sequence 4 
    i += 32; 
    buffer = new byte[4]; 
    Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length); 
    Array.Reverse(buffer); 
    this._SMSC_sequence = BitConverter.ToUInt32(buffer,0); 
   } 
  }

  public uint Msg_Id 
  { 
   get 
   { 
    return this._Msg_Id; 
   } 
   set 
   { 
    this._Msg_Id = value; 
   } 
  }

  public string Stat 
  { 
   get 
   { 
    return this._Stat; 
   } 
   set 
   { 
    this._Stat = value; 
   } 
  }

  public string Submit_time 
  { 
   get 
   { 
    return this._Submit_time; 
   } 
   set 
   { 
    this._Submit_time = value; 
   } 
  }

  public string Done_time 
  { 
   get 
   { 
    return this._Done_time; 
   } 
   set 
   { 
    this._Done_time = value; 
   } 
  }

  public string Dest_terminal_Id 
  { 
   get 
   { 
    return this._Dest_terminal_Id; 
   } 
   set 
   { 
    this._Dest_terminal_Id = value; 
   } 
  }

  public uint SMSC_sequence 
  { 
   get 
   { 
    return this._SMSC_sequence; 
   } 
   set 
   { 
    this._SMSC_sequence = value; 
   } 
  }

  private string _Dest_terminal_Id; // 32 Octet String 目的终端MSISDN号码(SP发送CMPP_SUBMIT消息的目标终端)。 
  private uint _SMSC_sequence; // 4 Unsigned Integer 取自SMSC发送状态报告的消息体中的消息标识。 
 }

}

//测试程序

namespace Test 

 using System; 
 using System.Text; 
 using System.Net.Sockets; 
 using System.Threading; 
 using Microshaoft.CMPP.Messages;

 public class ConsoleApplication 
 { 
  static void Main() 
  { 
   Console.WriteLine("请先运行并启动:\n《中国移动通信 CMPP v3.0 短消息网关模拟器 v1.10》进行测试:" 
    + "\n下载于: 《北京风起水流软件工作室》" 
    + "\nhttp://www.zealware.com/download/cmpp3pro.rar\n"); 
   Console.WriteLine("按任意键\n测试: SP 群发短信 -> ISMG"); 
   Console.ReadLine(); 
   Console.WriteLine("请注意观察《中国移动通信 CMPP v3.0 短消息网关模拟器》系统状态!"); 
   Submit(); //SP -> ISMG 群发短信 
   Console.WriteLine("\n=============================================================="); 
   Console.WriteLine("\n按任意键\n测试: ISMG -> SP 接收短信"); 
   Console.ReadLine(); 
   Console.WriteLine("请在《中国移动通信 CMPP v3.0 短消息网关模拟器》下发消息!"); 
   Console.WriteLine("该模拟器不能自动生成\"状态报告\"!请在该模拟器中下发消息中自行键入下面短信内容后,\n并将 Registered_Delivery = 1 ,再发送:"); 
   Console.WriteLine("00000001DELIVRD031213505003121350501391xxx11381391xxx11381391xx11380001");

   //订阅短信到达事件 ISMG -> SP 
   CMPP_Deliver += new CMPP_DeliverEventHandler(ConsoleApplication_CMPP_Deliver);

   new Thread(new ThreadStart(DoWait)).Start(); 
    
   //该模拟器不能自动生成状态报告再下发!请自行键入下面短信内容后,发送 
   //状态报告短信: 00000001DELIVRD031213505003121350501391xxx11381391xxx11381391xx11380001 
   Deliver(); //ISMG -> SP 接收短信 
   Console.ReadLine(); 
  }

  //退出程序(死循环)标志 
  static bool B = false;

  static void DoWait() 
  { 
   while (Console.ReadLine().ToLower() != "q") 
   { 
    Console.WriteLine("press 'q' to exit this programe!"); 
   } 
   B = true; 
   Console.WriteLine("bye!"); 
  }

  //声明短信到达处理事件 
  public delegate void CMPP_DeliverEventHandler(CMPP_DELIVER cmpp_deliver); 
  public static event CMPP_DeliverEventHandler CMPP_Deliver;

  static void Deliver() 
  { 
   NetworkStream S; 
   int s = 10; //buffer size 
   if (CMPP_CONNECT_RESP(out S)) 
   { 
    byte[] bytes = new byte[400]; 
    while (!B) 
    { 
     if (S.CanRead) 
     { 
      if (S.DataAvailable) 
      {

       byte[] buffer = null; 
       buffer = ResponseAsBytes(S, bytes.Length, s);

       if (buffer.Length > 0) 
       { 
        CMPP_DELIVER deliver = new CMPP_DELIVER(buffer); 
        PrintHeader(deliver.Header); 
        if (CMPP_Deliver != null) 
        { 
         CMPP_Deliver(deliver); 
        } 
        if (S.CanWrite) 
        { 
         CMPP_DELIVER_RESP deliver_resp = new CMPP_DELIVER_RESP(deliver.Msg_Id, 0); 
         buffer = deliver_resp.ToBytes(); 
         S.Write(buffer, 0, buffer.Length); 
        }

       } 
        
      } 
     } 
    } 
    MessageHeader terminate = new MessageHeader(MessageHeader.Length, CMPP_Command_Id.CMPP_TERMINATE, 1); 
    if (S.CanWrite) 
    { 
     S.Write(terminate.ToBytes(), 0, MessageHeader.Length); 
    }

    if (S.CanRead) 
    { 
     bytes = ResponseAsBytes(S, MessageHeader.Length, s); 
     MessageHeader terminate_resp = new MessageHeader(bytes); 
     PrintHeader(terminate_resp); 
    } 
    S.Close(); 
    S = null;

   } 
  }

  static bool CMPP_CONNECT_RESP(out NetworkStream Stream) 
  { 
   bool b = false; 
   TcpClient tc = new TcpClient(); 
   tc.Connect("127.0.0.1", 7890); 
   string UserID = "901234"; 
   string Password = "1234"; 
   CMPP_CONNECT connect = new CMPP_CONNECT(UserID, Password, DateTime.Now, 1); 
   PrintHeader(connect.Header);

   byte[] bytes = connect.ToBytes(); 
   Stream = tc.GetStream(); 
   if (Stream.CanWrite) 
   { 
    Stream.Write(bytes, 0, bytes.Length); 
   } 
   if (Stream.CanRead) 
   { 
    int s = 10; //buffer size 
    bytes = ResponseAsBytes(Stream, MessageHeader.Length + CMPP_CONNECT.BodyLength, s); 
    CMPP_CONNECT_RESP connect_resp = new CMPP_CONNECT_RESP(bytes); 
    PrintHeader(connect_resp.Header); 
    if (connect_resp.Header.Command_Id == CMPP_Command_Id.CMPP_CONNECT_RESP) 
    { 
     b = connect_resp.Status == 0; 
    } 
   } 
   return b; 
  }

  static void Submit() 
  { 
   TcpClient tc = new TcpClient(); 
   tc.Connect("127.0.0.1", 7890); 
   string UserID = "901234"; 
   string Password = "1234"; 
   CMPP_CONNECT connect = new CMPP_CONNECT(UserID, Password, DateTime.Now, 1); 
   PrintHeader(connect.Header);

   byte[] bytes = connect.ToBytes(); 
   NetworkStream ns = tc.GetStream(); 
   if (ns.CanWrite) 
   { 
    ns.Write(bytes, 0, bytes.Length); 
   } 
   if (ns.CanRead) 
   { 
    int s = 10; //buffer size 
    bytes = ResponseAsBytes(ns, MessageHeader.Length + CMPP_CONNECT.BodyLength, s); 
    CMPP_CONNECT_RESP connect_resp = new CMPP_CONNECT_RESP(bytes); 
    PrintHeader(connect_resp.Header); 
    if (connect_resp.Header.Command_Id == CMPP_Command_Id.CMPP_CONNECT_RESP) 
    { 
     if (connect_resp.Status == 0) 
     { 
      CMPP_SUBMIT submit = new CMPP_SUBMIT(); 
      //submit.Msg_Id = 0;        //      uint _Msg_Id;      // 8 Unsigned Integer 信息标识。 
      submit.Pk_total = 1; //      uint _Pk_total;      // 1 Unsigned Integer 相同Msg_Id的信息总条数,从1开始。 
      submit.Pk_number = 0; //      uint _Pk_number;     // 1 Unsigned Integer 相同Msg_Id的信息序号,从1开始。 
      submit.Registered_Delivery = 1; //      uint _Registered_Delivery;   // 1 Unsigned Integer 是否要求返回状态确认报告: 
      //      //   0:不需要; 
      //      //   1:需要。 
      submit.Msg_level = 1; //      uint _Msg_level;     // 1 Unsigned Integer 信息级别。 
      submit.Service_Id = "abcdefghij"; //      string _Service_Id;     // 10 Octet String 业务标识,是数字、字母和符号的组合。 
      submit.Fee_UserType = 3; //      uint _Fee_UserType;     // 1 Unsigned Integer 计费用户类型字段: 
      //      //   0:对目的终端MSISDN计费; 
      //      //   1:对源终端MSISDN计费; 
      //      //   2:对SP计费; 
      //      //   3:表示本字段无效,对谁计费参见Fee_terminal_Id字段。 
      submit.Fee_terminal_Id = "1391xxx1138"; //      string _Fee_terminal_Id;   // 32 Octet String 被计费用户的号码,当Fee_UserType为3时该值有效,当Fee_UserType为0、1、2时该值无意义。 
      submit.Fee_terminal_type = 0; //      uint _Fee_terminal_type;   // 1 Unsigned Integer 被计费用户的号码类型,0:真实号码;1:伪码。

      submit.Tp_pId = 0; //      uint _TP_pId;      // 1 Unsigned Integer GSM协议类型。详细是解释请参考GSM03.40中的9.2.3.9。 
      submit.Tp_udhi = 0; //      uint _TP_udhi;      // 1 Unsigned Integer GSM协议类型。详细是解释请参考GSM03.40中的9.2.3.23,仅使用1位,右对齐。 
      submit.Msg_Fmt = 15; //      uint _Msg_Fmt;      // 1 Unsigned Integer 信息格式: 
      //      //   0:ASCII串; 
      //      //   3:短信写卡操作; 
      //      //   4:二进制信息; 
      //      //   8:UCS2编码; 
      //      //   15:含GB汉字。。。。。。 
      submit.Msg_src = UserID; //      string _Msg_src;     // 6 Octet String 信息内容来源(SP_Id)。 
      submit.FeeType = "02"; //      string _FeeType;     // 2 Octet String 资费类别: 
      //      //   01:对"计费用户号码"免费; 
      //      //   02:对"计费用户号码"按条计信息费; 
      //      //   03:对"计费用户号码"按包月收取信息费。 
      submit.FeeCode = "100"; //      string _FeeCode;     // 6 Octet String 资费代码(以分为单位)。 
      //Why not 17? 
      submit.ValId_Time = Util.GetTimestampString(DateTime.Now.AddHours(2)) + "032+"; //      string _ValId_Time;     // 17 Octet String 存活有效期,格式遵循SMPP3.3协议。 
      submit.At_Time = Util.GetTimestampString(DateTime.Now) + "032+"; //      string _At_Time;     // 17 Octet String 定时发送时间,格式遵循SMPP3.3协议。 
      //spnum 
      submit.Src_Id = ""; //      string _Src_Id;      // 21 Octet String 源号码。SP的服务代码或前缀为服务代码的长号码, 网关将该号码完整的填到SMPP协议Submit_SM消息相应的source_addr字段,该号码最终在用户手机上显示为短消息的主叫号码。

      submit.Dest_terminal_Id = new string[] {"1391xxx1138", "1391xxx1137"}; //      string[] _Dest_terminal_Id;   // 32*DestUsr_tl Octet String 接收短信的MSISDN号码。 
      submit.DestUsr_tl = (uint) submit.Dest_terminal_Id.Length; //      uint _DestUsr_tl;     // 1 Unsigned Integer 接收信息的用户数量(小于100个用户)。

      // 
      // 
      submit.Dest_terminal_type = 0; //      uint _Dest_terminal_type;   // 1 Unsigned Integer 接收短信的用户的号码类型,0:真实号码;1:伪码。 
      submit.Msg_Fmt = 15; //      uint _Msg_Length;     // 1 Unsigned Integer 信息长度(Msg_Fmt值为0时:<160个字节;其它<=140个字节),取值大于或等于0。 
      submit.Msg_Content = "大家好!这是一个短信群发测试!"; //      string _Msg_Content;    // Msg_length Octet String 信息内容。 
      submit.LinkId = ""; //      string _LinkID;      // 20 Octet String 点播业务使用的LinkID,非点播类业务的MT流程不使用该字段。

      bytes = submit.ToBytes(); 
      if (ns.CanWrite) 
      { 
       ns.Write(bytes, 0, bytes.Length); 
      } 
      if (ns.CanRead) 
      { 
       bytes = ResponseAsBytes(ns, MessageHeader.Length + CMPP_SUBMIT_RESP.BodyLength, s); 
       CMPP_SUBMIT_RESP submit_resp = new CMPP_SUBMIT_RESP(bytes); 
       Console.WriteLine(submit_resp.Msg_Id); 
       Console.WriteLine(submit_resp.Result); 
       PrintHeader(submit_resp.Header);

       MessageHeader terminate = new MessageHeader(MessageHeader.Length, CMPP_Command_Id.CMPP_TERMINATE, 1); 
       if (ns.CanWrite) 
       { 
        ns.Write(terminate.ToBytes(), 0, MessageHeader.Length); 
       } 
       if (ns.CanRead) 
       { 
        bytes = ResponseAsBytes(ns, MessageHeader.Length, s); 
        MessageHeader terminate_resp = new MessageHeader(bytes); 
        PrintHeader(terminate_resp); 
       } 
       ns.Close(); 
       ns = null; 
      } 
     } 
    } 
   } 
  }

  private static byte[] ResponseAsBytes(NetworkStream Stream, int Length, int BufferSize) 
  { 
   int l; 
   byte[] bytes = new byte[Length]; 
   l = 0;

   do 
   { 
    byte[] buffer = new byte[BufferSize]; 
    int r = Stream.Read(buffer, 0, buffer.Length); 
    if (r > 0) 
    { 
     Buffer.BlockCopy(buffer, 0, bytes, l, r); 
     l += r; 
    } 
   } while (Stream.DataAvailable);

   byte[] Bytes = new byte[l]; 
   Buffer.BlockCopy(bytes, 0, Bytes, 0, Bytes.Length); 
   return Bytes; 
  }

  public static void PrintHeader(MessageHeader Header) 
  { 
   Console.WriteLine(Header.Total_Length); 
   Console.WriteLine(Header.Command_Id); 
   Console.WriteLine(Header.Sequence_Id); 
  }

  //短信到达事件 
  private static void ConsoleApplication_CMPP_Deliver(CMPP_DELIVER deliver) 
  { 
   PrintHeader(deliver.Header); 
   string s = ""; 
   if (deliver.Registered_Delivery == 0) //普通短信 
   { 
    s = String.Format("普通短信: {0}\n{1}",deliver.Src_terminal_Id, deliver.Msg_Content); 
   } 
   else 
   //该模拟器不能自动生成状态报告再下发!请自行键入下面短信内容后,发送 
   //状态报告短信: 00000001DELIVRD031213505003121350501391xxx11381391xxx11381391xx11380001 
   { 
    CMPP_Msg_Content x = new CMPP_Msg_Content(Encoding.ASCII.GetBytes(deliver.Msg_Content)); 
    s = String.Format("状态报告: {0}\n{1}",x.Stat, x.Dest_terminal_Id); 
   } 
   System.Console.WriteLine(s);

  } 
 }

}

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