在网站的制作中经常需要开发下载文件的功能,下面三种下载文件的办法:
1、asp实现下载的代码
<
%
filename = Request.QueryString( " FileName " )
if filename = "" then
Response.Write " 请输入filename参数,指定下载的文件名 "
else
Response.ContentType = " application/octet-stream "
Response.AddHeader " content-disposition " , " attachment; filename = " & filename
Set FileStream = Server.CreateObject( " Adodb.Stream " )
FileStream.Mode = 3
FileStream.Type = 1
FileStream.Open
FileStream.LoadFromFile( Server.MapPath(filename))
Response.BinaryWrite( FileStream.Read )
FileStream.Close()
Set FileStream = nothing
end if
% >
filename = Request.QueryString( " FileName " )
if filename = "" then
Response.Write " 请输入filename参数,指定下载的文件名 "
else
Response.ContentType = " application/octet-stream "
Response.AddHeader " content-disposition " , " attachment; filename = " & filename
Set FileStream = Server.CreateObject( " Adodb.Stream " )
FileStream.Mode = 3
FileStream.Type = 1
FileStream.Open
FileStream.LoadFromFile( Server.MapPath(filename))
Response.BinaryWrite( FileStream.Read )
FileStream.Close()
Set FileStream = nothing
end if
% >
把上述代码存成asp类型的文件,使用时类似:download.asp?filename=a.gif。
2、使用WebClient
在下载按钮事件中加入如下代码
System.Net.WebClient wc = new System.Net.WebClient();
wc.DownloadFile( "http://localhost/a.gif", "c:/a.gif");
上述代码会把服务器端的a.gif文件在没有任何提示的情况下下载的客户端的c盘,没有任何提示还是比较可怕的,不过有的时候确实需要这样做。该代码也可以在桌面程序运行。
3、带有下载提示的ASP NET下载代码
//
打开要下载的文件
System.IO.FileStream r = new System.IO.FileStream(FileName, System.IO.FileMode.Open);
// 设置基本信息
Response.Buffer = false ;
Response.AddHeader( " Connection " , " Keep-Alive " );
Response.ContentType = " application/octet-stream " ;
Response.AddHeader( " Content-Disposition " , " attachment;filename= " + System.IO.Path.GetFileName(FileName));
Response.AddHeader( " Content-Length " , r.Length.ToString());
while ( true )
... {
//开辟缓冲区空间
byte[] buffer = new byte[1024];
//读取文件的数据
int leng = r.Read(buffer, 0, 1024);
if (leng == 0)//到文件尾,结束
break;
if (leng == 1024)//读出的文件数据长度等于缓冲区长度,直接将缓冲区数据写入
Response.BinaryWrite(buffer);
else
...{
//读出文件数据比缓冲区小,重新定义缓冲区大小,只用于读取文件的最后一个数据块
byte[] b = new byte[leng];
for (int i = 0; i < leng; i++)
b[i] = buffer[i];
Response.BinaryWrite(b);
}
}
r.Close(); // 关闭下载文件
Response.End(); // 结束文件下载
System.IO.FileStream r = new System.IO.FileStream(FileName, System.IO.FileMode.Open);
// 设置基本信息
Response.Buffer = false ;
Response.AddHeader( " Connection " , " Keep-Alive " );
Response.ContentType = " application/octet-stream " ;
Response.AddHeader( " Content-Disposition " , " attachment;filename= " + System.IO.Path.GetFileName(FileName));
Response.AddHeader( " Content-Length " , r.Length.ToString());
while ( true )
... {
//开辟缓冲区空间
byte[] buffer = new byte[1024];
//读取文件的数据
int leng = r.Read(buffer, 0, 1024);
if (leng == 0)//到文件尾,结束
break;
if (leng == 1024)//读出的文件数据长度等于缓冲区长度,直接将缓冲区数据写入
Response.BinaryWrite(buffer);
else
...{
//读出文件数据比缓冲区小,重新定义缓冲区大小,只用于读取文件的最后一个数据块
byte[] b = new byte[leng];
for (int i = 0; i < leng; i++)
b[i] = buffer[i];
Response.BinaryWrite(b);
}
}
r.Close(); // 关闭下载文件
Response.End(); // 结束文件下载
该方法有下载提示框,服务器端可以知道何时下载完毕。