Opensource Project Proposal on JXTA.org: JXTA VoIP

About this proposal:

 

 

1.        Backgroud

2.        SIP brief intro

3.        SIP vs. JXTA

4.        DisVoIP bootstrap

 

Part1: Background

 

Wireless telephony in the future, 3G? We maybe want to have some alternatives, such as using the Wi-Fi and Skype on WinCE, thought it’s seems somehow awkward, but 802.16 and the WiMAX/Wi-Fi combined wireless world vision did incited my imagination to pursue the possibly, the so-call “WiMAX Phone”: a hand-held device provides VoIP and multimedia service which highly relevant to Web. No matter it’s hype or not: but I did see Skype becoming popular, while none of them think they would use Skype to dial an emergency number.

 

I believe wireless VoIP will be popular, as the wireless network and hand-held device evolves, and it will be revolutionary, so it’s time to start something, proposing project, named DisVoIP (distributed voice over IP).

 

Skype is a P2P application, I didn’t get who it works, but as the same to many P2P applications, you need a identity, and a network get the line to you correctly all behind the scene.

 

So I looked for some open standards suits such job. SIP is indented from the bottom.

 

Part2: SIP brief intro

Here is a simple digestion of what SIP is from sipcenter.com; hopefully you can get the picture that how it looks like the JXTA.

 

SIP (session initiation protocol) is a request-response signaling protocol which closely resembles two other Internet protocols, HTTP and SMTP (the protocols that power the World Wide Web and email); consequently, SIP sits comfortably alongside Internet applications. Using SIP, telephony becomes another web application and integrates easily into other Internet services. SIP is a simple toolkit that service providers can use to build converged voice and multimedia services.

 

There are two basic components within SIP: the SIP user agent and the SIP network server. The user agent is the end system component for the call and the SIP server is the network device that handles the signaling associated with multiple calls. SIP user agents can be lightweight clients suitable for embedding in end-user devices such as mobile handsets or PDAs. Alternatively, they can be desktop applications that bind with other software applications such as contact managers. The main function of the SIP servers is to provide name resolution and user location, since the caller is unlikely to know the IP address or host name of the called party, and to pass on messages to other servers using next hop routing protocols.

 

You can visit www.sipcenter.com for a full review.

 

A PDF version of SIP introduction you can find at:

http://www.sipcenter.com/sip.nsf/html/WEBB5YNVK8/$FILE/Ubiquity_SIP_Overview.pdf

 

A flash you can get a quick review of how SIP peers get connected (very intuitive)

http://www.sipcenter.com/sip.nsf/html/WEBB5YHVY5/$FILE/SIPoverviewPC.zip

 

Ok, as you’ve go this far, don’t you now just wondering how this related to JXTA? Everything! As its core design promised such a virtual network .

 

Part3 SIP vs. JXTA

 

Doug's Inner Net News: SIP and JXTA: "SIP is complex. JXTA is relatively simple. I'm not exactly sure why that is so. SIP is used for call control in IP telephony, and call control in the PSTN is complex. But I have to wonder if SIP would not have been simpler if it had started with a model of peer-to-peer communication like that in JXTA. If I were to start work on a new peer-to-peer protocol, I would consider building upon JXTA."

 

The robustness and language characteristics inherited from Java, provides us even some advantages.

 

l         Hybridizing with other JXTA application

l         Can be integrated into present Web Application as an alternative component.

l         Still to be discovered…

 

Part4 bootstrap

The project name DisVoIP, was influenced how Brad Neuberg named his JXTA based DNS-like system. And the bootstrap experiment of VoIP, also relied on his JXTA p2psockets project at http://p2psockets.jxta.org/, (owner: Brad Neuberg), provides a platform to test how DisVoIP look like. And this is the most important difference from VoP2P, since DisVoIP would be a Web Service based component in p2psockets or its own standalone comparable environment. HTTP connection p2psockets will deliver our first audio stream transfer experiment.

【6层】一字型框架办公楼(含建筑结构图、计算书) 1、资源项目源码均已通过严格测试验证,保证能够正常运行; 2、项目问题、技术讨论,可以给博主私信或留言,博主看到后会第一时间与您进行沟通; 3、本项目比较适合计算机领域相关的毕业设计课题、课程作业等使用,尤其对于人工智能、计算机科学与技术等相关专业,更为适合; 4、下载使用后,可先查看README.md或论文文件(如有),本项目仅用作交流学习参考,请切勿用于商业用途。 5、资源来自互联网采集,如有侵权,私聊博主删除。 6、可私信博主看论文后选择购买源代码。 1、资源项目源码均已通过严格测试验证,保证能够正常运行; 2、项目问题、技术讨论,可以给博主私信或留言,博主看到后会第一时间与您进行沟通; 3、本项目比较适合计算机领域相关的毕业设计课题、课程作业等使用,尤其对于人工智能、计算机科学与技术等相关专业,更为适合; 4、下载使用后,可先查看README.md或论文文件(如有),本项目仅用作交流学习参考,请切勿用于商业用途。 5、资源来自互联网采集,如有侵权,私聊博主删除。 6、可私信博主看论文后选择购买源代码。 1、资源项目源码均已通过严格测试验证,保证能够正常运行; 2、项目问题、技术讨论,可以给博主私信或留言,博主看到后会第一时间与您进行沟通; 3、本项目比较适合计算机领域相关的毕业设计课题、课程作业等使用,尤其对于人工智能、计算机科学与技术等相关专业,更为适合; 4、下载使用后,可先查看README.md或论文文件(如有),本项目仅用作交流学习参考,请切勿用于商业用途。 5、资源来自互联网采集,如有侵权,私聊博主删除。 6、可私信博主看论文后选择购买源代码。
深度学习是机器学习的一个子领域,它基于人工神经网络的研究,特别是利用多层次的神经网络来进行学习和模式识别。深度学习模型能够学习数据的高层次特征,这些特征对于图像和语音识别、自然语言处理、医学图像分析等应用至关重要。以下是深度学习的一些关键概念和组成部分: 1. **神经网络(Neural Networks)**:深度学习的基础是人工神经网络,它是由多个层组成的网络结构,包括输入层、隐藏层和输出层。每个层由多个神经元组成,神经元之间通过权重连接。 2. **前馈神经网络(Feedforward Neural Networks)**:这是最常见的神经网络类型,信息从输入层流向隐藏层,最终到达输出层。 3. **卷积神经网络(Convolutional Neural Networks, CNNs)**:这种网络特别适合处理具有网格结构的数据,如图像。它们使用卷积层来提取图像的特征。 4. **循环神经网络(Recurrent Neural Networks, RNNs)**:这种网络能够处理序列数据,如时间序列或自然语言,因为它们具有记忆功能,能够捕捉数据中的时间依赖性。 5. **长短期记忆网络(Long Short-Term Memory, LSTM)**:LSTM 是一种特殊的 RNN,它能够学习长期依赖关系,非常适合复杂的序列预测任务。 6. **生成对抗网络(Generative Adversarial Networks, GANs)**:由两个网络组成,一个生成器和一个判别器,它们相互竞争,生成器生成数据,判别器评估数据的真实性。 7. **深度学习框架**:如 TensorFlow、Keras、PyTorch 等,这些框架提供了构建、训练和部署深度学习模型的工具和库。 8. **激活函数(Activation Functions)**:如 ReLU、Sigmoid、Tanh 等,它们在神经网络中用于添加非线性,使得网络能够学习复杂的函数。 9. **损失函数(Loss Functions)**:用于评估模型的预测与真实值之间的差异,常见的损失函数包括均方误差(MSE)、交叉熵(Cross-Entropy)等。 10. **优化算法(Optimization Algorithms)**:如梯度下降(Gradient Descent)、随机梯度下降(SGD)、Adam 等,用于更新网络权重,以最小化损失函数。 11. **正则化(Regularization)**:技术如 Dropout、L1/L2 正则化等,用于防止模型过拟合。 12. **迁移学习(Transfer Learning)**:利用在一个任务上训练好的模型来提高另一个相关任务的性能。 深度学习在许多领域都取得了显著的成就,但它也面临着一些挑战,如对大量数据的依赖、模型的解释性差、计算资源消耗大等。研究人员正在不断探索新的方法来解决这些问题。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值