一、参考
View Programming Guide for iOS
View Controller Programming Guide for iOS
UIScreen Class Reference
UIView Class Reference
UIWindow Class Reference
UIViewController Class Reference
二、区别
1、UIScreen可以获取设备屏幕的大小。
//
整个屏幕的大小 {{0, 0}, {320, 480}}
CGRect
bounds = [UIScreen mainScreen].bounds;
NSLog(@"UIScreen
bounds: %@",
NSStringFromCGRect(bounds));
//
应用程序窗口大小 {{0, 20}, {320, 460}}
CGRect
applicationFrame = [UIScreen mainScreen].applicationFrame;
NSLog(@"UIScreen
applicationFrame: %@",
NSStringFromCGRect(applicationFrame));
应用程序窗口大小 {{0, 20}, {320, 460}}
2、UIView对象定义了一个屏幕上的一个矩形区域,同时处理该区域的绘制和触屏事件。
可以在这个区域内绘制图形和文字,还可以接收用户的操作。一个UIView的实例可以包含和管理若干个子UIView。
ViewController.m
-
(void)viewDidAppear:(BOOL)animated
{
[super
viewDidAppear:animated];
UIView*
myView = [[UIView alloc] initWithFrame:CGRectMake(10, 10, 100, 100)];
myView.backgroundColor=[UIColor
redColor];
[self.view
addSubview:myView];
}
3、UIWindow对象是所有UIView的根,管理和协调的应用程序的显示
UIWindow类是UIView的子类,可以看作是特殊的UIView。一般应用程序只有一个UIWindow对象,即使有多个UIWindow对象,也只有一个UIWindow可以接受到用户的触屏事件。
AppDelegate.m
-
(BOOL)application:(UIApplication
*)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
UIWindow
*myWindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
myWindow.backgroundColor=[UIColor
whiteColor];
[myWindow
makeKeyAndVisible];
_window
= myWindow;
return
YES;
}
4、UIViewController对象负责管理所有UIView的层次结构,并响应设备的方向变化。
AppDelegate.m
-
(BOOL)application:(UIApplication
*)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
UIWindow
*myWindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
myWindow.backgroundColor=[UIColor
whiteColor];
UIViewController
*myViewController = [[UIViewController alloc] initWithNibName:nil bundle:nil];
myWindow.rootViewController
= myViewController;
[myWindow
makeKeyAndVisible];
_window
= myWindow;
return
YES;
}
三、完整的代码
//
ViewController.h
#import
<UIKit/UIKit.h>
@interface
ViewController : UIViewController
@end
//
ViewController.m
#import
"ViewController.h"
@implementation
ViewController
-
(void)viewDidAppear:(BOOL)animated
{
[super
viewDidAppear:animated];
UIView*
myView = [[UIView alloc] initWithFrame:CGRectMake(10, 10, 100, 50)];
myView.backgroundColor=[UIColor
redColor];
[self.view
addSubview:myView];
}
-
(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return
YES;
}
@end
//
AppDelegate.h
#import
<UIKit/UIKit.h>
@class
ViewController;
@interface
AppDelegate : UIResponder <UIApplicationDelegate>
@property
(strong, nonatomic) UIWindow *window;
@property
(strong, nonatomic) ViewController *viewController;
@end
//
AppDelegate.m
#import
"AppDelegate.h"
#import
"ViewController.h"
@implementation
AppDelegate
@synthesize
window = _window;
@synthesize
viewController = _viewController;
-
(BOOL)application:(UIApplication
*)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window
= [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
self.viewController
= [[ViewController alloc] initWithNibName:nil bundle:nil];
self.window.rootViewController
= self.viewController;
[self.window
makeKeyAndVisible];
return
YES;
}
@end
//
main.m
#import
<UIKit/UIKit.h>
#import
"AppDelegate.h"
int
main(int
argc, char
*argv[]) {
@autoreleasepool
{
return
UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
}
}