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.Net2.0新增的对文件压缩代码

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System.IO.Compression 命名空间 
注意:此命名空间在 .NET Framework 
2.0 版中是新增的。 

System.IO.Compression 命名空间包含提供基本的流压缩和解压缩服务的类。

 压缩字符串

public static string ZipString(string unCompressedString)
        
{
           
            
byte[] bytData = System.Text.Encoding.UTF8.GetBytes(unCompressedString);
            MemoryStream ms 
= new MemoryStream();
            Stream s 
= new GZipStream(ms, CompressionMode.Compress);
            s.Write(bytData, 
0, bytData.Length);
            s.Close();
            
byte[] compressedData = (byte[])ms.ToArray();            
            
return System.Convert.ToBase64String(compressedData, 0, compressedData.Length);
        }


解压缩字符串
 

public static string UnzipString(string unCompressedString)
        
{
            System.Text.StringBuilder uncompressedString 
= new System.Text.StringBuilder();
            
byte[] writeData = new byte[4096];

            
byte[] bytData = System.Convert.FromBase64String(unCompressedString);
            
int totalLength = 0;
            
int size = 0;

            Stream s 
= new GZipStream(new MemoryStream(bytData), CompressionMode.Decompress);
            
while (true)
            
{
                size 
= s.Read(writeData, 0, writeData.Length);
                
if (size > 0)
                
{
                    totalLength 
+= size;
                    uncompressedString.Append(System.Text.Encoding.UTF8.GetString(writeData, 
0, size));
                }

                
else
                
{
                    
break;
                }

            }

            s.Close();
            
return uncompressedString.ToString();
        }

压缩文件

 
public static bool AddZip(string srcFilename, string zipFileName)
        
{
            
if (!File.Exists(srcFilename))
                
return false;
            
bool result;
            FileStream fs 
= null, output = null;
            GZipStream zipStream 
= null;
            
try
            
{
                fs 
= new FileStream(srcFilename, FileMode.Open, FileAccess.Read);                
                
byte[] buffer = new byte[fs.Length];
                fs.Read(buffer, 
0, buffer.Length);
                fs.Close();
                
if (!File.Exists(zipFileName))
                
{
                    output 
= File.Create(zipFileName);
                    zipStream 
= new GZipStream(output, CompressionMode.Compress);
                    zipStream.Write(buffer, 
0, buffer.Length);
                    result 
= true;
                }

                
else
                
{
                    result 
= false;
                }

            }

            
catch(Exception)
            
{
                result 
= false;
             }

            
finally
            
{
                
if (zipStream != null)
                
{
                    zipStream.Flush();
                    zipStream.Close();
                }

            }

            
return result;
        }


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